
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
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About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 635 reviews with recorded playtime.
Reviews
Themes across 632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Интересная игра в плане хардкора и механик, кто что не говорил , о механику сейвов но они очень сильно вовлекают в игру заставляя тебя как мамин сыкун бояться каждую схватки с врагом при этом если ты все таки выживаешь ты получаешь долю эйфории от победы. Конечно я не прошел еще игру до новых лок и квестов и за мои 36 часов я ели зачищаю Т3 локи но предвкушение перед тем что будет не исчезает. Для любителей стратегий и хардкора, самое то
До, чего же увлекательная игра. Просто живёшь в этом мире рисованных человечков с их характерами, поступками, чаяниями, разговорами и т.д. Мир очень достоверен за счет моделирования эмоциональной жизни НПС и ГГ и хорошей проработки визуальной составляющей при всей внешней её простоте. Боёвка также удачная, требующая разрабатывать тактику под оружие, броню, способности и характеристики персонажа. Всё это обеспечивает очень глубокое погружение в мир игры.
Дикое погружалово и этим все сказанно.
SB玩意,100%必中加断手流血铁人档比战场兄弟恶心多了
goat game for goats, u think u're great and mighty? two bandits ahead don't think so xD
Jogo incrível, fico ansioso por cada nova atualização e torço para que a equipe consiga entregar o jogo completo e pronto o quanto antes, parabéns aos desenvolvedores e idealizadores pelo projeto, enquanto jogador fico com aquele gostinho de que queria ter tido a ideia de ter feito algo assim, cada etapa do jogo, o desenvolvimento dos personagens e também a customização, tudo muito original e bem feito, excelente!
전투만 턴제였으면 좋을듯. 비전투시에 멀미난다.
Lose a months progress because of corrupted save files. Not only punished by harsh enemies, situational morale and sanity. Try to disable permadeath to have easier life. and here i am, PERMADEATH BY CORRUPTED SAVE FILES, ALL MY SAVE FILE GONE!!! THANK YOU ! IM DONE
Maravilhoso em todos os sentidos. As possibilidade de jogo são infinitas e seus erros são cobrados por um altíssimo custo. Eu não jogava há mais de vinte anos e renasci com esse jogo.
The game is genuinely excellent, but the fact that meaningful updates come out so infrequently, despite it having been in Early Access for so long, makes it hard for me to recommend buying it. Right now, the developers mostly release minor hotfixes and balance tweaks instead of focusing on the main story and the content needed to move the game toward a full 1.0 release. I wouldn't be surprised if this game ends up sharing the fate of many other Russian-developed Early Access titles and never actually leaves Early Access. The lack of a main storyline and the absence of the rest of the planned world are major drawbacks at this point. Once Stoneshard finally leaves Early Access, I'll most likely change my review to a 10/10.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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