
Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 42.43/day in the week to Jul 21 → 59.8/day in the week after.
About

Step into the world of Tainted Grail: The Fall of Avalon, a mature, first-person perspective open-world RPG that immerses you in a dark fantasy realm inspired by Arthurian legends.
Uncover a complex and branching main storyline that lets you shape the legacy of King Arthur’s reign, 600 years after his fall amidst unending strife.
This game is a love letter to open-world FPP RPGs.

Massive gameplay experience: Dive into 50-70 hours of rich content spanning three expansive zones.
Branching narrative: Engage with a complex main story and hundreds of side quests featuring remarkable, voiced characters.
Limitless playstyles: Customize your gameplay with countless builds—mix attributes, skills, and gear to create your favorite setup.

Every corner of Avalon is packed with discoveries—hidden items, story secrets, unique enemies, dungeons, quests, and fascinating NPCs. Freely explore at your own pace and forge your path in a truly open world.

Switch seamlessly between melee weapons, shields, bows, magic, throwables, mixtures, and more. Dodge, parry, and block to protect yourself from danger. Experiment to develop your ultimate combat style against a wide variety of challenging enemies.

With all the stats, perks, equipment, and crafting, you can shape your playstyle exactly how you wish.
Want to be a crazy alchemist-berserker punching enemies to death? Sure.
A mystical blacksmith-mage summoning undead hordes? We’ve got you covered.
A stealthy archer lurking in the shadows? Say less—this is the game for stealth archer enthusiasts.

Experience three distinct zones, each packed with quests, NPCs, items, and more:
Misty Horns of the South
Sunlit Cuanacht Village
Frozen peaks of the Forlorn Swords

Avalon is alive with various supporting activities that enrich your journey. Participate in sketchbook journaling, fishing, farming, blacksmithing, alchemy, cooking, mining, managing your house, and more.

At night, the Wyrdness—a chaotic primordial force—descends upon the land, altering reality and introducing survival challenges. Your foes become even fiercer, leaving no place for mistakes or hesitation. Kill or be killed.

Confront morally ambiguous choices that will test your character and shape Avalon’s future. Follow the dark legacy of King Arthur Pendragon while engaging with over 250 NPCs and tackling 200+ side quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Крутой сеттинг, интригующий сюжет, норм казуальная боевка. Все нпс убиваемые, множество квестов имеют разные концовки Надеюсь будет вторая часть с нормальным движком и большей интерактивностью мира.
Графически и механически конечно очень устаревшее, но берущее своей атмосферой произведение.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.8M | 29.9K | 47% | $69.99 | |
| $40.5M | 26K | 55% | $49.99 | |
| $41.1M | 74.6K | 96% | $19.99 | |
| $41.1M | 66.9K | 84% | $39.99 | |
| $40.3M | 127.2K | 95% | $19.99 | |
| $39.9M | 38.5K | 96% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $588.2K | 766 | 65% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $149.4M | 141K | 80% | $59.99 | |
| $1.3M | 2.9K | 81% | $29.99 | |
| $1.1M | 3.5K | 57% | $19.99 |
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Traditional Chinese, Simplified Chinese, Italian, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Russian*languages with full audio support
| $44.99 |
| 613ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отличная игра, примерно что-то такое должны были делать сейчас бесезда, если бы пошли правильным путем. Боевка приятная, сюжет неплохой, сеттинг интересный, очередной гем от польских разрабов. 10/10
So basically, it's Oblivion but set in England if English myth was bastardized in similar way to how Nordic myths get bastardized to everything else. This means that if you're even slightly familiar with Arthurian legends you'll die of cringe from how edgelord the game makes everything. Gameplaywise it's Oblivion with a lot of mechanics yoinked from Elden Ring, except your tag-along ghost waifu is a dudebro in heavy armor. Like Oblivion, the combat is very simplistic. Like Elden Ring, you fight a hellova lot of undead. The issue is that the variety of enemies is kind of anemic, for the first ten hours or so you fight five enemy types tops. The combat build variety is also kind of wide, but at the same time, a lot of builds just run into straight roadblocks as the game has a lot of very sudden difficulty spikes followed by combat that is numbingly easy. Elden Ring classic of a dude with big sword and nothing else on him is still effectively the most powerful build because a lot of the game's bosses and more challenging fights are just straight up asking you if you can dodge as a yes/no question and answering 'no', or wearing any type of heavy armor, means you're playing on hard mode and are gimping yourself for difficulty. The difficulty spike enemies will one or twoshot even tank builds and often outnumber you five to one, while normal difficulty enemies will struggle to scratch tank builds and get swept away like trash by mage builds. The graphics are fairly dated. Yes I know its a year old game, but even still the graphics are straight from something from 2018's, and the shadows are just completely absent or completely awful. All in all I'd give the game a solid 7/10. It's okay. Get it on sale.
Bon jeu mais crash souvent dommage et aussi pour changer les touches clavier c'est un peut buger sinon j'aime bien ^^
Шикарная боёвка
по кайфу
那些打好评说代餐老滚5的我第一个不服,这游戏有哪里可以媲美老滚5了,这游戏确实是有老滚5和人物对话的感觉,当时我试玩的时候看到这种对话模式和游戏模式也是很激动,所以立马就购入了,后面走出新手岛就发现不对劲,这游戏远远比不上老滚5,我跟你慢慢道来,偷懒的地方肉眼可见。首先地图就不说了,线性剧情能够理解,地图一张张解锁,但是任务方面完成后我是没看到已完成任务的简介回顾,以至于错过什么都不能回看,其次就是这个操作手感真的是稀烂,魔法完全就跟个物品似的,不需要学习,捡到就能放,还会捡到重复的魔法,bug也很多,甚至任务动画都不愿意做,南之角跟那个副队长说休尔的事,直接原地闪屏就显示我去看过了???任务之中诸如此类的问题还有很多,明显可以看出制作组在偷懒,还有就是这游戏没有偷窃系统,人物身上也是不能偷的,只能偷偷桌上红色的物品,画质就更不用说了吧,简直是烂出天际,光影,建模,让人看着很难受,就完全是一坨,非常的糊以至于你想要去细细观察地图细节也很难做到,NPC战斗动画和判定是最差的,所以让很多人觉得手感稀碎,就是因为这个里面的很多怪都会冲刺,然后你离远了就会拿东西砸你,冲刺的时候还会带吸附,人物走开了会吸到你的身上,NPC如果离出生地比较远的话就会无论发生什么事,即使你在打他他也会奋不顾身的跑回去,就纯纯大学生劣质代码做出来的怪一样,很呆板,最后就是物品箱子里设置的东西是最不合理的,全是吃的,无论什么地方的烂箱子里都会有一堆食物食材,即使是水下村这种常年废墟充斥着水鬼食尸鬼的废墟之中都会有新鲜的卷心菜和食材,就完完全全的不合理,和亚瑟对话也是每次都得进火堆对话,去普通的火堆还不行,必须要自己生的火堆,并且那个火堆有些时候还不会出现亚瑟,反正类似的问题太多太多了,有很多我还没玩到和想到,真的不是我挑剔,而是从此之中可以看出制作组的水平以及用心程度太差,不要打着暗黑风格的旗号来套用垃圾画质和建模进行偷懒,暗黑风有暗黑风的美,不是什么垃圾都是暗黑风的。
Глоток свежего воздуха для любителей Action-RPG в открытом мире. Игра буквально возвращает те самые воспоминания из 2011-2012 годов, хотя больше берет от TES IV: Oblivion, чем от Skyrim. Атмосфера, сюжет, музыка, то как выглядят локации - всё шикарно. Не без огрехов, да. Первый и самый очевидный - достаточно устаревшая графика, но при этом оптимизация почему-то оставляет желать лучшего. Либо ты играешь на минимальных настройках, либо терпи свои заслуженные фризящие 40 кадров. По крайней мере, на моём железе так. Куча интересных квестов, локации просто нашпигованы ими. Очень много бэктрекинга и беготни туда сюда - это минус, учитывая, что точки телепортации не всегда стоят оптимально. Боевка приятная, но искусственный интеллект мобов достаточно ограниченный - они просто идут прямо к тебе, но при этом не могут выйти за пределы своей зоны обитания, что позволяет достаточно легко их убивать даже на высокой сложности. Кстати о сложности, их формально 5 от самой простой до выживания. Выживание никому не рекомендую, просто духота в виде сохранения только у костров.
Comparing it to Elder Scrolls games does Tainted Grail a disservice. At the same time that's the easiest way to establish the core gameplay loop. Take on quests, level up your characters skills and unlock new abilities and bonuses, craft new gear and tweak the existing for more power. Just... imagine it way better than Bethesda does it. Better care for the story, more interesting quests, often with branching paths, more meaningfully upgrades than "do X 20% better" (mostly, the first tier of a skill usually does that, but the others get more interesting). It's a great game, in my humble opinion. Absolutely worth playing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.