
Swords & Souls: Neverseen is a unique RPG where leveling up takes skill! Create, train and upgrade your character as you please, discover The Neverseen and its eccentric locals, and battle across the lands to foil an evil witch's plans!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.43/day in the week after.
About


Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 6.5Kreviews | 93% | — | $1.8M |
| $5.25−65% | 85ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 165 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogava a versão flash dele, essa é ainda melhor. mt bom
simplesmente cinema
Як фан всіх ігор від SoulGame - ця гра це найкраще що зі мною ставалося, в мої часи коли вийшла перша Swords and souls я потів до сьомого поту шо би її пройти, настільки вона мені сподобалась. Після виходу Neverseen пройшло 7 років, і накінець я її купив і пройшов за день. Гра сподобалась візуалом, приємним сюжетом і лайтовими бойовками, але трохи важкуватими тренуваннями. Також не можу її назвати казуальною, адже є вимоги до реакції (Skill-based): На відміну від типових казуальних ігор, де все вирішує один клік, мініігри для тренувань тут вимагають хорошої координації, реакції та швидкості натискання клавіш. І ще глибина механік: У грі є елементи повноцінної RPG — 6 типів зброї зі своїми комбо, прокачування пасивних навичок, вибір екіпірування, магія та приручення вихованців. І елементи тактики: Бойова система поєднує покрокову стратегію та реальний час, де потрібно вчасно блокувати удари та застосовувати здібності. Це ідеальний приклад «мідкорної» (mid-core) гри. Вона має максимально просту, казуальну обгортку та низький поріг входження, але пропонує глибший та азартніший ігровий процес, ніж звичайні таймкілери. Тому я максимально рекомендую до покупки, ще й по акції на данний момент :) Дякую за дитинство SoulGame.❤
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 24 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Russian
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
топ4ик
yes
little repetetive but fun to grind
👍
по сравнению с флеш версией, эта игра гринд дрочильня
игра топ колдухство дрисня удалите это из игры
Ппц ностальгирую по флеш версии, а эта игра прям дополняет её, кайф.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 1.6K | 91% | $29.99 | |
| $1.8M | 2.5K | 88% | $29.99 | |
| $1.8M | 8.9K | 96% | $9.99 | |
| $1.8M | 19.8K | 87% | $3.74 | |
| $1.8M | 3.8K | 97% | $18.99 | |
| $1.8M | 5.7K | 93% | $7.79 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.2K | 369 | 94% | $9.99 | |
| $19 | 1 | 100% | $0.99 | |
| $895.7K | 3.2K | 81% | $9.99 | |
| $6.3K | 66 | 77% | $4.99 | |
| $3.8K | 25 | 80% | $5.99 | |
| $668 | 18 | 78% | $1.99 |