
Meet Yoku, the pint-sized postman protagonist of Yoku's Island Express! Use a unique blend of pinball mechanics, platforming and open world exploration to unlock the secrets of Mokumana Island, help the locals, awaken ancient deities and much more in this amazing new tropical adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 10 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Yoku has arrived on Mokumana and he’s ready for the easy life, soaking up the sun and delivering parcels on a tropical paradise!
However, an ancient Island deity is trapped in a restless sleep - and it’s all down to Yoku to traverse the island using a unique blend of pinball mechanics, platforming and open world exploration, in an amazing adventure to help those in need!
Flip and bump our pint-sized protagonist around the stunning hand-painted island on your quest to rebuild the post-office, and wake an old god from its deep slumber.
OPEN-WORLD PINBALL ADVENTURE: Coupled with its unique pinball platforming play style, Yoku’s Island Express offers non-linear gameplay that gives you the freedom to choose your own path across multiple questlines.
WELCOME TO MOKUMANA ISLAND: Seamlessly Explore multiple regions of the island, including tropical beaches, lush jungles, snowy mountains, mysterious caves, and steamy hot springs!
UNLOCK THE AMAZING NEW ABILITIES: Help the friendly locals and earn a range of fantastic new power-ups! Vacuum explosive slugs and wake up sleepy villagers with the Noisemaker!
CAPTIVATING STORY: Meet a cast of unforgettable characters across multiple storylines - whilst uncovering the islands deepest secrets. And maybe rebuild the post office too!
EPIC BOSS BATTLES: Get ready to take on giant bosses using Yoku's trusty ball to 'deliver' the final blow.
BEAUTIFUL ARTWORK: Feast your eyes on the breathtaking, hand-painted artwork created by games industry veteran artists.
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.3Kreviews | 96% | — | $1.7M |
| $19.99 | 1.5Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Adorable game. I played through this during a period of loss, and the charming atmosphere and cast of characters really helped alleviate my grief. Pinball-vania was a refreshing gameplay gimmick, as well. I’d play a sequel if it ever happens.
Yoku's Island Express to niezwykle sympatyczne połączenie platformówki, eksploracji w stylu metroidvanii i… pinballa. Wcielamy się w małego żuczka Yoku, który zostaje listonoszem na wyspie Mokumana. Zamiast klasycznego skakania przemieszczamy bohatera za pomocą flipperów, odbijając go po planszy niczym kulkę w automacie pinballowym. Pomysł brzmi dziwnie, ale działa znakomicie. Eksplorujemy połączony świat, dostarczamy przesyłki, rozwiązujemy zagadki, zdobywamy nowe umiejętności i stopniowo otwieramy wcześniej niedostępne fragmenty wyspy. Ogromną zaletą jest oprawa. Kolorowa, ręcznie rysowana grafika, świetna muzyka i sympatyczne postacie tworzą wyjątkowo przyjemny klimat. Momentami fizyka potrafi zirytować, szczególnie gdy kilka razy z rzędu nie udaje się trafić dokładnie tam, gdzie chcemy. Nie psuje to jednak ogólnego wrażenia. Oryginalny pomysł, świetne wykonanie i masa uroku. Jedna z tych gier, które potrafią pozytywnie zaskoczyć od pierwszych minut. Zdecydowanie polecam.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean
| $3.99−80% |
| 1.4Kratings |
| 94% |
| — |
| not modelled |
| $1.99−90% | 144ratings | 92% | — | not modelled |
| $3.99−80% | — | 94% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 140 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I didn't recognize this game until recently, this one is an amazing game, here are why: pros - most innovative metroidvania ever - amazing art, sound, gameplay, overall great production - the map is big and the exploration is fun as hell - no corpse runs or any other fake timesinks - fast travel system, once you get the hang of it, is incredible and opens up a lot of possibilities - lots of side quests to do neutral - this is an easy game, you simply don't die - therefore doesn't last long but it's ok - controls are usually great but you can't slowly press the flippers - the story isn't super original but it's cute as hell and there's a big plot twist. cons: - too few boss fights, essentially 3. I mean it's ok but boss fights are tense and fun. - too few different upgrades.
The precision needed for many of the pinball sections was often frustrating. Even if I did manage to get my ball into those tiny holes, it always felt like a matter of luck since I struggled to get them consistently. Funnily enough, I found this game far more rage-inducing than games like Elden Ring.
I used to play Sonic Spinball on the demo Genesis unit at the local Sears. Yoku's scratches that itch without having to wade through rows of cheap clothing and overpriced tools.
Spent way too long backtracking the whole game and post game just because the devs didn't want to implement quick warp back to the post office. Some pinball stages felt hellish to fully complete due to bad oversight. Really needed a toggable post game secrets revealer. Otherwise it was an incredible time.
Very good game, incredible gameplay and art style
[h3]如果没有正确的方向,或者没有正确的手法,哪怕收集物品近在眼前亦如远在天边![/h3] 《尤库的小岛速递》在游戏玩法上可以说是别具一格,“类银恶魔城”也是一个很神奇的游戏模式。本作把“弹球”与“类银恶魔城”缝合得恰到好处,搭配上让人眼前一亮的卡通可爱风以及开放世界,非常适合阖家休闲,沉浸探索。 [b]作为“类银恶魔城”,游戏中有几个关键能力,只要获得后基本想去哪就去哪,下面简单介绍一下:[/b] 1.卷哨 这东西开局不久就能获得,主要用于与各类场景或者物品交互。 2.蛞蝓吸尘器 吸取蛞蝓后,主要用于炸开某些障碍物(碰撞激活),也可利用爆炸时的反冲力去到更高或更远的平台。 3.潜水鱼 顾名思义,让你获得潜水能力。 4.黑虫子 与黑虫子成为伙伴后,可以与特殊的紫色植物互动,互动后可吸附并旋转自身,解除互动后,即可将自身抛出(抛出的角度与解除互动的时机相关)。 [b]尤库推着的球也可通过获取的特殊球体进行染色,下面介绍一下3个特殊球体:[/b] 1.骷髅球 可以进入骷髅帮看守的果汁制造处,并且进入次数不限,每次成功制造果汁后(将原料成功弹进杯子),出来再次与骷髅帮看守互动都可获得水果。如果携带其他球体与骷髅帮看守互动,只有第一次会放行。 2.猩红球 可以进入监狱与红衣看守互动,领取追捕犯人的任务。只有在游戏过程中失误50次或以上时(尤库掉入荆棘丛视为失误),犯人才会越狱,此时该任务被激活。 3.大黄蜂球(爬行喷头+甜味喷头) 过期包裹任务之一,可以与蜂后互动,对话后获得“携带水果容量+50”的扩充物品。 [b]“类银恶魔城”的传统永远离不开多结局,本作也不例外:[/b] 普通结局 帮三族族长解决问题后,回到邮局,集合众人之力战胜伤害岛屿守护神的幕后黑手(细节就不剧透了)。 真结局 收集所有柳条并且激活所有“路标”,孵化金蛋后,跟随神兽前往新世界。 ——由于最后的柳条存在于普通结局BOSS战的场地内,所以需要先完成普通结局才可达成真结局! 只通关普通结局,要不了多长时间,而且我可以保证这绝对是一趟非常有趣且难忘的旅程,哪怕你有全收集的打算,白金流程也不过10多个小时。就我个人而言,是奔着全收集去的,由于游戏时间过于碎片化,后期收集与解谜环节的重复性过高,可以说整个游玩过程都是处于“开始游戏不想停,停下游戏不想开”的这种状态......但不可否认的是,本作绝对算得上是一款佳作,还是非常建议任何喜欢这种风格的朋友进行尝试的。
终于全成就了,太累了。好难地图设置100分,手感90分,跑图速度太慢了扣30分,物品获取重复尝试成本:一般(扣20分)存档点很多:+15分(还不够多) 难度五颗星(真的好难)荡秋干太让人恼火了,整体推荐,可以玩一玩,适龄9-15岁(老年人可能没耐心)
The graphics and core of a modern platformer like Rayman, with the more engaging movement and casual vibes of pinball games and a truly unique (Polynesian?) theming with weird (and sometimes unnerving) looking creatures, all in the package of a little ladybug game that has to deliver mail to all the island residents. (A MUST STEAMDECK GAME) The travelling can be a bit tedious, but it's never not engaging in my opinion. I loved every pinball, the world and all the hints & secrets you find along your adventure. Have you ever played a pinball game where you fight bosses and must help a god? If no, this is your time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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