
SWORN is a 1-4 player co-op action rogue-like. Explore and reclaim a fallen Camelot from the reign of a corrupted Arthur and his Knights of the Round Table.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
SWORN is a 1-4 player co-op action rogue-like. Explore and reclaim a fallen Camelot from the reign of a corrupted Arthur and his Knights of the Round Table.


Play solo or unite with friends to stand off against the Knights of the Round Table. Combine the strengths of your characters in surprising ways and master abilities to become knights worthy of standing off against Arthur himself.


Meet familiar friends and foes from Arthurian legend.
Discover the source of spreading darkness over Avalon.
Befriend and learn from powerful figures such as Merlin and Nimue.
Take up your sword as a Soulforged knight.



Swear fealty to the Fae Lords, and choose from over 200 unique blessings to unleash your full potential. Will you wield the cleansing fires of Titania or take the blessings of Oberon to strike with the fury of the wind?



Versatility thrives in the ever-changing battlegrounds of Camelot. Combine your blessings with unique character, weapon, and ability selections. Test thousands of unique builds as you become a seasoned knight.


Upgrades from the Beacon of Avalore will forge your squire into a worthy champion over time. However, if you believe you are already worthy of facing Arthur, get ready for a challenge that will put your skills to the test.


Delve into a beautifully crafted comic world, inspired by the work of American artist Mike Mignola. Fully experience the awesome art and original sound that brings the world of SWORN to life.
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.53−66% | 5.1Kreviews | 80% | — | $1.2M |
| $7.49−75% | 1.3Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 382 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Este juego no tiene sentido lo adictivo que es, hacia tiempo que no disfrutaba tanto de un juego y eso que lo ando jugando solo, no me quiero imaginar cuando lo juegue con colegas, mis dieces tanto en jugabilidad, dificultad y maneras de poder jugarlo, de verdad 0 sentido lo guapardo que está el juego comprenlo.
It's super awesome fun time number 1!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 30 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 536ratings |
| 87% |
| — |
| not modelled |
| $24.99 | — | — | — | $0 |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 383 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Drug in a video game form
das grinden macht spass und es ist vielseitig zu spielen und dabei anspruchsvoll
Scratches the "Hades" itch
Lascio una recensione positiva ma che di positiva ha ben poco. Il gioco è copia incolla ad Hades ma con dei difetti importanti quali (non per forza in ordine): 1) Difficoltà non ben tarata e incapacità di curarsi se si perde vita. Unico modo usando soldi allo shop rendendo le monete una valuta vitale per le run. Se si vuole aumentare la difficoltà allora quelle più basse dovrebbero godere di maggiore accessibilità invece bisogna try hardare fin da subito. 2) Hp infiniti e spawn power dei boss costante. Inoltre non cambiano minimamente il pattern degli attacchi (almeno per la modalità facile) rendendo alienante ogni run. 3) Sembra una contro intuizione ma troppe troppe troppe blessing. Troppi doni significa poca identità delle "Divinità" e quindi maggiore difficoltà di incastrare effetti veramente forti. Inoltre non è rispettata la regola delle quattro Divinità massime, stile hades, che quindi dava la possibilità di massimizzare le sinergie. Questa probabilmente è la pecca principale perché se magari cerchi quel particolare dono di quel Dio e te ne esce uno mai visto è un danno pesantissimo. 4) Impossibilità di aprire il codex in partita danneggia la strategia di tantissimo specialmente con così tanti doni. Non so se con il companion la situazione peggiora ma è molto probabile perché aumenterebbe la probabilità di non trovare quello che vogliamo. 5) Bilanciamento nelle coop veramente infelice. Aumenta la vita dei boss ma il tuo danno rimane uguale a come se giocassi in singolo che per quello che abbiamo detto sopra al punto 3 la situazione peggiora. Anche a bassi livelli sembra di giocare in late game ma col personaggio in early. Se il compagno muore la run degli alleati verrà compromessa di tanto. 6) Economy completamente a caso. Ogni costo allo shop o allo start è incrementale quindi a nostro sfavore di molto. Metto comunque una valutazione positiva perché c'è della novità come un sistema di reward dei boon dove possiamo scegliere fra due divinità, camere con minigiochi, personaggi con abilità e armi diverse con potenziamenti unici, sistema progressione comune dei personaggi molto figa con i vari rami dedicati a una sezione particolare e giocato in coop è divertente. Diciamo che in generale i difetti sono molto limitanti e per certi versi "gravi". Sfidare l'RNG è frustrante soprattutto se non si hanno i re rollche saranno il meta del gioco. Dei vari difetti il punto 3 ribadisco essere il peggiore sotto tutti i profili quindi se volete prendere questo titolo fatelo solo in sconto e magari con un amico dura di più. Voto 4.5/10
top
Rats
A great game I really enjoyed 100%ing it. It never got boring and the combinations you can do for your build can get wild!
Thisis a great game for those who have finished Hades and want to play something similar. There are four playable characters with different weapons and abilities that will keep things fresh for those countless runs trying to be the best there is and beat all the bosses. Later the game becomes really hard and with those modifiers that make the runs harder it is almost impossible to get to the final boss and beat him.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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