
The Sunrider series returns in a new fantasy universe! Both new and returning players can embark on this adventure on the high seas. Become a naval captain in the age of sail and command your fleet in tactical turn-based battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Sunrider series returns in a new fantasy universe! Both new and returning players can embark on this adventure on the high seas. Become a naval captain in the age of sail and command your fleet in tactical turn-based battles.
Tactical Naval Battles
Just because the girls look cute doesn’t mean the battles will be simple! Equip your ships with different weapons like chain shots to maximize their stats. Raise or lower your sails to use the wind to move optimally. And if that isn’t enough, turn the tide of battle by firing the Vanguard Cannon!
Ship Boarding
Yes, you can board enemy ships in this game! Assemble boarding parties for each ship under your command. A powerful enemy ship causing you trouble? Capture it and add it to your fleet! Any enemy ship can be captured – and we mean ANY! Collect loot from enemy ships to add new powerful weapons to your ships. And what’s this? You can loot cooking ingredients to craft bread in Chigara’s Bakery?!
Choose Your Own Adventure
Your actions can change the direction of the story! Discover secret storylines and recruit powerful bonus characters to your party! Even if you complete the game once, your story is not yet over. In New Game+, you can explore alternate story paths, find new recruitable girls, and collect extra powerful loot!
Affection System
The Sunrider 4 Affection System returns! Chat with the girls to gain affection points that unlock powerful new abilities! But it’s not just gameplay bonuses – Sunrider Legends has 14 unique ending scenes, one for each recruitable girl!
Join the girls on the high seas in this tactical turn-based naval RPG!








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 46reviews | 80% | — | $40.4K |
| $17.99−40% | 8ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 ФПС
well its a okish spinoff of the first game. pretty much largely the same story in a different setting (and of course different gameplay). if you are familiar with the original there is little "new" story to discover. characters are still goofy and your everyday anime cliches. gameplaywise it starts very strong untill the moment you realize there is no reason to not bring your biggest ships in every mission. there is hardly any downside, since all missions give you infinite turns and the ai will always move torwards you, so you can simply park your "ships of the line" in a (you know) line and fire broadside after broadside. the enemy's ship of the line also wont engage you on the same ranges you can reliably engage them, so you get like 1-3 turns (depending on wind) of free braodsides before they actually return fire (in which case they are usually sunk or near sunk). also the variety is pretty luck luster since the setting doesnt realy allow much in terms of different wepanory. sure you get special weapons like the fire rockets, mortar or harpune, but those are hardly used (minus maybe the harpune for boarding) since its usually better to just use your cannons (round/chainshoot) and they dont run out of amo unlike special weapons. and now boarding: cool idea terrible basic execution. its basically turnbased rpg, but the ai is stupid as hell and abillitys have unecesarry restrictions and for the most part are never used, since your combat units take ages to fill their special bar and the units that fill the bar rather quick have mostly useless abillitys and you are better of just sloting 3 fighters and a healer anyways. then there is the problem of locking you into a bad end if you chose a specific route and did clear a sidemission to fast (yes you get punished for beeing to good) or you didnt clear it at all. anoying as hell since its near the end of the playthrough and you effectivly wasted alot of hours if you dont have an older save. then there is the new game + which sounds interesting but basically has the same problems as the normal game has: park ships in line and win. in new+ i had like 10ships instakilling anything in range (and i did play normal and ng+ on the highest difficulty) since you cant get the character endings untill you beat ng+ with all chars it adds unecesarry grind/ pats the playtime with then piss easy missions. even worse if you beat ng+ you cant simply do it again. you need a new save starting on normal and beat it again. now granted the game tells you to create a save at the end of normal to have easy access to ng+, but i dont see the point of not letting me play on ng++ with my original save file. so to 100% the game you effectively play the game 2-4x (depending if you softlock yourself into bad end) which is just terrible gamedesign. all in all good spinoff idea, but lacking in the gameplay mechanics departemnt and the enemy ai. missions get very repetative after a few fights 6.5/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First impressions so far, its Sunrider but Age of Sail with the crew in boarding actions getting fiddly bits of mech customization. Difficulty options can be adjusted to fit your level experience and/or commitment to playing the tactical battles.
It's good! What I've come to expect from LiS. Fun, likable characters, solid writing and narrative, pretty art, non-fatiguing music, challenging and decently satisfying turn-based combat that I think is the best in the series so far. And plenty of content; while I have gotten credits, I haven't seen all there is to see and will need to replay at least one more time from the top to get it all, not to mention loading saves at branch points. For VN fans, I can recommend thanks to Narrative mode or custom difficulty settings; for strategy fans, I can recommend due to the fairly complex but comprehensive turn-based gameplay; and for Sunrider fans, I can mostly recommend because it's broadly more of the same (like Captain's Return, no hard adult content, though...)
有跳幫搶船的海戰遊戲就是好遊戲
Everything that was great about the last game but now at sea.
al principio no me convencía pero le agarré el gusto a los barcos
very fun highly recommend
Only for Fans of Sunrider. This Sunrider-Game is to easy, only the First Sunrider was really diificult in Space Whale Mode, every followed Game was more and more easier. The Whale-Mode is very easy in this Version, not any really challenge there, Also no Ship upgrade available, now you can upgrade only your Crew members. Please be back to roots as in First Sunrider Game. And some bigger maps for greater Battles and Strategic Battlefield would be perfect for this game.
more sunrider in a fantasy setting is fine. the story is almost copy paste so if your looking for a new story this aint it but the art is 10/10. the ship combat is fun with the ability to steal ships and build your fleet that way. the rpg battles have neat combos but are otherwise basic and can be really lame when your fighting a lost battle with mercs that you cant skip/surrender if your being boarded. im am looking forward to the next mainline sunrider.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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