
Good Company is an in-depth management sim about building a trail-blazing tech corporation. Assemble complex production lines, manage employee logistics, and sell high-quality products on the market to become the best company in the whole county!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
one of the best comprehensive business management games available. - Product Design - Resource Management - Production - Logistics - Campaign objectives to keep it interesting, as well as more sandbox options - Well thought out market systems (changing demand, economic headwinds, etc) - Allows you to choose between pursuing iteratively more complex objectives or move on to next campaign objective, ensuring there is something for everyone from casual managers to those with extra monitors for spreadsheets
What appears to be a great factory building game but sadly it suffers from lazy UI interface design, lazy meaning that it has an overly complicated UI but lacking just some simple indicators to make setting up routes easy and obvious for the player, not recommended.
Very Very Very complicated in freeplay, tried to do tutorial and got stuck on "select player character" nothing i did selected the character, even selecting the character.
While it is fun I just don't find it particuarly enjoyable, creating small production lines its pretty fun but I still thinks there's too much micro managment as you get later into the game. Just a personal opinion, and as long as you're alright with that it's great.
Recommended.. have played this game for 4 days nonstop.. so addicted.. if u like game strategy and manage i will recommend this game
abandonware
I think I may be boring because I very much enjoy this game. AND IT SCARES ME.
Played the campaign, don't know if its better in the sandbox with everything unlocked, but i hit stage 3 and it got unpleasant, midway you unlock producing 3 different green chips that all look like each other and feed into each other, you can't sort them onto a shelf, because that somehow slows it all down +room for the shelf, there is no flow overlay. you just have a ; amount produced / consumed. so as soon as it happens you have to work out which green blob is what. its a speggetti mess. and whoops half the room alternating is just standing there, and if ANY of the non working side picked up a box, they will never work again. yay, push though for the next lvl ... oh no. its like they expected everyone to just solve with one answer, or there is a information window that you've just not received. also ALOT of hurry up and wait around. ill come back if they put out some updates. its a maybe reconmend
[b]Introduction :[/b] Good Company est un jeu de simulation de gestion développé par Chasing Carrots, sorti en version 1.0 le 21 juin 2022 après une période d'accès anticipé. Inspiré par l'esprit Silicon Valley et une esthétique très "années 80", on y bâtit sa propre entreprise tech : on assemble des lignes de production, on gère la logistique des employés et on met sur le marché des produits de qualité pour devenir la boîte numéro un du pays. [b]Ce que j'ai aimé :[/b] [list] [*]🏭 La boucle de production est profonde et satisfaisante : concevoir une chaîne d'assemblage optimisée, voir les pièces circuler et le tout s'imbriquer, c'est un vrai plaisir de gestionnaire. [*]🤖 L'automatisation progressive est jouissive : on commence à la main, puis on délègue aux machines et aux convoyeurs pour transformer le chaos en usine bien huilée. [*]🎨 La direction artistique et l'ambiance rétro-tech sont charmantes : l'interface et le design des personnages dégagent un vrai esprit "industrie", ça respire le soin. [*]📦 Le système de conception de produits par modules est malin : on assemble soi-même ses gadgets composant par composant, ce qui donne une vraie liberté d'optimisation. [*]🧭 Entre campagne, missions classées et mode Freeplay, il y a de quoi faire, que l'on veuille une histoire guidée ou un bac à sable libre. [/list] [b]Ce que j'ai moins aimé :[/b] [list] [*]🧊 Le jeu manque un peu d'âme et de "touche humaine" : très efficace dans ses systèmes, mais parfois froid et un brin répétitif sur la durée. [*]📉 Le contenu reste limité par rapport aux mastodontes du genre : on fait le tour des mécaniques plus vite qu'on ne le voudrait. [*]🖱️ La gestion peut devenir laborieuse en fin de partie : micro-gestion des effectifs et logistique qui s'alourdissent, sans toujours d'outils pour fluidifier le tout. [/list] [b]Conclusion :[/b] Good Company ne joue pas dans la cour des Satisfactory ou Factorio en termes de volume de contenu, et il lui manque un soupçon d'âme pour devenir un vrai grand. Mais si tu kiffes optimiser des chaînes de production, automatiser et regarder ta petite usine tourner comme une horloge, il remplit parfaitement son contrat avec un cachet rétro très attachant. Avec 73 % d'avis positifs, c'est un bon jeu de gestion sans prétention, idéal pour les amateurs du genre en quête de quelque chose de plus posé. Recommandé pour les fans de simulation industrielle. [b]Note :[/b] ★★★★☆
Honestly one of my favorite games when I'm in a wanting to relax gaming mode. The graphics are adorable, the production process is satisfying and if you're not careful, chaos is quite possible. I prefer to play in freeplay mode and just see how long it takes before I'm crushing every NPC opponent into the dust with various settings and restrictions.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Japanese, Portuguese - Brazil, Russian
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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