
A true Old-School Turn-Based Tactical RPG featuring a vast explorable world, with a storyline spanning generations, multi-decade campaigns, deep character customization, craftable weapons, unique tactical battles, and epic boss fights.
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About
Disclaimer: The single-player portion of Eterna remains fully functional and offers 100+ hours of gameplay. Sadly, as GameSparks backend support ends so certain online features will be unavailable.
Even so, Eterna remains a complete experience — if you enjoy deep strategic gameplay or rich storytelling, it’s absolutely worth diving in.
The world of Eterna is in grave danger, seemingly abandoned by their creators, the mortal races bicker among themselves.
Long-standing feuds between Humans and Behemoths threaten to erupt into open conflict and it falls to you to restore order to these troubled lands
Be Who You Want!
Define your features, and abilities using our in-depth character creation system
Choose Your Weaponry!
Select One Of Two Distinct Character Classes
Establish A Bloodline!
Fight through multiple decades of Adventures, and begin a line of heroes.
Vanquish Your Foes
Master the turn-based tactical combat system, and dominate the battlefield.
Make Allies and Enemies
Fight our join other players on their quests, and experience Eterna together.
Craft mighty weapons of war and armaments with the aid of gods
Explore the diverse and mysterious lands of Centura
Face horrific adversaries in combat
Customize your hero and create your unique champion both mechanically and cosmetically.
Hunt down monsters demons and beasts for great loot
Create your own playstyle and bent the continent to your will
Leap headfirst into the unknown and explore the diverse and exotic world of Centura: delve into the deepest dungeons or climb atop the highest mountain peaks
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Hungarian*languages with full audio support
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
[table] [tr] [td] [url=https://store.steampowered.com/curator/38553778-All-about-Strategy-Games/] Follow my Curator Page for more Strategy Games! [/url] [/td] [/tr] [/table] Eterna: Heroes Fall is a turn-based strategy game. It's also available for mobile devices (F2P with microtransactions) and it shows. Graphically as well as gameplay-wise it is like a mobile game. There are daily timers everywhere, you can collect rewards for daily tasks and achievements. Dungeons reset after a timer runs out, merchants have new products after a timer runs out, HP of your Hero recovers over time, and more time-based mechanics. I did not play the mobile game but I'm certain many of these mechanics force you to wait it out or buy something to make it faster. In this version, there are no microtransactions. You can heal with potions or herbs and get them fairly quickly. In my playtime, there was nothing unfair. I personally just don't like these daily timers overall and when a full-priced game looks and feels like a mobile game. It's also pretty expensive already and they will raise the price throughout development. For a game priced this high, I expect them to change or remove all of these mechanics. There are also some online features like entering a guild, PVP fights, and chatting with random people. All of these work fine and resemble similar mobile games or MMORPG's. The turn-based fights are 1v1. Everyone has 5 skills. As you level up, you unlock new ones and can change them before and after fights. There is a mechanic called "focus". The focus gauge will fill after certain skills are used. If full, your main skill will be more powerful. You can see what skill the enemy uses before and react accordingly. It's overall tactical but nothing innovative. Each level you gain skill points which you can spend however you want. There are 5 different stats. Aside from that, there is a lot of armor to equip your hero with. These give you bonuses on different stats. They will break after some time, so you'll need to repair them for gold. The story is pretty generic and nothing special. Overall the game feels very grindy. Eterna: Heroes Fall is fun but nothing more. All these mobile-mechanics should be removed to justify the price. These are not suited for a full-priced game IMO. Even though it has a big sale right now (40%off just a month after release) I can't give it a positive review as of now. It's in early access so maybe they'll take this feedback to heart and change something. I'm optimistic to change this review to a positive one then. [table] [tr] [td] [url=https://store.steampowered.com/curator/38553778-All-about-Strategy-Games/] If you like my review and strategy games, please consider following my curator page on Steam! [/url] [/td] [/tr] [/table]
[h1] Очевидное-невероятное [/h1] Нечасто такое встретишь, что мобильная игра полностью переходит на ПК с повышением качества. Очень скептически относился к этой игре. Но она смогла меня удивить обилием и высоким качеством исполнения контента. Насколько понимаю, изначально, это был проект Eterna heroes fall - deep rpg для Android. Сейчас он куда-то запропал из Google Play и появился на ПК в новом качестве. [h1] СЮЖЕТ [/h1] Скажем так. Он есть. Мы идем по линейному, пусть и шаблонному, но достаточно интересному сюжету. Исследуем мир Eterna, боремся с монстрами, исследуем подземелья. Конечную цель пока установить не удалось. [h1] ГЕЙМПЛЕЙ [/h1] Игровой процесс представлен перемещением по глобальной карте а-ля "Герои", заход в деревеньки, пошаговые приключения в подземельях. [h1] ПЛЮСЫ: [/h1] + Простоватая, но красивая графика. + Хорошее музыкальное и звуковое сопровождение. + Прекрасная проработка героя. Много видов статов, скиллов. + Много разнообразной экипировки и расходников. + Классные, хорошо проработанные враги, у каждого своя изюминка. Бои конкурентные. + Наличие кооператива, гильдейской системы, гильдейских войн дают практически бесконечную реиграбельность. + Мобильные непотребства в виде донат-шопа, энергии и прочего отсутствуют. Собственно, на ПК, в Стим это было бы самоубийство. [h1] ТО, ЧТО МОЖЕТ БЫТЬ КАК ПЛЮСОМ ТАК И МИНУСОМ: [/h1] +- Пока из общеупотребительных имеется только английский язык. Недавно добавили венгерский, так что есть призрачная надежда и на русский, но не факт. Язык английский в игре вполне понятный и простой, для людей даже с базовыми знаниями проблем не должно возникнуть. Но для некоторых если нет русского - серьёзная преграда и минус. [h1] МИНУСЫ: [/h1] - Пока невозможно создать больше чем одного героя. Если захочется нового персонажа - старого придется удалить со всем нажитым непосильным трудом имуществом. Это, на мой взгляд, крайне неудобно и нерадостно, если вы из тех, кто хочет потестировать разные билды и сборки. - Дороговато если без скидки. [h1] ВЫВОДЫ [/h1] Игра оказалась очень хорошей при всей своей изначально кажущейся неказистости. Она интересна и наполнена тоннами контента как для одиночного прохождения, так и для многообразного социального взаимодействия в виде гильдий, PVP, PVE, т.е. удовлетворяет очень разные запросы. Если вы любите подобные игры, то этот проект способен увлечь на десятки часов уже сейчас, поэтому не остается ничего иного кроме как рекомендовать игру к ознакомлению по скидке и уж точно к добавлению в список желаемого. PS: Традиционно, полную версию обзора, со скриншотами, описаниями, красивым оформлением, можно найти в кураторе или группе. [url=https://store.steampowered.com/curator/6851324/] Если понравился обзор - жми палец вверх и подпишись на куратора, тут тонны обзоров, анализа, а иногда и критики. У нас зеленый свет хорошим играм какого бы года выпуска и бюджета они ни были.[/url] [url=https://steamcommunity.com/groups/RunnerStreams] Ну а если и в группу RunnerStreams вступишь, то тогда ты просто чудо и мотивируешь нас писать больше обзоров и упорнее раскапывать Стим в поисках годноты [/url] Всем хороших игр!
[quote][url=https://store.steampowered.com/curator/6142328/][b]Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more![/b][/url][/quote] You hear these unfamiliar words being spoken, you can’t see anything, everywhere is pitch black. Soon your eyes start adjusting to the light which now aluminates around you. Then you hear a young womans voice saying “I did it!!! Oh my... I did it!!!”. As you regain your sight back, you notice a young woman, holding a sword in one hand and the other outstretched hand towards you offering you assistance. The young woman welcomes you to Eterna and says her name is Echo. She also tells you of a prophecy which foretold of your arrival centuries ago. She has summoned you to her world as it’s on the verge of collapse, which she will explain about it later but for now you must go and visit the Destinator or our Order. After talking to the Destinator you’ll have to choose your character. Currently there are two Class Types, Crusaders, stout warriors, defeating enemies with steel and fury and Sentinels, acrobats, assassins, Rogues. They strike from the shadows unexpectedly. Each Types also has three specialisations, Crusaders have the choice of, Soul Knight, Berserker and Champion. While the Sentinels have Alchemist, Bounty Hunter and Shadowrunner. You will next be able to create your characters Appearance, the choice of options on offer are, Male or Female, Face, Hair Styles, Beard, Skin Colour, Hair Colour and Markings. Next, you’ll need to choose your Characters Name and Dynasty Name, if you find it difficult to choose both of these then there is a Random option you can choose by selecting the dice beside the characters and dynasty names. Once you’ve completed creating your character, the Destinator will give you some weapons and prepare you for combat. From here you’ll learn the mechanics of the game. Combat is fought over Ranged and Close Ranged Combat, with you and your enemy having Five Combat Skills. Your skills are on the left-hand side of the screen while the enemies are on the right side. You only begin with a couple skills to start with but you’ll unlock more as you progress. Whoever initiates the combat will go first and gain any field advantage. Before actually fighting you can check your enemy’s combat skills and decide which of your combat skills would benefit you in fighting that type of enemy. You are able to save any combat skill sets for different enemies, this makes it easier and faster when you fight an enemy you’ve already fought. Before starting combat you will be asked if you want to switch to a skill set you have already saved. You may also get suggested skill sets for unknown enemy but you can just create your own. Each combat stage lasts for twenty turns unless of course you can dispose of your enemy or unless you get your botty spanked in that time. Should you get your botty spanked it will cost you some coin to respawn. The cost of respawning grows over time, I’m not sure what happens if you have no money and die, probably game over. You can Flee from an enemy if it looks like you're getting your botty spanked. You can always come back at a later time as the enemy will be where you left them. After each victory you’ll gain Experience Points, some pennies and may be some other items like, Potions, Weapons, Armour etcetera. As you gain experience points for your character will Level Up, this gives you Two Attribute Points you can add to your characters stats and you may also gain extra attribute points. You can use the two points on Dexterity, Stamina, Agility, Luck and Concentration, these will increase your characters Stats. Levelling Up will also give you some Rewards, new skills or unlock new areas which are currently unavailable to you. As you travel you will unlock new locations to visit, here you’ll follow the story as it unfolds and there may be some side quests to complete. At the locations there’s two areas, one is a village, mine or some other place and the second is a dungeon. In the village you’ll find places like the Warehouse, Armourer, Weaponsmith, Merchant, Bounty Board and other places. Some of these places will need to be unlocked before you can visit them, they require your character to be a certain level before you can unlock and visit them. You will be able to sell items collected or buy new items for your travels. You can also repair your armour and weapons for a small payment of coin, although if you happen to have the right tools you can make repairs yourself saving you some pennies. The Dungeon is where you will spend most of your time in completing quests and following the story. The dungeons consist of various different layouts of squares. You move from one square to another; this will then reveal anything around your current position. You may find enemies, bones or stone tombs which may contain items which you can collect. When you find an enemy, moving to the square where they reside will initiate combat giving you first move, although should the enemy initiate combat then they will have first move. In the dungeons you may see different coloured fog with some sort of symbol in the middle of them. These are Combat Rules for that dungeon, standing in these areas can give you an advantage or disadvantage. Clicking on the fog will allow you to see the combat rules so you can determine whether or not it’s going to benefit or hinder you. While you are searching a dungeon on the bottom of the screen it displays how much of the dungeon you have cleared. Once you have cleared One Hundred percent of the dungeon you will gain some rewards for doing so. Also, it might a good idea to grab yourself a shovel when possible as you can use this in the dungeons to find hidden loot. You can Craft items from collected Materials, these materials can be made into Armour, Weapons or Decorations for your tent. Materials you can use to craft new items consist of Leather, Souls, Powder, Bones, Silk, Gear Pieces, Tent Pieces and Epic Essence. Each of the materials consist of different qualities ranging from One to Eight. You can combine three of them from the same quality into a quality of the next level up. So, combining three level one leathers will combine to a leather of quality level two. [quote]THE FULL REVIEW CAN BE VIEWED IN IT'S ENTIRETY [url=https://www.zeepond.com/zeepond-reviews/eterna-heroes-fall] HERE[/url] AS IT WAS TOO BIG TO POST HERE.[/quote] Positives + Nice graphics + Good story + Multiple customisable character classes + Crafting + Cross-Platform Multiplayer + Has achievements Negatives - Unable to select anything a few times - No English flag :P - No cards currently Summoned by the gods from another dimension to fulfil a prophecy and lead the people against an ancient evil in Eterna: Heroes Fall. 8/10 [quote]Key provided by developer/publisher for review purposes via THE CPT FROGGY CLUB! Any opinions expressed are entirely my own! [/quote] [quote]For more reviews, great game giveaways and much more. Come join us @ www.Zeepond.Com and [url=https://steamcommunity.com/groups/thecptfroggyclub]The Cpt Froggy Club[/url] Steam Group[/quote]
very fun turn based rpg game, highly recommend! Interesting, diverse and powerful loot to hunt for and many skills so can build your character numerous ways.
*This review represents the first impression i got of the game,after playing till i reached lvl 10.* At first,i felt really comfortable playing the game. The graphics are great,even though its 2D. The combat system,aswell as crafting,spending skillpoints,exploring dungeons and other game mechanics,have been really easy to get into. You have multiple options of shaping your character just as advertised,be it appearance or skills,aswell as lots of items to choose from. To top it off,i couldnt spot any kind of p2w,whitch is nice. So far so good. After a few lvl,s i started to notice more and more things that bothered me,and that outweighted the positive experience i had so far. -The combat system As i wrote before,its really easy to learn. Unfortunately,its also really easy to master. You are provided with 5 skills of your choice,to use in combat. One of them has to be a ranged skill that you mostly use only at the start of a fight,so you end up using just 4 skills(generally with cooldowns)most of the time aswell as no items. Before a fight,you get to see the skills of your opponent,so all you have to do is pick the right counter-skills and use them at the right time. With just 4 skills,no combat timer that forces you to act fast,and the game always telling you what skill your opponent will use,this really shouldnt be too hard to do. Furthermore,the fights are always 1vs1,so you dont need to worry about any tactical target switching or formations. If you DO end up taking some damage when exploring a dungeon,you can just wait for a while and your hp will fill up again...if you want to speed it up,you can also use consumables like healing potions. As if this wouldnt be enough already,you can also hire mercenaries to help you in a fight,but i will get to this later. To sum it up:the game simply doesnt want you to lose,there is almost no tactical depth in combat. I imagine that the difficulty later will not come from complex decision making,but simply having to grind for better stats. -Music This might just be me now,but i personally didnt like it that much. I guess i expected something a little more,,epic'',especially in boss fights,something you remember after taking a break from the game. Unfortunately,this wasnt the case for me. -Graphics The graphics are generally really good,with the exception of the map,whitch seemed a bit too bright and colorful. Though something that really sucks,is that none of my skills had any animations. Picture this: Your character has a idle animation aswell as a flinching animation when getting hit. But once you use a melee skill,you only see some special effects,without your character actually PERFORMING a attack. Since the rest IS animated,i found this to be very anticlimatic. -Story Gotta be honest....i quickly lost track of why im doing something. I always read the story of every game i play and try to remember it,but i felt like eterna sends you from one place to another,way too fast,while introducing characters,enemies and locations that get swapped too fast for you to care about and remember them. Instead of having to travel so much and getting sent out against wild animals,bandits,ghosts and whatnot,i would have been completely fine with just slaying bandits till lvl 8 and having the story be simply about that,before you get introduced to more. To be fair,the game DOES provide you with highlighted words that you can click on for more informations,but it only helps so much,you know... -Multiplayer The game was not marketed as a mmo,so i will not treat it as such. Still,there barely are any multiplayer features right now. You can chat with other players and see them walk around on the map,aswell as hire them as mercenaries to help you in battles. Now,hiring them as mercenaries would be really cool actually, IF those mercenaries actually showed up on your screen and would be controlled by real people in realtime....in fights that would actually be difficult and not be solo-able. I know there are still things like raids or duels planned so maybe this will change,but i still feel like you will end up playing by yourself most of the time. Now what do i make of all this? Even though the game was on a discount when i bought it,i just cant feel as if it was worth it. I started to compare it with 2 other games i used to play: Demon slayer,and juggernaut. Juggernaut is closed now and demon slayer isnt very popular anymore i believe,but you can still look up videos about those games on youtube. They both are free to play browsergames with turn based combat,similiar to eterna. Yet,there are some things they handled much better. In demon slayer,you only had a few seconds to make a move,more skills to use and even quick time events that could make your skills stronger if pulled off right(and all skills had animations). You could also hire soldiers for your formation and fight multiple opponents at the same time aswell as join a,,war map''where you could fight other players in real time,in some kind of CTF. Juggernaut allowed you to join other players fights(whitch have been kinda hard,so you often ended up getting killed),so it was possible to start the game with a friend and adventure together the whole time. Story was slower paced and if i remember it right,you even had different dialogue options aswell as 3D fights. For a singleplayer game,eterna isnt nearly complex enough and for a multiplayer game,it lacks,well....multiplayer features that are more than just little side activities. But since the game is still in EA and has more features planned,i have hope. Some things i would recommend: Rework the combat system. Dont let players see skills the opponent will use,get rid of mercenaries for already easy fights,no automatic hp regen in dungeons,a time limit to make a move,add items to use in combat,multiple enemies or even QTE,s. Add more multiplayer modes that require players to work together in realtime. If the upcoming raid feature just turns out to be a little side feature,it wont be enough. A journal that sums up your journey and lore about locations and characters,would be really helpful to keep track of the story. Multiple decisions with a karma system like SWTOR has for example,would also help to make it a better singleplayer experience. Set the price to 10-15 euro or make it free to play with non-p2w items,i doubt the game will sell a lot of copies with the current content and price. Good luck with the game,i will still be around and should the game improve,change my review aswell.
After completing the first chapter game deleted my save file GG thanks a lot 27 hours WASTED... This problem has been solved by the devs for me thanks a lot now I will gladly give this review a thumbs up nothing wrong with the game for me tbh was just this one unfortunate bug but thanks to the good developers I am back on track
Game feels great. It is just what it claims to be - an oldschool rpg with a twist. Recommended
Сложно назвать это полноценной игрой - скорее мобильное недоразумение, которое по нелепой случайности неудачно портанули на ПК. Геймплей полностью убит отсутствие баланса, минимальным смыслом прокачки, множеством багов. Никому не рекомендую.
Rewritten for third time. Great game! Lighthearted, fast, dynamic RPG with turn based battles, before which you pick a selection of your abilities. Winning depends of your selection and use of those. Loads of loot in varying qualities, lots of stats increases and talents. Lots of enemies, lots of fights. If you want you can farm gold, loot and xp almost without limit. Really a game to want one more turn all the time, eager for new progression. All my 90+ hours of game time are spend on levelling two characters. After you reach 40 with one you then can start a new character and class with bonus items and huge XP boost. You can even do that a third time (and maybe more). The second playtrhough had at least half new locations and new story. 90 (and possibly much more) play time for 20 euro is good value in my book. The game plays easy, but some enemies are really challenging, even hard, sometimes very hard (skippable). Gold is really important, hard to come by, but you can buy everything from repair kits to chests with a 20% chance of legendary item. I saw that the developers are really responsive and intend to expand the game. Only downsides: - No combat animations. Hero stand lame and silly during fights. - Some game freezes (nov 2020) - And annoying: Healing items are really expensive and scarce. Healing after combat is very slow (regeneration). But developers have responded that they will fix this. Be aware that this is a hybrid multiplayer game. You see other players on your campaign map and it seems that in the future Coop and PVP will be added. - Greatest downside though is that my GF wants to leave me because (her words): *You love your computer more than me!* I wanted to respond that the girl on screen had a legendary sword, but thought it wise to shut up. I did the dishes to make her happy and went back to get a legendary shield.
Un RPG à l'ancienne seul ou à plusieurs en ligne ou pas. C'est beau (classique) et relaxant, jugez-en vous même ici : https://youtu.be/2JaZ_DXqpZs
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