
Descend into the depths of an alien underwater world filled with wonder and peril. Craft equipment, pilot submarines and out-smart wildlife to explore lush coral reefs, volcanoes, cave systems, and more - all while trying to survive.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Turkish, Finnish, Italian, Czech, Hungarian, Spanish - Spain +15 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 860 reviews with recorded playtime.
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Worth the buy
I played this for the first time 8 years after its original release date and I ended up playing for 10 hours straight on my first session. I can't believe I waited this long to try this game out properly. System Shock and Dead Space are about surviving aboard a doomed space station. This game feels like the version where you escape in a pod and are left to survive alone on an alien world, with hints of Waterworld. A truly brilliant experience that still holds up remarkably well by today's standards. I can't wait to see what else this alien planet has to offer.
Todo mundo que gosta de Videogame tem que jogar isso pelo menos 1 vez
моя любимая игра реально купил на двух акаунтов
♥♥♥♥♥
what a gem tbh
INCREIBLE JUEGO CON MONTONES DE CREIATURAS Y COSAS POR EXOLORAR, AUNQUE NO APTO A GENTE SIN PACIENCIA.
LOVE IT !!!
Ein wirklich geiles Spiel! Wunderschöne Welt, ein Spielprinzip, das nicht langweilig wird und es ist von den Aufgaben und der Story nicht zu lang und nicht zu viel aber eben auch nicht zu wenig. Gerade richtig für ein paar entspannte Abende.
Subnauticu a jej pokračovania som predtým vôbec nezaregistroval. Hru som si kúpil a zapol len kvôli inšpirácii od jednej pre mňa „subarashii“ osoby, ktorá mi tento svet akoby odomkla. Jej rozprávanie o mori, atmosfére napätia, monštrách a aj kraboch a tomto svete malo v sebe presne tú anime energiu, ktorá človeka donúti zmeniť názor a skočiť do neznáma. Dnes mám za sebou 29 hodín čistého času a som hlboko pod hladinou. Hra je fantastický relax s neskutočnou atmosférou. Milujem more – je pre mňa neskutočný relax a tajomno, a tvorcom sa podarilo ten pocit preniesť do hry. Podmorské scenérie sú vizuálne nádherné a audio dizajn – hlavne zvuky tých obrovských Reefbackov (útesníkov) – je dychberúci. Niekedy len tak si plávam, obdivujem scenériu, vnímam ten obrovský priestor a výdych a nádych v tej samote plnej neznámeho, bizarného, farebného života – magické. Nočné plávanie na hladine, zvuky mora, mesiac... neskutočný pokoj, kým sa znova neponoríte. A keď si potom v noci plávate, zbierate suroviny, obdivujete vysvietenú faunu, ste tak super vznesene naladený a zrazu zareve na vás Stalker alebo Sand Shark, tak skoro zletíte zo stoličky, ako vás to vystraší, a chcete plávať rýchlo preč aj v reale a zachrániť sa či vypnúť hru v strachu... Dávka adrenalínu vyskočí a po upokojení príde spokojný úsmev... no paráda :D. Hrateľnosť vôbec neupadá; práve som začal stavať základňu a objavovať jaskyne, pričom hra ma stále zásobuje novým obsahom a chuťou ísť hlbšie. Prepadol som tomu natoľko, že už mám zakúpené pokračovanie a dokonca aj Subnauticu 2. Ak váhate tak ako ja, nerobte to a skočte do vody. Stojí to za to. ;)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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