![Tarnished Blood 🩸 [Tactic RPG]](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2291700/fdf302426a3283cc88de6e1ba04ef145b9974eee/header.jpg?t=1781533828)
Tarnished Blood is a turn-based roguelite RPG with a unique time-bending battle mechanic. Hunt massive beasts, harvest their essence, and help a group of hunters survive in the brutal world beneath the Dome!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
🔹 Highly inspired by Kingdom Death: Monster & Your Only Move Is HUSTLE
🔸 Extensive system of traits, wounds, and traumas
🔹 Time manipulation, reversal, and control
🔸 Permanent body modifications, e.g. petrification, cut-off limbs, wooden arms & more
🔹 Choose from four distinct tribes, each offering unique abilities and playstyles
🔸 Hidden pieces of lore in bonus materials and item description
🔹 Dynamically changing gameplay through hunting events and settlement events
🔸 High customizability of each run
🔹 Each campaign unlocks distinct items, events, abilities, and bosses, continually enriching and diversifying your subsequent playthroughs.
🔸 10h+ of gameplay per campaign
🔹 Epic music score composed by Patryk Scelina
Place actions on the Timeline to create epic combos and evade onslaughts of lethal attacks. Turn back time and make a note of predictions to correct any past mistakes and keep your hunters out of harm’s way! Mix, change, and reorganize your actions – you have full control over Time itself!
Create a team of up to four warriors, arm them to the teeth, and start hunting. Each weapon and armor piece unlocks new skills so choose a strategy that best suits your playstyle… and that best counters each one of the enemy attacks.
No atrocity is considered taboo in the world where gargantuan bloodthirsty Maultigores roam the valleys, and the deceitful Celestials control the time-space continuum. Enter the Dome to leave as the savior or give in to the Madness of the Old Ones…
Salvage resources from fallen enemies and bring them back to your village located under the protective canopy of the Protector. Use bones, guts, fat, and hide to craft new items, unlock powerful skills, and expand your buildings to sustain the defensive field of the Tree.
Petrification, Broken Jaws, Mutilated Genitalia, Gynophobia, Bipolar Disorder… Each playthrough, you will encounter different events, traumas, skills, body modifications, and weapons that will permanently change your warriors – and your strategy. Hopefully, one day you will uncover the secret of the Dome and remove the shackles restraining the Ancient One.
Gargantuan bosses are the core Tarnished Blood! Slay beautifully horrible, hand-drawn monsters straight from your nightmares! Mutated and frenzied chimeras dwelling under the ground, deceitful and mesmerizing Celestrials, twisted living jungles, and much, much more!
Oh, and each boss has multiple forms with different attack patterns, skills, and tricks!
Before each skirmish, you will resolve a series of events that may turn the incoming battle into a walk in the park… or a one-way visit to hell. Before you decide which path to take, take your hunters’ stats, traits, traumas – and even genders! – into consideration. After all, you wouldn’t want to enter a fight blind, would you?
Choose from the different tribes, tailoring their unique abilities and playstyles to complement your hunters' strengths and weaknesses. Will you focus on nurturing and ensuring each Ritual of Seven Senses is a success, leading to the birth of healthy offspring, or will you lean towards a more aggressive approach, enhancing your capability to deal more damage and crush more bones?

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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A wholly unique game mechanic. Creative and refreshing.
After playing the demo mission I had to buy. Next thing I know it'd been 4 hours and I hadn't even realized it. A fantastic mix of strategy monster hunting and rougelike.
Kingdom Death with action combat. Not too bad, some chaotic combats where planning goes out the window but still fun and very grimdark. Looking forward to more content (and some spellchecking).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Spanish - Latin America, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Ukrainian*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is if monster hunter had a baby with phantom brigade. very fun but still a little buggy.
A neat idea, and one that was fun to try. But the people complaining about difficulty are really confusing to me. This game is just about slowly scrolling through the footage and not getting hit by the obvious things that are going to hit you- and that send you alerts WHEN they're going to hit you. While I was excited by the new concept, it needs a lot of iteration to bring it from novel to fun. If you're someone who craves new ideas and experiences, I recommend. Otherwise, I might suggest checking back, or keeping an eye out for sequels or clones.
Kingdom Death: Monster and Your Only Move is Hustle both get brought up a lot when talking about this game, and for good reason. The dark aesthetic and light crafting combined with the timeline based combats are fascinating from a mechanical perspective. My biggest complaint is there really could be more. Especially if you're coming into this with experience with KDM and are familiar with the long haul a campaign of that can be, the short length of one run in this game doesn't really give you enough reason to engage with some of the longer term mechanics.
Really cool concept This game just isn't for me.
Coloquei como RECOMENDADO, porque eu acredito no potencial do jogo. No estado atual, eu só compraria em uma promoção boa. A mecanica do jogo é muito interessante e inovadora. Ser capaz de mexer no fluxo de tempo pra tomar decisões e ver como elas impactam é bastante recompensador. O avançar do tempo bloqueando decisões já programadas depois de um certo número de decisões já confirmadas é um toque especial. Alguns eventos de decisão posterior mudam levemente o comportamento do monstro, tornando ações anteriores perigosas. Como grande fan do jogo de tabuleiro Kingdom Death, me interessei muito na promessa do Tarnished Blood. Mas o jogo parece subdesenvolvido em vários aspectos. De problemas de interface que prejudicam a experiencia dentro e fora do combate, não poder salvar e sair no meio da batalha, escolha de monstros semi aleatórias que dificultam planejamento de recursos, eventos de caçada que devido ao número de rerolls, são impossiveis de falhar... Jogando no nivel normal, eu não perdi nem um personagem e só cheguei a ser ferido nas ultimas caçadas por preguiça quase. É um jogo como poucos. Explora uma ideia bem inovadora. Mas precisa de polimento, principalmente na interface e algum rebalanciamento pra dar mais sensação de risco jogando. Ainda volto a jogar ele. Gostei
Hard but very satisfying and fun, can be tricky to master but it's very easy to comprehend if you do the really quick tutorial.
Pretty innovative concept
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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