
Teamfight Manager returns with more detailed tactics and management, a new MOBA-style match format, and a Deathmatch mode reminiscent of the previous title. Take charge of a fictional esports team, build the strongest roster, and become the best manager!
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About
Teamfight Manager returns with more detailed tactics and management, along with a new MOBA-style match format. Take charge of a fictional esports team, build the strongest roster, and become the best manager!
Strategically utilize dozens of newly introduced champions alongside the original champions from Teamfight Manager. Many skills of existing champions have also changed, so careful review will be essential for victory.
The match map and rules have been changed. Matches now take place on a MOBA-style map, where you must properly combine top, jungle, mid, bot, and support to destroy the enemy Relic first and claim victory. Show your ability as a manager through more detailed Team Tactics and Personal Tactics.
A new game mode, Deathmatch, has been added. On a small map with no minions and no objectives, matches are decided purely through combat, without recalls or healing. The team with more kills within the time limit wins, and with laning and macro play removed, players' raw fighting ability and champion composition directly determine the outcome. Set the match time and player count (2 vs 2 to 5 vs 5) as you like, and enjoy fast, explosive matches reminiscent of the teamfights from the previous title.
Keep a close eye on Solo Rank and matches between other teams, and recruit outstanding players. Each player has highly varied attributes that have a major impact on matches. Unlike the previous title, player attributes do not affect numerical values such as actual damage, but instead influence decision-making and control through AI differentiation. This allows players to feel more like real professional athletes. If you recruit strong players at a low cost through negotiation, you will be able to operate your team efficiently.
Create and enjoy a wide variety of content through the Steam Workshop, including new champions, teams, players, and even maps and tournaments. Every season can feel fresh.
In addition, various content and improvements are prepared to help you immerse yourself as the manager of an esports team.
Throughout Early Access, we will continue providing updates with new champions and new content shaped by your feedback, making the game even better over time.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Each patch keeps on getting better and better. 0.6 is a big improvement over the previous release.
Early access nên không mong đợi quá nhiều nhưng AI tuyển thủ đang làm khá tệ và đang không phát triển được gameplay có thể thu hút và giữ chân người chơi, bị lặp lại và khá chán
The match engine is absolutely horrendous. Players will run in the jungle to die instead of back to their turret. They will be running away on 10% health then turn around to do an auto attack on a full health enemy and get killed. The damage dealers will refuse to engage the enemy when the tank is tanking all the enemies damage at objectives but charge in Leroy Jenkins style when it is 1/2/3vs5. They will ignore 6 minions hitting the tower right in front of them to go to the other side of the map. They will run around in circles for 5-10 as they keep changin their mind on what to do.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, German, Japanese, Simplified Chinese, Traditional Chinese, French, Spanish - Spain, Dutch, Portuguese - Brazil, Russian, Turkish +4 more
Hours played at review time, across 275 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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С модом на доту Дахак выиграл все турниры вместе с Антошкой Дурачком. Играл Дахак на пудже местного разлива и другой жирной скотине.
The first game in 8 years ive gotten mad at unironically, for the dumbest reasons. 10/10 will probably cry again.
a very ambitious game it has many flaws as others have pointed out but I'm confident that in time this will become the definitive esports simulator, and with the new Deathmatch mode I can fully recommend it over the original, my only two main things is I wish there was a way to quickly switch view of different players mid match and though it goes a bit contrary to the design of the game, a way to give directives to players, Specifically the Jungler, mid match such as be more aggressive, or be more cautions.
無名、実績なし、低能力の16歳が年俸1000万円以上を要求してくるのはさすがにおかしい。 選手の市場価値と要求年俸が全く釣り合っていない。 ここは早く調整してほしい。
очень тупой ии
서폿 솔용하는 로직 아직도 쳐있네 진짜 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ 장난치냐?
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