
Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.
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About
The first-ever sequel from Supergiant Games builds on the best aspects of the original god-like rogue-like dungeon crawler in an all-new, action-packed, endlessly replayable experience rooted in the Underworld of Greek myth and its deep connections to the dawn of witchcraft.
As the immortal Princess of the Underworld, you'll explore a bigger, deeper mythic world, vanquishing the forces of the Titan of Time with the full might of Olympus behind you, in a sweeping story that continually unfolds through your every setback and accomplishment.
Infuse your legendary weapons of Night with ancient magick, so that none may stand in your way. Become stronger still with powerful Boons from more than a dozen Olympian gods, from Apollo to Zeus. There are nearly limitless ways to build your abilities.
Meet a cast of dozens of fully-voiced, larger-than-life characters, including plenty of new faces and some old friends. Grow closer to them through a variety of new interactions, and experience countless unique story events based on how your journey unfolds.
New locations, challenges, upgrade systems, and surprises await as you delve into the ever-shifting Underworld again and again. Reveal the mysteries of the Altar of Ashes, tame witchy familiars, and gather reagents using Tools of the Unseen to get closer to your goal.
Thanks to a variety of permanent upgrades and the return of God Mode, you don't have to be a god yourself to experience what Hades II has to offer. But if you happen to be one, you can brave escalating challenges for greater rewards, and prove just how divine you really are.

Rich, atmospheric presentation and storytelling fused with responsive action is the hallmark of Supergiant's titles. Vivid new hand-painted environments, even smoother real-time 3D characters, and an electrifying original score make this mythic world burst with life.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 641 reviews with recorded playtime.
Reviews
Themes across 638 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h3] So, I've 100% this game, what can I say [/h3] It's kinda crazy to me, that the first game I've properly finished 100% and made a review on, was Hades 1. That game was the reason I've started doing these, so I think it's only fair I'll write this review straight from the heart, without segments and just how I [i] feel [/i] it. This game man. This ♥♥♥♥♥♥♥♥ game. I've had such high expectations from the first one, I mean, Hades 1 was literally my favorite game for multiple years. And it was specifically dethroned by its sequel. I am completely baffled at how amazing it is. I expected more of the same, with a couple of new things, BUT NO. They went absolutely Fcking wild with this one. It really should be called Hades 2.5, since they practically said ''Game content? Double it and give it to the next person''. They could've just given me more Zagreus shenanigans and I would've been happy. But they gave us a whole new protagonist, whole new areas, switched up the roster of Gods (and brought back some of the old), new assortment of weapons and basically revamped and upgraded already present systems. I HIGHLY advise you to first play through the first game. You'd be doing yourself a disservice if you played this first and then went back to Hades 1. Not only because of the lore, but also because you'll be missing a lot of things present here, that weren't in the initial First game. Once again, everybody in this game is hot AF. I am literally fawning over every damn character. You just kinda have to forget how absolutely horrible Gods in this pantheon are, because in this game, they are all very likable. I was very hesitant whether I'm going to like the new protagonist, but man, I just love Melinoe. Zagreus is my boy, I see myself in him still, but his sister is just such a well written character and protagonist. To Hell with it (literally), ALL characters are well written. I just love the gradual growth these characters go through and the pacing is [i] Just Perfect. [/i] Every run you learn juuuuust enough to keep you going, but not too much, to the point that you can speedrun the game in a few days. I've challenged myself to win as many runs as possible and finish the whole 100% in as little runs as possible. It took me exactly [b] 98 nights [/b] (runs) to complete. Out of those, I've lost about 13 (with 4 of those being unavoidable scripted deaths). But I'm a complete nutjob and a roguelike veteran, so I approximate that a normal mortal would need around 150-200 runs to completely finish the game. Enough general rambling, how's the game apart from the amazing story? The gameplay is a FCKING blast, in many aspects [b] Better [/b] than the first game. Personally I've preferred some weapons from the first game, but I've grown to love the new weapons. I don't even have a favorite, I have multiple favorite aspects of multiple weapons (since each of the 6 weapons has like 4 aspects). There are new enemies, new COOL AF bosses, new depths of relationships with characters (it's literally a dating sim sometimes), but most importantly, new ways to play your runs. They went so out of the box with some weapons and boon upgrades, that it kinda redefined how I play these games. I won't go into painstaking details, just know that I went from a long distance sniper type player, to a literaly suicidal maniac that goes RIGHT up to my enemies without flinching. They also reintroduced the [i] Heat [/i] systems as [i] Fear [/i] , which if you don't know, is a very interesting way to make your runs harder. You can give you enemies the standard of more health, more damage, but you can also give them extra shields, extra perks, possibility to respawn, bigger spawn rates, higher animation speed. You can add a timer, make pricier items in shops, limit the number of choices of boons, etc. etc., but my most favorite [u] literally upgrade bosses one by one. [/u] I cannot stress enough, how cool, amazing, refreshing and downright scary that is. You can go from easy no problem run to ''I am literally pissing my pants. Yes, as we speak'' type of mood. Supergiant devs are just masters at adding additional difficulty for skilled players. Gameplay might be the closest thing to a 10 as an aspect, easily 9.8/10 When it comes to artstyle and music, I couldn't be happier. They kept the charm of the first game and EXPANDED upon it. Some of the artistic direction is borderline gooning material. Did I mention the characters are HOT AF? Well, I'll mention it again I DON'T CARE. You're giving me a hot goddess protagonist? SIGN ME TF IN. Hotness level of these characters is out of this world, as it should. And the music? 5 songs went straight into the playlist. I'm literally continuing the trend from the first game, where in private, I would sing these beautiful songs in high notes sounding awful, but again, I DON'T CARE. The songs are.... UGGHH I CAN'T GET OVER THEM. Imagine someone approaches you to sing a song as a God of Music and you... FCKING NAIL IT?! Because now I want to nail Darren Korb for singing Fated Glory. That's how good the music is. When it comes to both art and music, they are both unreasonably good for a roguelike. What a damn treat. Music and Artstyle is an easy 9/10 I'll circle back to the story, because I want to emphasize how well written it is. I was very skeptical when I found out about the time proponent and time travel and how they would handle it. But they handled it MASTERCLASS. I also loooove the nuggets of wisdom and lessons this game has. It has the soul of old movies and fairytales that always had profound lessons tied to our lives. This game has Plethora of them. Not one or two, but going into double digits. About the importance of comradery, relationships with depth. Lessons about not wallowing in the past, about the folly of us mortals, about causes worth fighting for, about self respect and being example to others. About passion, hope, love and grief. I could go on and on about all the profound moments the game presents. Couple that with all of the resolutions that tie up both games and things you relive from the first game and you get an absolute gem of a game. I was literally sobbing as the credits rolled. How can you even top this writing now? 9.5/10 All in all bro, I've waited literal years (five of those) for this sequel and I have not been disappointed in the slightest. It completely exceeded my expectations, I couldn't have been more satisfied. If you haven't played the first entry, I highly advise you to do so, before diving into this one. Also, when it comes to 100%, it was almost completely seamless and not hard at all. There is like 1 fairly difficult one and I did it first try. How's a 100% achievement hunting even a challenge here? 9/10 This became my new absolute favorite. This is a must play when you like roguelikes. Hell, I'll say, it should be mandatory to play this Since I still don't give games a 10 (because a perfect game doesn't exist), this is easily [u] 9.7/10 [/u]
The game is great, with fantastic character art and the storylines are amazing. Really gripping and worth every penny. The looping is smooth and very addictive, the mystery feels surreal, the voice acting is great and all the little mini games you can do are fun. Progress feels linear and rewarding, making the gameplay loop amazing. Only gripe is the storyline. Melinoe is too perfect, too goodie-two shoes and lacks some of the grit Zagreus had which made him fun. You hardly relate to Melinoe. Sure she can be naive at times and endearing but for a protagonist we live through so long, she is tiresome. Especially the end made me not root for her anymore. Spoiler re story beats I highly disliked: [spoiler]The ending story-line falls short. We do not even see Hades and Persephone in the House, we hardly see Zagreus, she is not reunited with her family at all. It is just fighting and war, ever-ongoing for her. It is so unsatisfying. I wish we visually saw the accomplishments we fought to achieve: a safe Olympus and a restored House of Hades. I wish we saw more of the Olympus drama as a reward for beating the last Olympus boss, I wish we saw more of the House of Hades cast as a lil reward for beating Chronos. But nope. I feel like they could have come up with a different solution as to why we can keep playing the game, like she needs to continue training or something. The found family of the Crossroads feels really flat. Why can't they all go to the House of Hades? Replacing that as your starter area after the epilogue could've been cool. Or having Hades/Zag/whoever else from her family visit from time to time at least. The fact that our protagonist, after her whole story, is rewarded with continuous "work" instead of being surrounded by the people she fought to save is lame. No one from the Crossroads -feels- like found family. Just war comrades and unserious romantic interests. [/spoiler]
the game throws you in a QUADRILLION UNSKIPPABLE DIALOGUE scenes and is practically begging you to care about its awful deviantart-tier mythological fanfiction the game itself is very good though, negative review because i genuinely hate the writing and stories and characters
I don't get knocked down when hit while sprinting WTF? is that a new concept?
Везде нeгры...Везде нeгры...Везде нeгры... а если серьезно , что в первой части что во второй одна и та же проблема что бы тебе получить нужный диалог и ДВЕРЬ с квестовым нпс (который появляется 50 на 50) проходи по 100 раз одно и тоже дальнейшего продвижения до эпилога. Но в первой части хотя бы гемплей был веселее чтоли
Great continuation of the story, gameplay amazing, only issue i had was too many gathering items for my taste
I would not recommend for people who easily become addicted or obessed. Otherwise, pretty good game. Would do crack again 10/10
It's hades 1 but more hades, and also there's a mod the devs endorsed that put hades 1 in here, 10/10 no other notes
INSANE replayability. I thought Hades was addictive, but Hades 2 is on a whole other level. SO much content, especially with the new [spoiler] Dream Dive [/spoiler]. I could literally play for another 200 hours and still leave wanting more. I got the perfect game and platinum on Hades across multiple accounts and platforms, but after playing Hades 2, I just could never go back to Hades. Hades 2 is that good. Supergiant is probably the best game developer of 2026. I played this game from day 1 of Early Access back in 2024, and I can say that even from day 1, this game felt more complete and polished than a whole lot of games out there. It was such an experience and honor to have witnessed the entire development process of this game. The game runs super smoothly across all platforms, and it's absolutely perfect on Steam Deck. HOWEVER, please fix the problem where my PC save does not automatically show up on Steam Deck. :(
I've only played a handful of hours thus far for Hades 2, but I've played hundreds of hours of Hades 1 on Playstation. I can already say this one perfectly outshines the original. Not only is the gameplay a huge step up with the addition of new materials and getting rid of the godforsaken Gemstones that used to be needed for house upgrades, but also the artistry in this second addition is somehow even better than Hades 1. I find myself often standing still after a fight in the beautiful lush environments and just soaking everything in and appreciating it. Hell, I spent like 5 minutes in Charon's shop listening to the amazing remix of the Hades 1 Charon shop song. 10/10 this is my favorite rogue-like game ever made/produced.
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Greek, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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