
You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below, repair your ship and set off to explore the universe...
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About

In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.

Settle down and farm the land, become an intergalactic landlord, hop from planet to planet collecting rare creatures, or delve into dangerous dungeons and lay claim to extraordinary treasures.
Discover ancient temples and modern metropolises, trees with eyes, and mischievous penguins. Make use of hundreds of materials and over two thousand objects to build a sleepy secluded cabin in the woods, a medieval castle, underwater arcade, or even a space station.

Starbound has been built from the ground up to be multiplayer and easily moddable. You have the tools to make the universe your own and modify the game to suit your play style - add new items, races, planet types, dungeons, and quests - the possibilities are limitless.

Choose from one of 7 playable races and customize your character
Save the universe in an epic story campaign featuring colorful characters, bosses, dungeons, and quests!
You're the captain of your very own starship! Decorate it, expand it, and use it to explore a procedurally generated universe
Colonize uncharted planets and collect gifts from your tenants - if they like you, they may even ask to join your ship crew!
Three game modes - Casual (no need to eat), Survival (eat to survive/drop items on death) and Hardcore (permadeath)
Craft thousands of objects - building materials, armor, weapons, furniture and more
Capture unique monsters to fight alongside you
All content is available in online drop-in/drop-out co-op
Built from the ground up to be easily moddable. You have the tools to make the universe however you'd like it

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 92 reviews with recorded playtime.
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
developers profited from the unpaid labor of teenagers making this game. see Chucklefish's page on Wikipedia. do not buy!!!
[i] Estaba mirando mi biblioteca de Steam y me acordé de Starbound. Después de casi 400 horas de juego pirata y 10 horas en Steam, creo que tengo algo que decir (aunque de una manera extraña) La historia es bastante sencilla y no pretende ser especialmente profunda, pero aun así resulta entretenida y tiene sus momentos divertidos. Eso sí, después de tantas horas empiezas a notar algunos defectos que al principio pasan desapercibidos. Si nunca lo has jugado, la mejor forma de describirlo es como un Terraria más lento y tranquilo, pero con la posibilidad de viajar entre planetas, explorarlos y excavar hasta perder la noción del tiempo. No es una reseña muy objetiva, solo son mis impresiones después de tantas horas. ¿Vale la pena comprarlo? Sí, sobre todo si está de oferta. Si te apetece un juego relajado en el que puedas perder fácilmente varios días, es una muy buena opción. Además, cuenta con una gran comunidad de mods, aunque algunos de los más grandes cambian tanto el juego que pueden resultar bastante exigentes o abrumadores. Eso sí, el multijugador siempre me ha dado bastantes problemas de lag, así que... Mucha suerte si piensas jugarlo con amigos. Y buenas noches a quien haya llegado hasta aquí. [/i]
Oh Starbound, what a game you could've been... A shame the company that made you is comprised of lying, lazy developers.
[h1][b] TLDR: A vast but ultimately shallow vanilla experience that grows stale fast, with the modding community's deep additions doing most of the heavy lifting to make it worth recommending. [/b] [/h1] [h1]PROS: [/h1] ➕Steam Workshop integration ➕Extensive modding community ➕Infinite planets/game world size [h1]CONS: [/h1] ➖No UI scaling option ➖No more content updates after 2019 (?) ➖Gameplay loop can get repetitive ➖Planets can be boring and too similar as you explore ➖Requires mods to add fun game systems - Vanilla can feel boring and often unfinished at times I spent about 50 hours in this game initially, then spent my remaining time checking out the mods. There are some excellent mods on the Workshop that will really add some replay value, namely Frackin’ Universe and RPG Growth. [h1] [b] Content (Game world/Narrative) – [6/10] [/b] [/h1] The game world is vast, but often meaningless. You do have infinite planets to explore, but beyond the different biomes, they don’t have much going on. Once you explore a few planets completely, you’ve seen all there is. The narrative isn’t anything special and revolves around you building up your spaceship and flying to different planets. [h1][b] Gameplay (Mechanics/Difficulty) – [7/10] [/b] [/h1] The gameplay loop consists of exploration and gathering, mixed with survival. It’s very similar to Terraria, with No Man’s Sky mixed in. You gather materials, and craft better gear, like Terraria, and then you explore a massive number of (mostly empty) planets over and over, like NMS. What really boosts the gameplay value here are the mods. They add a lot of depth to an otherwise decent experience. I would probably rate vanilla a 6. I’d say the game is normal difficulty. The combat seems less intricate than Terraria, but some of the survival aspects can make the game harder. In the beginning, it can be tough to get your food up and going, for example. [h1] [b] Graphics (Quality/Technical) – [5/10] [/b] [/h1] A small step up from Terraria’s graphics. I’d say this is around PS2-era fidelity. Pretty simple. Runs fine, 60 FPS. I noticed no issues. 1440p @ 240hz | installed on SSD [h1] [b] Audio – [8/10] [/b] [/h1] Very good. I loved the planet side music. Probably the one area it triumphs over Terraria in. [h1] [b] Replay Factor (Longevity) – [7/10] [/b] [/h1] It has the replay diversity of an ocean, with the depth of a puddle, without mods. That is to say that the gameplay loop will grow stale quickly as you explore the same things over and over, but mods add a ton of new things. [h1] [b] Final Verdict – [6/10] [/b] [/h1] Starbound is a bit of an odd game. I found myself getting bored with it much quicker than Terraria, as the gameplay loop gets stale quickly after you discover some of the furthest long materials. However, what really added some much-needed systems to the game was mods. The vanilla experience leaves a lot to be desired as it can feel unfinished at times. The gameplay loop can get repetitive, and it simply lacks engaging systems or meaningful progression that has depth. Once you explore some planets and get resources….there just doesn’t seem to be much worth doing. Mods greatly change that. Both Frackin’ Universe and RPG Growth add some much-needed systems for the player to engage in. Things like an entire research tree with multiple forms of currency and tons of races with their own racial stats and abilities, and RPG classes like a Knight or Ninja, is what these mods add, respectively. And while these mods are wonderful and add in needed content, it’s slightly worrisome to me to recommend the game when the mods seem to be carrying it. I believe a game should be able to stand on its own, but I do also want players to experience the great things mod devs have done. If I had to rate the Starbound Vanilla experience, I would probably put it at a 5, classifying it as average. It has some good aspects, but other games, like Terraria, outclass it. Due to the needed mechanics that mods add, I would rate it a 6. As such, I would still recommend if you play it to spend some time in the vanilla game, but when you start getting bored, consider that the tutorial finished and try out some mods. [h1] [b] Recommend? (Price) [Y/N] [/b] [/h1] [h1]Yes[/h1] I’d say full price of $15 is still a good deal considering the amount of content available, but due to its age, lack of “Completeness”, and overdependence on mods, I’d suggest getting it on sale. You can find my curator page here: https://steamcommunity.com/groups/Synik_GR
This is half-baked Terraria in space. There are a lot of cool ideas here, and the fantastic sense of adventure and exploration makes the first 10-20 hours great. However, you'll quickly realize that there is no depth to any location, faction, or mode of progression in this game, which totally kills the fun. The back half of this game is up there with sitting in the DMV for 4 hours as one of the most boring experiences I have ever had. Sure, mods salvage the experience somewhat, but unless you are absolutely in love with the space setting, there is genuinely zero reason to play this over Terraria.
Played this game for YEARS and I can safely say its only remotely fun if modded. The quests are extremely tedious and fetchy, the same formula over and over again. None of the major npcs are very memorable except maybe Nuru and that old woman I cant remember the name of. Every single mechanic and aspect of this game feels half-baked and unfinished which actually makes sense if you know the history behind this game. (look it up)
You need to mod the ♥♥♥♥ out of this game to actually enjoy it but overall is a very entretaining game if you like doing anything but the main objectives
The game set out to target some pretty lofty goals. When it was unable to meet those during development they re-adjusted to something much lower and much more mundane. Unfortunately, the truth is that Starbound isn't a very good game. It looks pretty at times, but practically every system in the game feels underdeveloped andd awkward. Combat? Very awkward and not very fun. Building? It has some QoL over other similar games, but then have a bunch of other limitations introduced instead that makes it a pain in the arse. Questing and adventuring? The content that is there is just rather shallow and in dire need of large expansions. The main quest and story? The story is pretty bland and bad, and the gameplay portions of it don't offer much. Frankly, there's just better games out there. If you're here then you likely already know Terraria, but if not, I recommend going for that instead.
It's so bad
Just one of the best craft and chill and explore games in PC history
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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