
Ore Factory Squad is a co-op mining and factory-building game with procedural mining and fun at its core! Play alone or with friends, buy properties, dig deep for valuable resources, complete contracts, upgrade and automate production lines and grow your factory from zero to industry!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Sep 5 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ore Factory Squad is a co-op mining and factory-building game with procedural mining and fun at its core! Start from a small warehouse, buy properties, dig deep for resources, process what you extract, and turn it into profit. Expand step by step and turn a simple setup into a fully functioning factory.
Play solo or with up to 4 players, running the entire operation yourself or working together to build it faster!
Every property features procedurally generated underground resources with no fixed paths, allowing you to dig freely and shape your own tunnels.
Start with a shovel, move on to pickaxes for tougher layers, use jackhammers to speed things up, and clear large sections with dynamite. As you go deeper, resources become more valuable, making each decision more important.
Your factory starts with simple machines and basic resources, then expands as you unlock new machines and recipes through progression and licenses.
Handle logistics with pallets and forklifts, connect your machines with conveyor belts to create more efficient production flows, gradually turning your warehouse into a larger and more capable industrial system.
Purchase different types of properties, each featuring randomized resource distribution and profit potential.
From small backyards to big construction sites, forest areas, and large quarries on snowy mountains, each location offers a different environment and opportunities.
Dig, extract, process, and turn every property into profit as you grow into larger and more valuable operations.
Take on contracts from companies requesting specific products and quantities, negotiate deals, prepare deliveries, and load trucks to fulfill orders for higher rewards.
Manage your stock, use smart warehouse robots, organize shipments, and balance your growth with fast stock sales.
Begin with simple tools and unlock and upgrade more powerful mining equipment as you progress.
Upgrade your factory to expand your operation, increase your market reach, take on more contracts, improve negotiation rates, hire and manage workers, and gain licenses that unlock new machines and production lines.
Customize your character with different outfits, faces, gloves, and helmets, and personalize your factory with walls, floors, signs, and decorations.
Run everything yourself or work together as a team. Take full control and progress at your own pace, or split the work, optimize production, and grow faster together.
Procedurally generated underground with fully diggable terrain and no fixed mining paths
Unlockable and upgradeable mining equipment including shovel, pickaxe, jackhammer, and explosives
Property system with multiple types, each featuring randomized ore distribution and profit potential
Multi-stage production system with machines enabling different processing outputs
Factory progression driven by machine unlocks, licenses, expanding production chains, upgrades
Conveyor-based production system with integrated factory automation, including warehouse robots
Logistics and transport using controllable vehicles such as forklifts and trucks
Contract system with production requirements, delivery preparation, loading, and negotiation mechanics
Character and factory customization
Fully playable solo or co-op with up to 4 players
Engagement
Reviews
Themes across 1178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is way more fun than I expected. Digging around and searching for ore is probably my favorite part, but working on the factory and getting everything running is just as fun. You constantly find something else you want to build, upgrade or change and somehow the time just disappears. I’ve only played solo so far and already really enjoy it. Haven’t tried co-op yet, but with a few friends I can see this getting pretty chaotic in the best way.
Full Walkthrough 1: https://www.youtube.com/watch?v=8W3rB8wdpSw Gameplay: Good Music: Decent Graphics: Very Good Here I will leave the cat, friends who pass by can pet it and give it a thumbs up /> フ | l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ_ヽ)__)
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mechanically I enjoy it. There are some questionable choices, like how when driving to the mining site it goes through a loading screen and then drops you directly next to the property while maintaining forward momentum, but the thing that gets me is the presence of STEEL and BRONZE as ores in the game. How in the hell are you supposed to have "Steel Ore" that's the dumbest thing I've seen all week. Steel is an alloy, it has to be manufactured, you don't dig it out of the ground! My immersion is broken and my day is ruined.
The release state is basically Early Access but not listed as Early Access. Not much content to the game as it currently stands but they've got a 'roadmap' of planned features. Was fun but disappointed that I was tricked to buy an Early Access game as I've sworn them off at this point.
Chill mining game, a bit few achievements considering the development potential, maybe there will be more in the future, for now im done with 100% and it was very nice to dig, set up the factory and watch something on the second monitor.
Ore Factory Squad is one of those games that I started playing thinking, "I'll just play for a little while," and then somehow realized I'd been playing for hours. The core gameplay loop is incredibly satisfying. You start with very little, begin digging for resources, process what you find, sell it, reinvest the money, upgrade your equipment, and slowly turn a small mining operation into a proper industrial factory. And honestly, that progression is probably my favorite part of the game. At the beginning, you're doing almost everything yourself. You're mining, collecting resources, moving things around, figuring out the systems, and trying to make enough money to improve your operation. But as you progress, you unlock better equipment, machines, automation, transportation, production options, and other upgrades. Eventually, you go from basically being a person with a shovel to running an entire mining and manufacturing operation. The mining is also a lot of fun. The underground terrain being diggable and procedurally generated makes exploring for resources much more interesting than simply walking between predetermined resource nodes. You actually get to decide where you dig and how you approach the underground. Starting with basic tools and eventually working toward more powerful equipment gives the mining a really nice sense of progression. You can genuinely feel your operation becoming more capable as you upgrade. Then you have the factory side of the game, which is where things can get dangerously addictive for anyone who enjoys automation games. You start thinking: "Okay, I can make this." Then: "How can I make this faster?" Then: "Why am I manually doing this when I could automate it?" And suddenly you're rearranging machines, conveyors, storage, and production lines because you absolutely NEED to make everything more efficient. That progression from manual work to automation is incredibly satisfying. The combination of mining and factory management is what makes Ore Factory Squad stand out to me. You get the relaxing side of digging and gathering resources, combined with the more strategic side of production, logistics, contracts, upgrades, and expansion. If you get tired of one side of the game, there's usually something else to work on. Want to mine? Go dig. Want to improve the factory? Start building. Want to make more money? Improve your production. Want to optimize everything? Congratulations, you're now staring at conveyor belts for the next hour. The progression is especially satisfying. There's always another upgrade or improvement to work toward. You're constantly making the operation more efficient, and your upgrades actually feel meaningful. You're not just making money because there's a number going up. You're making money so you can buy better equipment, which lets you mine more efficiently, which lets you produce more, which lets you fulfill better contracts, which lets you expand even further. It's a very satisfying gameplay loop. I also really like the economy and production systems. You aren't necessarily just mining something and immediately selling it. You can process resources, create more valuable products, fulfill contracts, manage deliveries, and decide how you want to grow your operation. That gives you actual decisions to make and keeps the game from feeling like you're repeating exactly the same task forever. The logistics side is surprisingly fun too. Forklifts, trucks, storage, transportation, warehouses, and production lines might not sound exciting on paper, but once you have a factory running, you start caring about every little part of the process. You start noticing bottlenecks. You wonder why something isn't moving. You realize one machine isn't producing fast enough. You move something slightly. Suddenly everything works. And somehow that feels like a major accomplishment. That's the kind of game Ore Factory Squad is: it makes you feel proud about solving problems that you probably wouldn't care about in any other game. The co-op is another huge plus. Playing with friends makes the whole operation feel like an actual team effort. One person can focus on mining, someone else can work on the factory, another person can handle transportation or logistics, and everyone contributes toward expanding the business. Of course, there will also be the inevitable moment when someone completely ignores the carefully planned production system and starts doing something ridiculous. That's part of the fun. The ability to play with up to four people makes this a great game for a small group of friends, especially if everyone enjoys management, automation, or simulation games. At the same time, I appreciate that it can also be played solo. If you're the kind of player who likes taking your time, organizing everything exactly how you want it, and building an efficient operation without anyone messing up your plans, there's plenty here to enjoy on your own. Another thing I really enjoy is seeing the factory physically grow. You start with a small setup and gradually turn it into something much larger. Your factory becomes something that feels like it belongs to you because you've built and organized it yourself. Being able to look around after several hours and think, "I built all of this," is one of the best feelings these types of games can provide. The game also has a surprisingly relaxing atmosphere. There are plenty of moments where you're just mining, organizing resources, watching machines run, or improving your setup, and it's incredibly easy to get into that "just one more thing" mindset. You finish one task. Then another. Then you decide to upgrade something. Then you need more resources for the upgrade. So you go mining. Then you come back and process everything. Then you notice your production line could be more efficient. And suddenly several hours have disappeared. That is usually a very good sign for a simulation game. There are definitely things I'd still like to see improved or expanded over time. Like most games in this genre, there are systems that could be smoother or more intuitive, and I'd love to see even more machines, resources, production chains, customization options, locations, and reasons to keep expanding an established factory. But honestly, those are the kinds of complaints I don't mind having. I'd much rather finish a game session thinking "I want MORE of this" than wondering why I was playing in the first place. At the end of the day, Ore Factory Squad works because the basic gameplay loop is just really satisfying: Mine. Process. Build. Automate. Sell. Upgrade. Expand. Repeat. It sounds simple when you put it that way, but once all of those systems start interacting with each other, it's incredibly easy to lose yourself in the game. If you enjoy mining, factory building, automation, logistics, resource gathering, management, simulation, or progression, I think Ore Factory Squad is absolutely worth checking out. And if you have a few friends who enjoy those kinds of games, even better. There is something genuinely fun about starting with practically nothing and gradually turning your little operation into a huge production system together. Ore Factory Squad isn't trying to reinvent every genre it touches, but it doesn't need to. It takes a bunch of mechanics that are already fun individually and combines them into a gameplay loop that works really well. The mining is satisfying. The factory building is addictive. The automation is fun. The progression feels rewarding. The contracts give you goals. The logistics give you plenty to manage. And the co-op gives you the opportunity to either build an incredibly efficient operation or completely destroy it with your friends. That's a win in my book. Now excuse me while I go "fix one tiny thing" in my factory for the next four hours.
Start a based mining corporation with your dude bros. It’s a man’s job! No lesbian girlbosses, no unions, and no HR department. Also, fck Health & Safety! Drive heavy machinery to plunder the earth of its resources. This has more testosterone in it than a women's weightlifting contest. 10/10! Would dig again and again to strip nature completely bare.
Literally the best game 11/10. Not AI Slop Quit my eddicgion to Mincecraft to play this. i can not fatham playing a game that is better. I hope the game dev undestands what they have done to socitey bechuise this game is actually going to ruin the world once everyone starts playing it. if you dfont have a gamer to play then just buy this its cheap and good. it is almost the same game as out of ore but not even close. i personally thing this game is da best 2020 -2027 Where can i vote for best goty betchoz onestly i lub it. i might actually devorce my beloved mistrus for this game. my dog has not been fed in 11min (beause that is wehen dis game woz relesed) Also. i am, a real estate agent and there is a real estate agent in this game. 100% buy and no refund in 3hours and 59min 👌
Very enjoyable game, this may be my new favourite chill place. If the devs are watching, there are a couple of things which could improve the game in my opinion: - Give more debuffs during night time. -- The current debuffs aren't sufficient to put people (or me) off just farming up materials, they are off putting for sure but manageable especially when night time doesn't have a time limit. - Make cutting through pipes/power lines more impactful. -- At present it doesn't really do anything if you cut through a cable/pipe other than give you a bit of a shock. Potentially being fined for damaging the grid via cutting an electricity pipe or being knocked out by gas from a pipe for 15-20 seconds would be enough to make people avoid them fully.
For a new game there has been 0 issues with the game and the digging is flawless, no blobs and bits floating in the air like other digging games, also working as a Tradie with my mate is funny af like a real job with these mechanics, well done! had to leave a good review.
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Active players
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Where this game's players are, estimated from review languages.
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