
A murder. A hack. A bombing. All it takes to plunge the solar system into war – unless you do something about it. Help CDI agent Neil Conrad make a string of increasingly difficult decisions in this modern dialog-driven adventure set in a gorgeous 2D sci-fi noir universe.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.56/day in the week to Aug 4 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Another cigarette tumbles into the abyss.
The sun is slowly coming up, glistening in the sea of buildings below.
I look up at the stars one last time before they disappear.
They don't provide any guidance. They don't give a f*ck.
I have to make this decision on my own, and very soon.
Problem is, I don't know how. I've never been able to figure out why I do what I do. Not really.
No more time to think. I have to go.
You are Neil Conrad, CDI agent. Awoken by the news of a murder, you rush into a case that will soon turn your life and the whole solar system upside down. Ask questions, collect evidence, and put the pieces together until the ugly truth reveals itself... or not.
The story branches and ends based on your actions. There's no going back. Sure, you can rush your way to the end – if you don't mind paying the price. Play your cards right, and you might make it out alive.
Some questions don't have a right answer. Will you sell out a friend to protect your family? Will you endanger a loved one in exchange for public safety? Will you keep the peace or reveal the horrible, world-shattering truth?
While the classics were great in their time, Lacuna does away with the baggage of many adventure game tropes:
Pointing & clicking Platformer movement controls (WASD / controller)
Selecting all dialog options one by one anyway Non-repeating conversations and choices
Inventory management and counter-intuitive puzzles Immersive, story-driven mysteries
Pixel hunting Optional outlines on anything interactable
Story grinds to a halt at every puzzle can always be driven forward
"x will remember this" Real choices and multiple endings
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.59−90% | 3Kreviews | 92% | — | $56K |
| $1.59−90% | 176ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
你的剧情比较套路,但你的美术又弥补了这一点 首先剧情可以说非常经典的老美那味,喜欢看中年离异老男人探长那一挂的朋友应该会比较喜欢,说一下结局,姑且只打了一个好结局之后去看了一下全分支,居然有[spoiler]一两个恶堕结局,[/spoiler]我草,用户彻底怒了,感觉被喂了一坨。顺带一提感觉成就设置上,好警察坏警察这两个倾向太明显的成就我说实话感觉没必要,以多分支为卖点的话,选择应当出自玩家观念的不同,那么怎样选择应该都是有理由的,由游戏来评判选择的好与坏可能还是有失偏颇了。还有这个科幻要素,真的没感觉在游戏里起到什么不可替代的作用,无非是从小刀割绳子变成激光切割机割绳子,星球际外交事故看起来规模甚至还不如国际,就,有什么科幻的必要吗。最后关于主题,我寻思了一下为什么感觉剧情很无聊并且套路,可能是感觉不出来想表达什么吧,你要是说[spoiler]因为好结局要信任队友并且刷敌方好感,说明善意可以创造奇迹,要给坏人一个机会因为他们不是自愿变成坏人,[/spoiler]那我只能说你说得对,但这好无聊啊 然后是美术,我的天啊,太nb了。人物头像这块先不提,不太能欣赏这种太写实的。但是像素这块真是极致的堆料,第一幕我急头白脸直冲地铁站的时候直接被路边广告牌当场硬控三分钟,做得精细得可怕,场景也是非常精美,尤其是回家路上那段拉远镜头,飞行载具车水马龙,那一瞬间我感觉这才是这个游戏最有科幻味的地方,而不是剧情,怎会如此呀(闭目)。一开始想让哥们戒烟每次都无视观景点,后期实在忍不住试了一次才发现前面错过了多少,少玩五块的 非常特色的不能手动存档和限时选择更是和美术相辅相成,提供了极致的代入感,哪怕是玩到中途我心想,“啊,是这种剧情吗,说实话没什么兴趣”的时候,也能为了这一口沉浸式体验继续吃下去 总的来说给到可以一玩,剧情可能没什么看头,但沉浸感做得还是相当好的,史低7块买不了吃亏买不了上当,就当看部能交互的爆米花片了
[h1]单(多)周目游戏+1 解谜游戏+1 赛博朋克风游戏+1 科幻游戏+1 PS:G胖还我血汗钱!+1 游戏介绍: [/h1] [b]平凡的作为Agent的“我” 卷入了一系列阴谋之中! 为了自己的家人, 为了自己的国家, 为了整个人类, 而不断解谜奋斗的故事![/b] [h1] 游戏优缺点: [/h1] 优点: 1 剧情不错!赛博科幻风! 而且有一定深度! 2 解谜难度不算是太高, 很好的平衡了游戏性与难度的关系!!! 3 人物刻画很不错! 不管是作为主角的“我” 还是各位配角都刻画得很丰满! PS:最丰满的大概是局长了 尽心尽力工作的同时还能学外语.jpg 4 史低时候价格感人! 不到两瓶可乐钱! 5 自带中文而且本游戏主角还有中文CV!!! 甚至配的不错! 6 画风也不错!!! 缺点: 1 游戏流程不长! 不熟的话一轮也才4-5小时左右! 2 某些成就让人无语.... PS:说的就是你!!!多元宇宙成就。。。 一个故事打TM八次。。。 哥们后面基本都是最速玩法啊。。。 各种场景跳过,基本把把5200步以下啊。。。 3 逻辑关系其实有一定问题。。。 大哥,都什么年代了还搞那一套啊。。。 但...价格在这里...要啥自行车啊... [h1] 评分:9/10 [/h1] [h1] 结论:史低时,性价比极高的准神作! 走过路过不要错过啊! 这可都是精品啊!!! 在史低时请务必买来玩一玩!!! 重要的事情说两遍:请在史低时候购买!!!! [/h1] [h1] 最后说一句:你给我看啥 我给你money 九头蛇万岁[/h1]
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Russian, Korean, Traditional Chinese, Malay
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏的美术风格和画面效果以及音乐音效都非常顶,后面有中文配音虽然本身也只有主角内心旁白是有配音的但语气自然,比很多二游的中配要好。 但是剧情太无聊了,很老套。其实把地名和术语换成大家都熟悉的现实名词也毫无违和感,各个星球的居民居然都是人形的,给人一种套了太空歌剧的皮的现代背景美剧的感觉。 游戏的地图指引很不明确,总部大楼居然没有楼层数,有电梯但不能使用。地图对于角色来说算得上庞大,因为普通移动速度太低了。各地图的楼梯数量也是,综合起来让人Shift键按爆。 角色也都是很平的,相比之下我挺喜欢洋子斋藤考洛伊,但是其实也没什么出场。 很难想象本人一个侦探条子系主角爱好者,刑侦犯罪悬疑推理系爱好者,会在2022年4月11日打开游戏直至2023年6月23日最后一次打开游戏,这期间本着自己买的游戏跪着也要玩完的心态努力吃了六个小时也才打到77%,在公寓卡关遂放弃,今年(2026)扫荡一下库内没有玩完的来到这款游戏,下定决心,结果45分钟迅速来到了结局,原来我当时只差临门一脚,但是前面六小时积累的枯燥已经让我当时没法坚持下去。 且今年玩的时候甚至想不起来之前的除了开头没跑出去外的任何剧情,但2015年我最早接触Steam到现在很多很久没玩了的游戏都能说出一二。 本作剧情和整体体验对我来说可以说没有任何正面的记忆点。。
Interactive sci-fi thriller with focus on politics and conspiracy. Don't expect a point-and-click adventure, or interesting detective mechanics. [h1]PROS:[/h1] - Very pretty, meticulous, detailed pixel graphics with interesting city design. - Decent planetary sci-fi story. [h1]MEH:[/h1] - There is no complex detective mechanics, it's almost a visual novel. Most of the game is just walking, and dialogue. - It's rather short, but without fun mechanics it might overstay its welcome if it was longer. [h1]CONS:[/h1] - none [b]GAMEPLAY 6/10 GRAPHICS 9/10 AUDIO 7/10 STORY 7/10[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3779237075 https://steamcommunity.com/sharedfiles/filedetails/?id=3779237969
I enjoyed the story and presentation of Lacuna quite a bit. It's essentially a visual novel with light detective work. Unfortunately, the ending felt abrupt and happened right as I was most invested in the story. I would've loved one more chapter to explore and flesh out more of the characters and plot points; instead, this information was rushed and played out as scrolling text at the end of the game. Still a worthwhile play, and I'll be following the dev's future games.
Lacuna is a great game, but not in the way you'd expect from the tags or the fact that the main character is a detective. It [i]is[/i] technically a detective game but if I had to rank Lacuna among all the detective/narrative puzzler games that I have ever played, it'd probably be at the bottom of that list in terms of gameplay. [b]The detective puzzles are not that challenging[/b], and there isn't much else to the gameplay other than walking around and talking to people with RPG-style dialogue choices. And yet, as someone who bought this game expecting a detective mystery, I still enjoyed it a lot! [b]Lacuna is, first and foremost, an interactive thriller with polished pixel-art visuals and a great soundtrack[/b]. The story keeps you hooked from start to end, with new twists and turns every hour or so. Even though the climax of the story is a bit predictable from the start (if you are paying attention), it doesn't make the story any less interesting to follow. The world-building throughout the game makes the story feel realistic and makes every character feel alive with their own motives. And that includes you as well - the game does a great job of making every decision you made feel like it mattered. As for the graphics, this is [b]one of the most polished and technically impressive pixel-art games[/b] I've ever seen. You'd hardly think it was made by an indie studio. Fluid animations, dynamic lighting, reflections and other stuff that most pixel-art games don't have. The soundtrack also perfectly fits the narrative at all times and succeeds incredibly well at creating a thriller-movie-like atmosphere for the game. Overall, a great game that deserves more attention. Looking forward to the upcoming game from this developer that seems more focussed on the detective/mystery genre.
Thanks again to a good friend of mine for giving me this game. It's a great pixel art detective game, great story, beautiful graphics, interesting characters, the only thing that was a bit annoying were some of the achievements but other than that I really enjoyed this game.
Своеобразная игра конечно, но играя в неё не наскучит разгадывать все нюансы преступления. Реально нужно глубоко подумать, что бы всё сделать правильно.
Интересная детективная история, в целом просто отличная игра.
推荐的原因是我只花了7块5。。。从这个价格上来看还是蛮不错的游戏。谜题挺好的,像素风格也挺可爱的。 剧情一般般吧,[spoiler] 事业上是对警察的道德绑架,情感上有追前妻 [/spoiler] 游戏上的硬伤是它有8个结局,但是重复的播片不让跳过。[strike] 播片真的太长了 [/strike]我只打了两个结局,其他的看攻略云一下了,反正我已经把最好的结局打出来了。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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