
This is a story about a brave engineer who repaired the transmitters using a special drone called TECHNOSPHERE.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Неплохая казуалка, играем футуристичным мячиком, проходим головоломки. Классная графика, неплохой геймплей (хоть идея и старая), дешевизна. На пару вечерков хватит
I like the idea and execution of Technosphere but there is no reason to purchase it at this point. https://youtu.be/WOjM1hS1tPE?t=2h6m56s Technosphere is a puzzle platformer where you control a sphere and roll it around two different levels. You can use switches, have your jump ability turned off and utilize physics controls to move yourself across the level. The best asset in Technosphere is the lighting. The game has some really cool lighting effects that are a joy to watch in action. I really want this to be refined further as more levels are released. The actual game and levels are where the game falls short currently. There are only two levels available in this version of the Early Access release. They seem to loop as well instead of having a pure end point. Because of the lack of content I cannot currently recommend Technosphere, even as an early access product. The current build is better suited for a website like itch.io as a tech demo rather than any sort of release on Steam, Early Access or otherwise. As a note to the developer, I see potential in this game and if you update it to be more like a proper game release, please let me know so I can check it out again and update my review. If you found this review helpful, follow my Curator page to see everything I cover. http://store.steampowered.com/curator/29029552/
Отличная игра! Радует все: графика, музыка, умеренная сложность, различные загадки и нелинейные уровни! Можно спокойно расслабиться на несколько часов, гоняя шар по уровню)
EARLY ALPHA REVIEW A really fun little demo of what could become a very nice game. At only 55p, it's well worth having a play. I used to love playing Marble Madness, and Pinball Fantasies, and this feels like someone took the physics of one, and mashed it into the style of the other, with a little bit of mid-90s platform sprinkled on for good measure... Although the puzzles in these first couple of levels are quite simple, they're satisfying to complete, and the length of the levels feels 'about right' for a game like this. The two levels are different from each other, and ramp up in complexity nicely. the addition of the circular obstacles in the second level show that the engine and level design could offer some really nice little hidden areas which would benefit explorers. If some more levels are added, and perhaps a few more game mechanics, this could be well on its way to being a great indie game. As it is, 55p is a good price for a nice little alpha demo that'll net you about 30 to 50 minutes of fun gameplay.
I followed this project because it reminded me of marble madness on NES. I saw the price of the early access version and grabbed it just to see how it ran. It ran really well with a surprising amount of detail in the environment. The physics engine works pretty much perfectly, which surprised me. It's smooth. All the components are there for an awesome game, seems like. Throwback to marble madness, a leaderboard of players' completion times of each level (and a visible timer counting either up or down :D ) would be fun to have once it gets built out with more levels. Could be fun to have large/huge surfaces to roll over quickly (like surfing in counterstrike, almost) -- maybe as transition areas between different parts of the levels. Also checkpoints would be fun -- reach a checkpoint and then start over at that location if you fall off. Looking forward to the full game :]
Порадовала графика, отличный свет. Можно без проблем залипнуть на несколько часов гоняя шары туда-сюда по сферической космической станции ))
Оч крутая залипалка) приятная физика, мягкий свет, неплохая оптимизация. Забавно, что простое покатывание шарика в космическом пространстве может доставлять. Иногда это просто то, чего иногда не хватает)
Здесь вы пинаете шары не свои) а в игре по лункам так на пару часов скоротать время пойдет.
The concept of the game seems well and the lighting effects are really cool, but as of now I don't recommend this game. The ball you control is extremely unpleasant to roll around in and it often gets caught on corners or other geometry in the map. There's also only 2 levels at the moment and neither of them are really fun or challenging, aside from trying to fight the controls, as you just roll from point to point activating switches. The game also takes up a lot of resources to run despite only being 2 levels of content as well. In summary, you should wait to see how the game turns out when, or if, it leaves Early Access.
The first time I tried out this game I Played the 1st Tech Demo. The Dev was nice enough to pop by the last video and point out my mistake. So this time around I tried the Story mode. Unfortunately It didn't really chance my opinion of the game, What did chance my opinion was that the Dev entered a conversation with a reviewer Hence my Rating is now a 4/$7 I played through the first level here: https://youtu.be/T20nfCf2_DM
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