
Slash It is a 2D colorful arcade game. The goal is to match shapes, press letters and numbers in the right time and direction.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
They keep marking the game up so it'll look like a steeply discounted game during sales, but it's very cheaply made with no customization--you can't alter music volume or turn off the abrasively vibrant and bright background colors. This game is worth like $2 at absolute max. The number of achievements is misleading, the game takes roughly an hour to 100%.
Good luck playing ts while being color blind
Me ha cambiado la vida, antes no sabía hacer nada y vivía muerto de hambre en una cabaña en el extrarradio de Pekín, pero desde que jugué a Slash It he pasado a tener mas confianza en mi mismo y en mis acciones. Gracias a esta maravilla de juego, ahora genero mas de 50.000 euros al mes en acciones de BarcasDeMaderaNicarahueseSA y he pasado a vivir en una mansión en Camboya, donde disfruto de mi colección de abrigos de piel de oso y la pesca con manguitos, gracias. P.D. Una pu** mier** que me tocó en una clave random de Eneba, juegos geniales de 40 euros decía, mis cojo***.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Petit jeu sympa pour faire passer le temps et surtout collecter facilement les succès, ils sont plutôt simple a avoir.
Sexy ass soundtrack
Not good
Slash It - a game about music and timing. While the premise of the game is very basic, the price for the gameplay, although repetitive, is not bad at all. You also get quite the number of achievements for completing the game as well, so really no downside to the game overall.
Está bien, aunque no llega a tener un diferenciador que te haga querer jugarlo. Quizás falta la incitación a querer hacerlo mejor acumulando rachas, que tenga quizás algo de ritmo para acompañar los movimientos. No es mal juego, pero habiendo otros similares con mejor premisa no puedo recomendarlo.
I’ve spent some time with this game and honestly, it surprised me in a way I didn’t fully expect. I don’t want to sound dramatic, but there’s something oddly satisfying about how everything fits together — not in some perfect, polished “advertisement” way, but more like a game that knows exactly what it wants to be and just… goes for it. The first thing I noticed is the atmosphere. Every part of the game — the visuals, the sound, the pacing — kind of blends into this feeling that you’re actually inside its world, even if you’re just casually playing. I know that sounds a bit cliché, but it’s true. Sometimes it’s chaotic, sometimes slow, sometimes you’re just wandering around thinking “ok, what now?” but that’s honestly part of the charm. The game doesn’t try to rush you unless it actually needs to. Gameplay-wise, it has this mix of familiar elements and small twists that keep things from feeling stale. Nothing groundbreaking, maybe, but it all works together in a way that feels natural. There were moments when I thought “yeah, I’ve seen this in other games,” but then the game throws in tiny details or unexpected interactions that make it stand out just enough. It’s the kind of thing you only notice after a few hours, when you start connecting the dots. Performance has been mostly fine. A little rough spot here and there, but honestly, show me a game these days that doesn’t have something weird happening once in a while. Nothing game-breaking on my end, at least. You can clearly tell the developers put effort into this, even if a few edges are still a bit sharp. Again — part of the charm. What I really appreciate is that the game gives you space to play the way you want. Some people will rush through every objective, others will take their time exploring or messing around, and both approaches actually feel valid. I like games that don’t punish you for not following some “correct” path. Overall, I’d say this is one of those titles that grows on you the longer you play. It doesn’t try too hard to impress in the first five minutes — instead it slowly builds its identity, layer by layer, until you suddenly realize you’ve been playing way longer than you planned. If you’re looking for something that balances comfort with challenge, familiar mechanics with fresh touches, and a world that’s just fun to be in, then I genuinely think this one is worth giving a shot. Would I recommend it? Yeah, I would — maybe not to everyone, because no game is for everyone, but definitely to anyone who likes getting lost in a game for a bit and discovering things at their own pace.
Fun little game that shouldn't be this expensive. I got it for a buck
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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