
Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 42.43/day in the week to Jul 21 → 59.8/day in the week after.
About

Step into the world of Tainted Grail: The Fall of Avalon, a mature, first-person perspective open-world RPG that immerses you in a dark fantasy realm inspired by Arthurian legends.
Uncover a complex and branching main storyline that lets you shape the legacy of King Arthur’s reign, 600 years after his fall amidst unending strife.
This game is a love letter to open-world FPP RPGs.

Massive gameplay experience: Dive into 50-70 hours of rich content spanning three expansive zones.
Branching narrative: Engage with a complex main story and hundreds of side quests featuring remarkable, voiced characters.
Limitless playstyles: Customize your gameplay with countless builds—mix attributes, skills, and gear to create your favorite setup.

Every corner of Avalon is packed with discoveries—hidden items, story secrets, unique enemies, dungeons, quests, and fascinating NPCs. Freely explore at your own pace and forge your path in a truly open world.

Switch seamlessly between melee weapons, shields, bows, magic, throwables, mixtures, and more. Dodge, parry, and block to protect yourself from danger. Experiment to develop your ultimate combat style against a wide variety of challenging enemies.

With all the stats, perks, equipment, and crafting, you can shape your playstyle exactly how you wish.
Want to be a crazy alchemist-berserker punching enemies to death? Sure.
A mystical blacksmith-mage summoning undead hordes? We’ve got you covered.
A stealthy archer lurking in the shadows? Say less—this is the game for stealth archer enthusiasts.

Experience three distinct zones, each packed with quests, NPCs, items, and more:
Misty Horns of the South
Sunlit Cuanacht Village
Frozen peaks of the Forlorn Swords

Avalon is alive with various supporting activities that enrich your journey. Participate in sketchbook journaling, fishing, farming, blacksmithing, alchemy, cooking, mining, managing your house, and more.

At night, the Wyrdness—a chaotic primordial force—descends upon the land, altering reality and introducing survival challenges. Your foes become even fiercer, leaving no place for mistakes or hesitation. Kill or be killed.

Confront morally ambiguous choices that will test your character and shape Avalon’s future. Follow the dark legacy of King Arthur Pendragon while engaging with over 250 NPCs and tackling 200+ side quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oblivion but amazing artstyle.
About as Morrowind as you can get without it being Morrowind again
Графически и механически конечно очень устаревшее, но берущее своей атмосферой произведение.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.8M | 29.9K | 47% | $69.99 | |
| $40.5M | 26K | 55% | $49.99 | |
| $41.1M | 74.6K | 96% | $19.99 | |
| $41.1M | 66.9K | 84% | $39.99 | |
| $40.3M | 127.2K | 95% | $19.99 | |
| $39.9M | 38.5K | 96% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $588.2K | 766 | 65% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $149.4M | 141K | 80% | $59.99 | |
| $1.3M | 2.9K | 81% | $29.99 | |
| $1.1M | 3.5K | 57% | $19.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Traditional Chinese, Simplified Chinese, Italian, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Russian*languages with full audio support
| $44.99 |
| 613ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2つ目のマップまではとても楽しく遊ばせてもらった。 3つ目のマップの途中で飽きてしまった。 微妙だと思った点は戦闘面で、 ・戦闘に変化がない。 --------- 敵のモーションがどれも似たようなテンポで、戦ってて楽しい敵がいなかった。 そもそもパリィできない攻撃や、転ばされてそのまま殺される攻撃を連発させる意図がなんなのかわからない。こんなことされたらもう槍兵召喚して後ろからチクチクするだけになる。で、しかもそれがことごとく通用してしまう。これもまたつまらない。 ・魔法や武器、装備の追加効果に目新しいものがない。 --------- 多少変わりはするけど、クリティカル上昇とか、HP最大で○○とか、マナシールドとかばかりで目を引くものがない。 結構物語の中心部に触れそうで、わんちゃんとんでもないデバフもらうのかなとも思ったサイドクエストもつまらん効果を何のデバフもなくもらえただけでかなり期待外れだった。 面白かったところは、 ・ストーリー --------- スカイリムに似てる感じで、サイドストーリーがしっかりしてる。話を聞くのが結構面白い。 選択肢が多く、結構自分の意思で変わっていくのところが良かった。 途中まではとても楽しかった。まぁ、それなりには楽しめると思う。
This was a game I played awhile back for a few hours... I enjoyed it but didn't get into it. I picked it back up randomly one night.... fast forward that night 8 hours... eyes bloodshot... fully invested into the story and wanting more. I regret not playing it originally when I did pick it up. 45$ is a little steep... but.. its worth it... if you get it on sale then you are essentially robbing the devs of their work.
Baller 1st half. 2nd half and conclusion could use more, but if you do all the side content it really works well. Some fire side quests.
😍 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇵🇴🇸🇮🇹🇮🇻🇪 📘 😏 🇵🇴🇸🇮🇹🇮🇻🇪 😐 🇲🇮🇽🇪🇩 😒 🇳🇪🇬🇦🇹🇮🇻🇪 😣 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇳🇪🇬🇦🇹🇮🇻🇪
So basically, it's Oblivion but set in England if English myth was bastardized in similar way to how Nordic myths get bastardized to everything else. This means that if you're even slightly familiar with Arthurian legends you'll die of cringe from how edgelord the game makes everything. Gameplaywise it's Oblivion with a lot of mechanics yoinked from Elden Ring, except your tag-along ghost waifu is a dudebro in heavy armor. Like Oblivion, the combat is very simplistic. Like Elden Ring, you fight a hellova lot of undead. The issue is that the variety of enemies is kind of anemic, for the first ten hours or so you fight five enemy types tops. The combat build variety is also kind of wide, but at the same time, a lot of builds just run into straight roadblocks as the game has a lot of very sudden difficulty spikes followed by combat that is numbingly easy. Elden Ring classic of a dude with big sword and nothing else on him is still effectively the most powerful build because a lot of the game's bosses and more challenging fights are just straight up asking you if you can dodge as a yes/no question and answering 'no', or wearing any type of heavy armor, means you're playing on hard mode and are gimping yourself for difficulty. The difficulty spike enemies will one or twoshot even tank builds and often outnumber you five to one, while normal difficulty enemies will struggle to scratch tank builds and get swept away like trash by mage builds. The graphics are fairly dated. Yes I know its a year old game, but even still the graphics are straight from something from 2018's, and the shadows are just completely absent or completely awful. All in all I'd give the game a solid 7/10. It's okay. Get it on sale.
Unlike most of the reviews I’ve read here, I think the game isn’t just good - it’s absolutely brilliant and unique. A fantastic setting, great story, dark atmosphere that is TRULY dark but there is a room for genuinely funny humor, engagigng combat and a cast of characters that really sticks with you. Is it sometimes apparent that this isn't a AAA title and was made by a small studio? Of course, but that doesn't detract from the experience at all. Playability: 10/10. btw. FoA is really NOT like Skyrim (fortunately), it’s closer to the earlier Elder Scrolls titles and FromSoftware games.
Bon jeu mais crash souvent dommage et aussi pour changer les touches clavier c'est un peut buger sinon j'aime bien ^^
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.