
Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.
Modeled estimate, not a reported figure. How we estimate →
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About

Step into the world of Tainted Grail: The Fall of Avalon, a mature, first-person perspective open-world RPG that immerses you in a dark fantasy realm inspired by Arthurian legends.
Uncover a complex and branching main storyline that lets you shape the legacy of King Arthur’s reign, 600 years after his fall amidst unending strife.
This game is a love letter to open-world FPP RPGs.

Massive gameplay experience: Dive into 50-70 hours of rich content spanning three expansive zones.
Branching narrative: Engage with a complex main story and hundreds of side quests featuring remarkable, voiced characters.
Limitless playstyles: Customize your gameplay with countless builds—mix attributes, skills, and gear to create your favorite setup.

Every corner of Avalon is packed with discoveries—hidden items, story secrets, unique enemies, dungeons, quests, and fascinating NPCs. Freely explore at your own pace and forge your path in a truly open world.

Switch seamlessly between melee weapons, shields, bows, magic, throwables, mixtures, and more. Dodge, parry, and block to protect yourself from danger. Experiment to develop your ultimate combat style against a wide variety of challenging enemies.

With all the stats, perks, equipment, and crafting, you can shape your playstyle exactly how you wish.
Want to be a crazy alchemist-berserker punching enemies to death? Sure.
A mystical blacksmith-mage summoning undead hordes? We’ve got you covered.
A stealthy archer lurking in the shadows? Say less—this is the game for stealth archer enthusiasts.

Experience three distinct zones, each packed with quests, NPCs, items, and more:
Misty Horns of the South
Sunlit Cuanacht Village
Frozen peaks of the Forlorn Swords

Avalon is alive with various supporting activities that enrich your journey. Participate in sketchbook journaling, fishing, farming, blacksmithing, alchemy, cooking, mining, managing your house, and more.

At night, the Wyrdness—a chaotic primordial force—descends upon the land, altering reality and introducing survival challenges. Your foes become even fiercer, leaving no place for mistakes or hesitation. Kill or be killed.

Confront morally ambiguous choices that will test your character and shape Avalon’s future. Follow the dark legacy of King Arthur Pendragon while engaging with over 250 NPCs and tackling 200+ side quests.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 803 reviews with recorded playtime.
Reviews
Themes across 796 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it's the real deal
It's like Skyrim but with fewer bugs, good gameplay, and an interesting story.
Very fun.
Now I don't usually buy souls like games but as a VERY BIG Skyrim fan I was recommended this game by a friend. They told me it felt more like a scrolls game instead and they weren't wrong. So far I absolutely love this game. It's a bit of a learning curve but nothing too hard I find. It was 3 different modes, One more relaxed and meant for story and exploring, the normal mode and the harder mode. Honestly I really love the way this game plays, the combat, the enemies, the skills trees and attributes I'm also running this game only on medium and it's still very pretty and it runs great. Definitely worth the purchase 😁
好玩
my grail is indeed very tainted
Como ninguém fala sobre esse jogo? simplesmente foda, builds variadas, combate ótimo, fiz mago nesse jogo e a progressão foi foda, só fiquei OP no final, deveria ser sucesso total, talvez a falta de propaganda no Brasil gere isso mas é MUITO BOM.
If you like Skyrim, you'll like this game. Simple as that.
Elder Scrolls 5.5. We all bout to die of old age before Bethesda gives us a sequel to Skyrim for some reason so give this studio money so they have the budget to make a next gen RPG.
Great game. If you're unsure about whether the price tag's worth it or not, just try the free demo. You won't even waste time, as your save file and settings carry over to when you actually start the real game (if you choose to do so). I'm writing this review after just having finished my first playthrough, and I think it's a good indicator to how long the average first playthrough would last, though it can be longer or shorter depending on how much time you want to spend. The story is incredible, and has you second-guessing your choices a lot (in a good kind of way). The choices you make definitely do matter, but not in the ways I thought whilst playing. For the choices that really matter, the game gives you time and multiple chances to make sure you choose what you really wish to choose. A single specific dialogue option isn't what's going to decide the fate of your playthrough; your words and actions both equally make up your playthrough, which is something I absolutely love about the story is conveyed in this game. As for the combat: I've always been a fan of magic (especially summoning magic), and this game does what I've always dreamed of in that regard. Unlike other titles (such as Skyrim; I know the comparison is overdone, but it's the most approachable I believe), you don't summon allies for a given period of time; instead, you get to keep your minions until you choose to dismiss them (or they die). To balance this, every summon reserves a part of your mana pool until they get dismissed, which is a system I absolutely adore. My only quarrels with this is that the summons are a little stupid sometimes (i.e. don't attack obvious enemies / aren't able to move to where you are), and that you can't really command them individually. You can tell all summons of a single type to attack one enemy, but you can't allocate your summons (e.g. have 2 fight a Bear, and have the other 3 fight a Wyrdspawn). I must however add that the game offers a great diversity of things to summon, including [spoiler] Knights of the Round Table [/spoiler], which I'm very grateful for.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Polish, French, German, Traditional Chinese, Simplified Chinese, Italian, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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