
Descend into the depths of an alien underwater world filled with wonder and peril. Craft equipment, pilot submarines and out-smart wildlife to explore lush coral reefs, volcanoes, cave systems, and more - all while trying to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




















Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 380.2Kreviews | 97% | — | $122.9M |
| $29.99 | 89Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3254 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Exceptional game! Extremely addictive, almost impossible to put down. It will make you deprive yourself of sleep until you finish it
I have no idea what to do in the game. I don't want to dig in the wiki to find out. Nor I want to read all that in-game long text bricks to find a little clue of where to look around mindlessly. All the technology, but not a single map unlocks to make sense of the world a little. Everyone talking about some place names but I have no idea where those names are coming from. The game has no maps. I guess everyone just using an online map to get around until they memorize the places. Also, the map seems small when I think about it but I just can't find the materials or the recipes. All I am getting is just the first two hours of the game repeating. I found an alien place, explored it but that lead me nowhere. Definitely not a game for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best CN #52, worst CA #98 · 12 markets collected
Reviews, worldwide (the counter carries no country): 39.86/day in the week to Sep 1 → 88.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Turkish, Finnish, Italian, Czech, Hungarian, Spanish - Spain +15 more
| $29.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Finally overcame my fear and finished the game on my third try. All I can tell is that I regret nothing. This game is so good looking and satysfying to play even after all this years. Not to mention that sound design is a masterpiece. Even now that I've finished it, I think I'll keep coming back to my save just to gather some more resources, expand my base and just explore. It's just that good.
da
深海迷航,独树一帜的海洋生存神作。坠落在全海洋异星,从温暖浅海逐步潜入幽暗深海,绝美海底景观搭配沉浸式音效,美丽与危险时刻并存。依靠扫描残骸获取蓝图,搭建海底基地,驾驶载具探索未知海域,剧情通过 PDA 日志缓缓展开,科幻氛围感十足。死神利维坦带来的压迫感令人印象深刻。 美中不足是背包容量紧张,部分蓝图位置隐蔽容易卡进度,独眼巨人号操控手感笨重。没有多人联机,全程单人游玩。如果你热爱探索、能接受巨物压迫,这绝对不容错过;深海巨物恐惧人群建议谨慎入手。
Subnautica é simplesmente um dos melhores jogos de sobrevivência que já joguei. Eu sinceramente achava que não ia conseguir zerar, porque não sou muito bom nesse tipo de jogo, mas ele consegue ser um jogo de sobrevivência sem ser extremamente difícil. A estética do jogo é muito boa e a exploração do oceano é incrível. Joguei cerca de 30 horas e nem vi o tempo passar. Também passei muito medo em vários momentos, principalmente por causa das criaturas e dos Leviatãs, que conseguem ser assustadores de verdade. No geral, é um jogo muito bom, muito gostoso de jogar, e me deixou bastante ansioso para Subnautica: Below Zero.
[h2] 100% Achievement Review #26 [/h2] ● Estimated difficulty: 2/10 ● Approximate amount of time to 100%: 30 hours ● Online achievements: none ● Number of missable achievements: none, you can return to your save file after finishing the game ● Difficulty based achievements: none ● Minimum playthroughs: 1 ● DLC required: no DLC ● Glitched achievements: [b] Notes [/b] Subnautica is one of my favorite games, mostly because of the setting. Planet 4546B is a treat to explore and offers so much in terms of fauna and flora to discover. Subnautica also steers from the basic procedural generation most Survival games tend to do, the map is actually hand crafted and the same for each player, the only thing that varies is the location of your life pod. It also has a story and an actual ending to the game, which while not great serves as a good backdrop to the gameplay. One thing to mention however is that Subnauticas technical state leaves a lot to be desired, especially later on in the game this is a massive problem. As soon as you get access to the Prawn suit and the grappling hook attachment the games technical state is decimated. You might notice a lot of pop in throughout the game which while immersion breaking atleast doesnt hinder your progress. However after the Prawn suit as you are swinging about and going faster than the game can handle, you will fall through the world and lose your Prawn suit. Hell I even got stuck in a part of the Aurora wreck at one point because the game failed to load it fast enough and when it did I could not move from the wreck. Adding to this Subnautica looks awesome underwater, you get constant reminders you are actually underwater via bubbles, light rays, water movement around you. However the few sections where you are actually walking outside the water, be it on Aurora or[spoiler]the islands[/spoiler]the game feels much worse and floaty, not to mention these sections look much worse. Achievement wise it is pretty simple, all of the achievements are story related outside of 2 of them, one of them being Mans Best Friend, which is to find a Cuddlefish Egg, hatching it and releasing it into the water.[spoiler]And the other is to leave behind a time capsule for Leave Only Time Capsule, which must be done prior to you escaping the planet.[/spoiler]Now I am not sure if this one is story related or optional as it has been a while since I played the game up to this point, however regardless like I said you can return to your save file after the ending. Another thing to mention is that Subnautica has a lot of difficulty options, you can choose any of them and make the playthrough easier (obviously outside of creative mode). Subnautica offers a lot of great things, be it the exploration, the world design, the immersion especially via the sound effects and the soundtrack. I however recommend this only if you are able to look past the technical state of the game, which as Ive said is pretty poor.
atmosferi cidden çok güzel ama hikaye ve oynanışı tamamen keşfetmeye bırakıyor. nereye gideceğimi şaşırıyorum, internetten baksam da bulamıyorum. en azıdan ana objektifler için yön belirtse oynanış daha akıcı olurdu
Primera vez que juego a un survival de enserio, este juego es una barbaridad, un concepto totalmente original ejecutado de manera brillante. Es cierto que el proceso que le dio forma hasta el resultado final fue largo, lleno de correcciones, pero asi tiene que ser si lo que se busca es la excelencia. Un survival subacuático que no trata de tonto al jugador, básicamente te deja en el medio de la nada y te la tienes que arreglar solito desde el principio, con muy poca información. Este juego recorre la delgada lineal entre frustración y entusiasmo en patines bien afilados para no caer en el abismo, su diseño es fenomenal, estructurando el avance y la información a golpe de exploración. Esto genera que las transiciones del jugador dentro del juego nunca sean frustrantes, por que el mismo diseño nos tira un anzuelo cada tanto que produce que piquemos cada vez mas, querremos desentrañar los secretos de este ecosistema acuático a como de lugar y para ello necesitaremos estar bien equipados dentro de un mundo hostil, impiadoso. La trama es interesante, cumple con creces, se utiliza como hilo conductor de un juego cuyos pasos para terminarlo están marcados, no esperen un Outer Wilds, aun así el jugador se las debe apañar a su manera para llevar a buen puerto esta odisea. A los que crean que este es un survival a secas, se equivocarán , el terror recorre las entrañas de este juego, una sola palabra hará que el sudor frio recorra tu nuca mas de una vez: Leviatanes. Este miedo se potencia con una ambientación acuática que roza la perfección, con sus respectivos biomas para darle variedad. La musicalización y los efectos sonoros son efectivamente de otro mundo, jugarlo con auriculares es obligatorio, cada crujido, cada alarido nos erizara la piel, es sentir estar bajo el agua, abrazado por una oscuridad inquietante todo el tiempo. Magistral. Dentro de las pegas se echa en falta un automapa, si bien los biomas están diferenciados, es muy difícil referenciarse con la geografía del lugar, intentar resolverlo con droides de posición en el fondo es loable, una excelente decisión, pero sin mapa la exploración al detalle se hace cansina, es fácil desorientarse, demasiado. Esto pasa factura sobre el final si queremos descubrir todos sus secretos, aunque no mansilla de ninguna manera una obra que desde ya pasará a la historia. Subnautica es un logro que todo jugador deberia probar, una forma de hacer videojuegos que nunca deberia perderse, chapeu. Mi nota: 9,3
I love this game. When you swim close to the rear part of the aurora in the beginning and get a view of the underwater flora and fauna ,that's just marvelous.Also the rear part of the aurora has tons of loot for early game. The exploration, mystery, horror, storytelling is awesome! Also the goated music that plays while exploring. And the best thing in the game is the cute cuddlefish.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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