
With the death of your aunt you have been left the once famous Moonstone Tavern. Unfortunately the tavern has seen better days. With only two functioning rooms, crumbling architecture, and an ever-diminishing reputation there is plenty of room for improvement.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This will never be finished is it now? It must been about a year since I heard about moving this to new engine and I can see not a single thing changed. Time to ♥♥♥♥ list this. learn to communicate with your customers or learn how to be a dev studio OR don't pretend to be able to finish something that you simply cant.
This is one of the reasons why Greenlight is getting replaced. Overall the Idea was good but it was horribly executed and instead of making the game better the developers basically abandoned it. I would not recommend buying this game nor other games from the same developers.
I would love to recommend this game... It had so much potential and was really fun! .... Until the devs locked it in a closet and forgot about it... They will -NOT- work on this game and they will -NOT- finish it and they will -NOT- maintain it... So even though it's a cheap game... Save your money and buy a game that hasn't been left to rot. I'll happily change my review if they ever (though I highly doubt they will...) come back and work on this. And no, they don't respond to messages regarding this game. They will happily ignore the fan requests to work on it.
RPG Maker strikes again! Moonstone Tavern - A Fantasy Tavern Sim! is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. While the premise of this RPG Maker asset flip is that you run a tavern, that's not exactly what it's about, you run dungeons to progress in the game, and they're terribly, horribly unbalanced. If you die, you suffer a permanent HP loss that you can't recover... the game design here just sucks completely. It's a pretty incredible achievment to be worse than most RPG Maker asset flips, which in turn are some of the worst things on Steam, but here we are. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only appears around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Moonstone Tavern - A Fantasy Tavern Sim! is stupidly expensive for an RPG Maker pixelcrap asset flip at an eye watering $8 USD, and it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. Gamers who want a good retro JRPG experience would be better off playing the originals, like Final Fantasy, Star Ocean or Chrono Trigger.
I'm not one to write reviews but here I am doing it.. DO NOT BUY THIS GAME... I have a very good GPU card and yet this game lags to hell and back JUST FOR WALKING. Then in the beginning of the game when you're typing in your name if you so happen to have a name with the letter 'C' in it, it thinks it's enter so imagine me, Hi my name is Chelsea, so when I'm typing my name in the moment I type 'C' the game goes on and says 'Nice to meet ya, C' I tried it again with the name Meaya and it worked fine the actually accepted the name. This game makes it incredibly hard to like it and believe me I wanted to. 0/10 Don't buy, I'm mostly writing this review because their aren't any recent ones which is why my smarty pants self decided to give it a chance.
10/10 idea. 2/10 execution.
I can understand some of the bad reviews. Personally, I have fun playing the game. I just played about 10 hours and will play some more until my tavern is in better shape. Sure, it was bumpy at first, but I am a perfectionist, so the first round (a few in-game days) is always to learn the basics and some strategies to make it better on the second start. Some feedback to the bad reviews or advice for potential new players: After "get the barkeeper back"-quest and getting some silver coins from the cat: go to the stables and rebuild the fountain, the familiars will learn the spell "heal". The familiar will use it automatically on you both or you can press the button "4" to activate heal (unlimited), just to be sure. You won't die anymore on "easy" quests. Hire a basic cook for human meals and try to get a standard egg. With standard familiars, you can clear "medium" quests and with rare familiars "hard" quests" (though I have to press "4" repeatedly). I didn't get very rare yet, but that's for "impossible" quests. If the familiar gets stuck somewhere, press "1" to call it back to you. It get's stuck if it can't reach the focused enemy on the other side, if you are too fast or sometimes, it get's stuck on the same place as the enemy. Just press "1" (pet control hotkeys). You can't see the HP of the familiar unless you want to use a potion (you can go back without using it). I am just letting my familiar do the fighting - no difference in exp or skill points - and just collect the loot. I am even not carrying any ammo or potions with me, useless spending. I bought this game cheaper with a code for less than a coffee, so I don't have any negative feelings about it. I like the concept and this will be fun for me for a week or two.
Her ne kadar eksik yönü olsa da bence oynanabilecek bir oyun.Akrabasından kalan barı yönetiyorsunuz.3 katlı odaları geliştiriyorsunuz,bir kaç yenilik yapıyorsunuz ve küçük su borusu tamir etme felan.Dışında ise yoldaşlar için ev,malzeme üreticileri için çadır tamir ediyorsunuz.Baya bi tamir var yani barın.Evcil hayvan ediniyorsunuz yumurtadan çıkıyor isim veriliyor.Bara gelen kahramanları 24 saatlik kiralıyorsunuz,ona ev tamir ettiyseniz dışardan orda kalıp size kalıcı hizmet veriyor siz gönderene kadar.Ocakta yemek yapabiliyorsunuz malzeme mevcutsa müşteriler için.3 farklı karakter var.Yakıncı kılıç taşıyan,Menzilci(tüfekçi genelde yay yok) ve büyücü var.3 farklı tanrı mevcut farklı özelliklerle.3 farklı sınıf var insan,elf ve cüceler diyelim.Under diye geçiyor oyunda.Olay başlarda gelişmek ve barı tamir etmek.Sonradan hikayeye kayıyor.Arena var bahis oynuyorsunuz.Savascılar gece sizde kalıyor ordan para geliyor ayrıca.Oda başta 3 sonradan 7 ye kadar çıkabiliyor,tamir etmeniz lazım.Evlenme var ama şart olduğu için hikâyeye bağlı bir görev diyelim.Eksikliklerden bahsedeyim: -Her ölümde max can azalıyor.Başlarda ölüm fazla,biraz zor.Ben kaydet,ölünce tekrar yükle yapıyordum. -Bazı itemleri kullanmak sıkıntı.Mesela xp,altın veren parşömenleri 1 kere kullanınca çantayı kapatıyor anında.Birden fazla varsa seri kullanamıyorsunuz ve bu itemler tüm malzemelerin en altında olunca kullan sonra 10sn aşağı in çanta listesinde sonra tekrar seç kullan.Uğraştırıcı..İksirlerde sıkıntı yok ama -Çanta çok düzensiz ve baya malzeme var. -Bazı canavarlar çok seri vuruyor ve fazla.1 sn de ölebiliyorsunuz farkına bile varmadan.Bence bu güzel olmamış. -Haritalar belli sayıda.Müşterilerden görev alıyorsun ama kısıtlı sayıda harita olunca aynı haritalarda oynuyorsun hep.Bu da bir süre sonra döngü oluşturuyor. -Düşman haritasında kaydettikten sonra çıkıp tekrar girdiğinde canavarlar size saldırmıyor.Rahatlıkla yürüyebilirsiniz.Bug oluyor.İşime de gelmedi değil zor haritala böyle kolay geçebiliyorsun. -Savaşma haritasında yandaşların canları görünmüyor.Ölmeye yakın olsa haberiniz olmaz.Anca çantadan iksiri kullanayım derken görünüyor. -Ana görev ne olduğu yazan yok.Unutulsa ne yapılacağı,sıkıntı olabilir. Tüm bunlara rağmen oyun bana kendini oynattı,hikâye bitti ama oyun sonsuz bitirmiyor.Öyle barı işletmeye devam.. 6/10
Одна из целой бесконечности игрушек, сделанных на движке RPGMaker (хотя честно не знаю, возможно это даже другой движок?), не представляющая из себя никакой ценности, ибо такое надо бесплатно раздавать, а то и с доплатой.
I've had this game on my sitting on my wishlist since it was on Greenlight, but never got around to buying it. Someone just recently got it for me as a gift. Yay! Now, the whole gifting situation has me feeling sentimental, and as a long-time fan of the genre I want desperately to love Moonstone Tavern. There are a lot of really cool mechanics, and the concept is something I'm happy to see explored. ...However, though it has the benefit of all my doubts, I can't recommend this game. The same issues that plagued earlier reviewers continue to detract from gameplay. The frame rate and mapping are wack, the controls are unresponsive, the battle mechanics are boring, and it seems the developers have long since abandoned it. Devs. Please come back. This could be so good. Don't leave me hangin' here. I wanna play the heck out of this game, but it's just so unpolished.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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