![Tarnished Blood 🩸 [Tactic RPG]](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2291700/fdf302426a3283cc88de6e1ba04ef145b9974eee/header.jpg?t=1781533828)
Tarnished Blood is a turn-based roguelite RPG with a unique time-bending battle mechanic. Hunt massive beasts, harvest their essence, and help a group of hunters survive in the brutal world beneath the Dome!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
🔹 Highly inspired by Kingdom Death: Monster & Your Only Move Is HUSTLE
🔸 Extensive system of traits, wounds, and traumas
🔹 Time manipulation, reversal, and control
🔸 Permanent body modifications, e.g. petrification, cut-off limbs, wooden arms & more
🔹 Choose from four distinct tribes, each offering unique abilities and playstyles
🔸 Hidden pieces of lore in bonus materials and item description
🔹 Dynamically changing gameplay through hunting events and settlement events
🔸 High customizability of each run
🔹 Each campaign unlocks distinct items, events, abilities, and bosses, continually enriching and diversifying your subsequent playthroughs.
🔸 10h+ of gameplay per campaign
🔹 Epic music score composed by Patryk Scelina
Place actions on the Timeline to create epic combos and evade onslaughts of lethal attacks. Turn back time and make a note of predictions to correct any past mistakes and keep your hunters out of harm’s way! Mix, change, and reorganize your actions – you have full control over Time itself!
Create a team of up to four warriors, arm them to the teeth, and start hunting. Each weapon and armor piece unlocks new skills so choose a strategy that best suits your playstyle… and that best counters each one of the enemy attacks.
No atrocity is considered taboo in the world where gargantuan bloodthirsty Maultigores roam the valleys, and the deceitful Celestials control the time-space continuum. Enter the Dome to leave as the savior or give in to the Madness of the Old Ones…
Salvage resources from fallen enemies and bring them back to your village located under the protective canopy of the Protector. Use bones, guts, fat, and hide to craft new items, unlock powerful skills, and expand your buildings to sustain the defensive field of the Tree.
Petrification, Broken Jaws, Mutilated Genitalia, Gynophobia, Bipolar Disorder… Each playthrough, you will encounter different events, traumas, skills, body modifications, and weapons that will permanently change your warriors – and your strategy. Hopefully, one day you will uncover the secret of the Dome and remove the shackles restraining the Ancient One.
Gargantuan bosses are the core Tarnished Blood! Slay beautifully horrible, hand-drawn monsters straight from your nightmares! Mutated and frenzied chimeras dwelling under the ground, deceitful and mesmerizing Celestrials, twisted living jungles, and much, much more!
Oh, and each boss has multiple forms with different attack patterns, skills, and tricks!
Before each skirmish, you will resolve a series of events that may turn the incoming battle into a walk in the park… or a one-way visit to hell. Before you decide which path to take, take your hunters’ stats, traits, traumas – and even genders! – into consideration. After all, you wouldn’t want to enter a fight blind, would you?
Choose from the different tribes, tailoring their unique abilities and playstyles to complement your hunters' strengths and weaknesses. Will you focus on nurturing and ensuring each Ritual of Seven Senses is a success, leading to the birth of healthy offspring, or will you lean towards a more aggressive approach, enhancing your capability to deal more damage and crush more bones?

turn-based, dark fantasy, rpg, roguelike, roguelite, difficult, singleplayer, strategy, tactical, horror, gothic, isaac, iratus, stoneshard, peglin, darkwood, crpg, tactics, party based, dead cells, noita, halls of torment, planescape, into the breach, replay value, violent, gore, brutal, dark souls, elden ring, thronefall, steamdeck, deck, Ys x, legacy, monster hunter, dragon age, veilguard, wukong, baldur, meta, starve, silent, keeper, core, hunt, lies, final, lethal, elder, frostpunk, dark, backrooms, zomboid, balatro, darkest, dungeon, witch, hell, hades, vampire, survivors, cthulhu, lovecraft, valheim, buckshot, barotrauma, cult, pilgrim, xcom, x com, x-com, bannerlord, banner, mount, blade, skul, dwarf fortress, witcher, dishonored, devour, hollow, teardown, cuphead
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Monsterhunter mit Zeitmanipulation 10/10
Super interesting game! I really enjoyed figuring out the possibilities with the timeline. I've never played a game like this. Very much enjoyed it and am curious to play it more!
It is a very good game but this is a less of a recommandation more of a way to show I like the game, because I can't recommend it, the game is extremly unfair at some points and if your main party dies AT ANY POINT you may as well restart. there are some hunts which are literally free, "maulgore" "galvera" "the starchild" are all very very easy to take down if you know what you are doing, buuuut, "the caretaker", "the carnivorous caretaker", "weaver", "fallen angel catedral" and all the other ones, are literally gods and almost impossible to kill without sitting there, for about 40 minutes while gaining a mild case of OCD. The character models are really cute, they are just, adorable and I love them, the gameplay is, I like it, it's alright, slightly aggravating when it places you in a LITERALLY IMPOSSIBLE situation but it's ok.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Spanish - Latin America, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Ukrainian*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lots of fun. If the game had just more or less cloned from its board game inspirations, it still would have been good, but the combat system really puts it over the top. It would be nice to have a little more content (especially modifiers for the combat arenas) but it's still very good. The biggest issue right now is just a general lack of polish. It's a struggle to get all the information you want during the city stages without constantly bouncing back and forth, and a lot of important aspects about combat aren't shown anywhere and have to be discovered through experimentation (example: how much time each action takes). I also think the 'root growth' mechanic to prevent infinite rewinding to be pretty clunky. The spirit of the mechanic is fine, but it feels like it could have been designed better (e.g. a limited number of undos per character, with a stack restriction). The game is nonetheless a gem. It could be something really quite amazing with a bit more work. Some more content, and especially a way to add significant modifiers to randomize runs could make this much more replayable. Some QoL polish to make it more accessible and there's definitely a lot of potential there.
abandoned-ware
Truly uniqe and interesting combat mechanics, many different build options and various out-of-combat activities. Great game! Don't miss it!
If you know how to edit videos, this game is absolute cake. I am bad an editing. I felt stupid playing it. But man, winning fights felt satisfying. Genuinely some of the most nightmare fuel looking enemy design I've seen in a game.
Good game, quite innovative hope they keep adding more content.
It's nice but has not gone far from the demo
Has a very nice looking art style and the combat system is something cool I've never seen exist before. I like it a lot and hope it gets a lot of content. :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.7K | 77 | 79% | $19.99 | |
| $5.1K | 29 | 72% | $8.49 | |
| $207.1K | 429 | 81% | $15.99 | |
| $170.3K | 344 | 87% | $15.99 | |
| $112K | 487 | 75% | $11.99 | |
| $104.6K | 382 | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $56K | 101 | 50% | $14.99 | |
| $56K | 220 | 94% | $18.99 | |
| $56K | 124 | 85% | $19.99 | |
| $56K | 3K | 92% | $1.59 | |
| $56K | 301 | 83% | $14.99 | |
| $56K | 472 | 93% | $4.99 |