![Tarnished Blood 🩸 [Tactic RPG]](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2291700/fdf302426a3283cc88de6e1ba04ef145b9974eee/header.jpg?t=1781533828)
Tarnished Blood is a turn-based roguelite RPG with a unique time-bending battle mechanic. Hunt massive beasts, harvest their essence, and help a group of hunters survive in the brutal world beneath the Dome!
Modeled estimate, not a reported figure. How we estimate →
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About
🔹 Highly inspired by Kingdom Death: Monster & Your Only Move Is HUSTLE
🔸 Extensive system of traits, wounds, and traumas
🔹 Time manipulation, reversal, and control
🔸 Permanent body modifications, e.g. petrification, cut-off limbs, wooden arms & more
🔹 Choose from four distinct tribes, each offering unique abilities and playstyles
🔸 Hidden pieces of lore in bonus materials and item description
🔹 Dynamically changing gameplay through hunting events and settlement events
🔸 High customizability of each run
🔹 Each campaign unlocks distinct items, events, abilities, and bosses, continually enriching and diversifying your subsequent playthroughs.
🔸 10h+ of gameplay per campaign
🔹 Epic music score composed by Patryk Scelina
Place actions on the Timeline to create epic combos and evade onslaughts of lethal attacks. Turn back time and make a note of predictions to correct any past mistakes and keep your hunters out of harm’s way! Mix, change, and reorganize your actions – you have full control over Time itself!
Create a team of up to four warriors, arm them to the teeth, and start hunting. Each weapon and armor piece unlocks new skills so choose a strategy that best suits your playstyle… and that best counters each one of the enemy attacks.
No atrocity is considered taboo in the world where gargantuan bloodthirsty Maultigores roam the valleys, and the deceitful Celestials control the time-space continuum. Enter the Dome to leave as the savior or give in to the Madness of the Old Ones…
Salvage resources from fallen enemies and bring them back to your village located under the protective canopy of the Protector. Use bones, guts, fat, and hide to craft new items, unlock powerful skills, and expand your buildings to sustain the defensive field of the Tree.
Petrification, Broken Jaws, Mutilated Genitalia, Gynophobia, Bipolar Disorder… Each playthrough, you will encounter different events, traumas, skills, body modifications, and weapons that will permanently change your warriors – and your strategy. Hopefully, one day you will uncover the secret of the Dome and remove the shackles restraining the Ancient One.
Gargantuan bosses are the core Tarnished Blood! Slay beautifully horrible, hand-drawn monsters straight from your nightmares! Mutated and frenzied chimeras dwelling under the ground, deceitful and mesmerizing Celestrials, twisted living jungles, and much, much more!
Oh, and each boss has multiple forms with different attack patterns, skills, and tricks!
Before each skirmish, you will resolve a series of events that may turn the incoming battle into a walk in the park… or a one-way visit to hell. Before you decide which path to take, take your hunters’ stats, traits, traumas – and even genders! – into consideration. After all, you wouldn’t want to enter a fight blind, would you?
Choose from the different tribes, tailoring their unique abilities and playstyles to complement your hunters' strengths and weaknesses. Will you focus on nurturing and ensuring each Ritual of Seven Senses is a success, leading to the birth of healthy offspring, or will you lean towards a more aggressive approach, enhancing your capability to deal more damage and crush more bones?

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Spanish - Latin America, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Super interesting game! I really enjoyed figuring out the possibilities with the timeline. I've never played a game like this. Very much enjoyed it and am curious to play it more!
It is a very good game but this is a less of a recommandation more of a way to show I like the game, because I can't recommend it, the game is extremly unfair at some points and if your main party dies AT ANY POINT you may as well restart. there are some hunts which are literally free, "maulgore" "galvera" "the starchild" are all very very easy to take down if you know what you are doing, buuuut, "the caretaker", "the carnivorous caretaker", "weaver", "fallen angel catedral" and all the other ones, are literally gods and almost impossible to kill without sitting there, for about 40 minutes while gaining a mild case of OCD. The character models are really cute, they are just, adorable and I love them, the gameplay is, I like it, it's alright, slightly aggravating when it places you in a LITERALLY IMPOSSIBLE situation but it's ok.
Lots of fun. If the game had just more or less cloned from its board game inspirations, it still would have been good, but the combat system really puts it over the top. It would be nice to have a little more content (especially modifiers for the combat arenas) but it's still very good. The biggest issue right now is just a general lack of polish. It's a struggle to get all the information you want during the city stages without constantly bouncing back and forth, and a lot of important aspects about combat aren't shown anywhere and have to be discovered through experimentation (example: how much time each action takes). I also think the 'root growth' mechanic to prevent infinite rewinding to be pretty clunky. The spirit of the mechanic is fine, but it feels like it could have been designed better (e.g. a limited number of undos per character, with a stack restriction). The game is nonetheless a gem. It could be something really quite amazing with a bit more work. Some more content, and especially a way to add significant modifiers to randomize runs could make this much more replayable. Some QoL polish to make it more accessible and there's definitely a lot of potential there.
Hard but very satisfying and fun, can be tricky to master but it's very easy to comprehend if you do the really quick tutorial.
Truly uniqe and interesting combat mechanics, many different build options and various out-of-combat activities. Great game! Don't miss it!
Coloquei como RECOMENDADO, porque eu acredito no potencial do jogo. No estado atual, eu só compraria em uma promoção boa. A mecanica do jogo é muito interessante e inovadora. Ser capaz de mexer no fluxo de tempo pra tomar decisões e ver como elas impactam é bastante recompensador. O avançar do tempo bloqueando decisões já programadas depois de um certo número de decisões já confirmadas é um toque especial. Alguns eventos de decisão posterior mudam levemente o comportamento do monstro, tornando ações anteriores perigosas. Como grande fan do jogo de tabuleiro Kingdom Death, me interessei muito na promessa do Tarnished Blood. Mas o jogo parece subdesenvolvido em vários aspectos. De problemas de interface que prejudicam a experiencia dentro e fora do combate, não poder salvar e sair no meio da batalha, escolha de monstros semi aleatórias que dificultam planejamento de recursos, eventos de caçada que devido ao número de rerolls, são impossiveis de falhar... Jogando no nivel normal, eu não perdi nem um personagem e só cheguei a ser ferido nas ultimas caçadas por preguiça quase. É um jogo como poucos. Explora uma ideia bem inovadora. Mas precisa de polimento, principalmente na interface e algum rebalanciamento pra dar mais sensação de risco jogando. Ainda volto a jogar ele. Gostei
If you know how to edit videos, this game is absolute cake. I am bad an editing. I felt stupid playing it. But man, winning fights felt satisfying. Genuinely some of the most nightmare fuel looking enemy design I've seen in a game.
Darkest Dungeon but make my brain itch because I never have to conceive of vertical space in the genres I tend to stick to --- really love the idea and looking forward to putting some time into it!
yeni şeyler deneyen yapımcıları seviyorum. yine de siz eğer ki en popüler tur bazlı oyunlarda bile oynanış döngüsünden sıkılan kişilerdenseniz muhtemelen oyunun oynanışından o oyunlardan bile çok sıkılırsınız. daha çok taktik ve yeni bir deneyim talep edenler, mitolojik kurgu ve güzel düşman tasarımları bekleyenler için bu oyunu tavsiye ediyorum. ^^
It's nice but has not gone far from the demo
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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