
Techtonica is a first-person factory automation game with a gripping mystery about mining your way out from the depths of an alien planet. Explore bioluminescent caves, mold destructible terrain, construct a massive subterranean factory. Dig your way toward answers & discover the secrets of Calyx.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 20 → 0.43/day in the week after.
About
Welcome to the strangely beautiful, bioluminescent, and mysterious sub-surface alien world of Techtonica. You’ll begin with only the basics for digging, mining, and resource production.
Full Story Campaign
‘Techtonica’ is the only factory automation game to offer a complete, fully voice-acted campaign to play through. Something unknown awaits you beneath the surface of Calyx, Groundbreaker. Untangle and revive the efforts of an expedition gone wrong with the help of cubic companions who have motives, personalities, and secrets of their own.
Build Machines
Discovering everything in Techtonica demands unique equipment, power, and resources. Build specialized machines to optimize gathering and production as you arm yourself with the tools needed to dig higher to the surface.
Explore & Discover
Exploration pays off in Techtonica. Tunnel your way to massive ore deposits, research-rich facilities, and hidden caves to find new technologies, scan aging artifacts, and learn more about the mysteries of this world.
Terraform Entire Caves
Obliterate stone walls with a black hole gun. Drain deserts of sand with towering pumps to uncover what lies beneath. Sculpt the world to fit your subterranean vision.
Create Beautiful, Sprawling Factories
Take your mining operation to new depths by constructing sprawling, efficient factories. Automate production lines with Conveyor Belts and Inserters and a wide cast of machines. Deck out your factory with Eco-Brutalist Base Building parts.
SCI-FI MYSTERY. A genre-first, unravel the mysteries that lie beneath the surface of the rogue planet Calyx.
FACTORY AUTOMATION. Conveyor belts and unique travel systems make sprawling, automated factories easier to build, connect, and traverse.
BEAUTIFUL WORLD. Explore the cavernous depths of Techtonica surrounded by bioluminescent flora in first-person.
REWARDING UPGRADES. Start small and get massive with gameplay systems that continually evolve with new challenges and solutions.
DIG ANYWHERE. Carve out the perfect home for your machines using the MOLE, a black hole gun.
AURAL NIRVANA. Techtonica arrives with a build-inspiring original soundtrack from Cityfires (20XX, Catlateral Damage: Remeowstered).
CO-OP. Techtonica is entirely playable alone or with up to four-player co-op.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.3Kreviews | 65% | — | $3.8M |
| $7.49−75% | 663ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is way underrated. Wish people would stop comparing this to other factory games and play it for what it is. it is a STEAL at $7.
Haven't even finished the tutorial, but it's boring and stiff. If you look at satisfactory, all of the parts are big and chunky for a reason, but the tiny conveyer belts and inserters mixed with the larger structures makes this a pain to build things from any distance as they both cover your view and block your character. further, there's a reason that Factorio is the only factory game I can think of other than this that uses arms as the primary means of getting things in and out of buildings. Allowing belts to take things in and out just cuts down on all of those placements, because now instead of one building + two inserters + belts, you just have one building and belts. All that time and hastle saved is further amplified by the arms needing to be placed directly adjacent to the machines, meaning you need to walk right up to the building to get both sides. EVEN FURTHER, I can't see how needing to place your research points as physical objects improves the game experience. I know there's that saying of "put it on the grid" or whatever, but what does this accomplish other than create more clutter? I made the damn research point already, just give it to me! and while we're on the topic, why do I also need to scan things in order to unlock them? So first I need to scan them, then use research point spheres to unlock them, but... why? I thought that was the point of research points, but now there's just and extra step? I got stuck in the tutorial because I couldn't scan a thresher or planter, and the game required it to advance, so I just said ♥♥♥♥ it. I wish I was still in the time window for a refund. EVEN EVEN FURTHER... the game being underground is just annoying. sure it looks nice, but now you need to slowly destroy rock walls to make room for your buildings. kind of baffling honestly.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Dutch, Korean*languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
по началу очень интересная игра со строительством заводов и оптимизацией производства ближе к концу игры: песок,песок,песок,ПЕСООООК!!!
Had promise. Now, it's abandonware.
Good game, VERY pretty, fun automation and great storyline!
The game has an interesting story and a fully voiced dialog which was a positive surprise for a factory game. However, the game also has many issues. There is a certain machine that will tank you FPS if you build too many of them. Many recipes don't make any sense. Some mechanics are not explained. Technology becomes deprecated too quickly so it doesn't pay off to scale up the production until the end game. In spite of these issues, I enjoyed the game a lot.
I had a lot of hope for this game. Seems to be abandoned now. Picked it up to play on my deck after playing on Xbox.
Launched the game tabbed out and somehow managed to delete my save file while on another screen. 10/10
best crafting game ive ever played
I enjoyed the complexity of the crafting. Been playing for well over a year on xbox version but had problems with it working on the xbox. I haven't found any issues on the steam version. There is a complex story line to follow. The story line is dependent on the crafting to move it forward. With the customization of settings it really lets you determine the difficulty and effort in design of automation of the crafting. Found it to be a well rounded game if your into automation with a compelling story.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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