
Paris, 1789. The French Revolution has been suppressed with bloodshed by Louis XVI and his merciless mechanical army. Aegis, a mysterious automaton masterpiece, must confront the king's army alone to save history in this challenging action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 18 → 6/day in the week after.
About
The city burns and bleeds as it suffers the madness of King Louis XVI and his violent legions of automatons. Aegis, a mechanical masterpiece created by the engineer Vaucanson to be the queen's bodyguard, must save the French Revolution in this challenging action-RPG.
Up against the king's mechanical soldiers, deadly accuracy will be needed. String together dodges, parries, jumps and devastating attacks to fight your way through Paris. Every fight will test your nerve and requires excellent discipline, while the huge relentless machine bosses demand patience and skill.
Define your own style and upgrade your abilities as you progress through the game. You can play as a ruthless warrior, a hard-hitting bodyguard, a deadly dancer or a virtuoso of the elemental arts. Take advantage of a wide variety of weapons and skills to approach each fight in your own unique way.
Using carriages, grapples, secret passages, a detailed map, and other methods and tools you find along the way, explore a city experiencing its darkest days. Your grappling hook adds a new dimension to exploration and Paris's verticality. Combined with your dash ability, it will provide access to all the city's secrets across multiple levels you can explore over and over again.
You are one of the main characters of an alternative history where Paris is being choked by a tyrant king. Allies and enemies with unclear motives will cross your path, such as Marie-Antoinette, Lafayette and Robespierre. It's up to you to cut a path through all the plotting and put an end to one man's madness so that the French Revolution succeeds.
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 7.4Kreviews | 72% | — | $808.8K |
| $39.99 | 9.2Kratings | 63% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Steelrising est un jeu d'action de type "Souls like", mais pas vraiment réussi : Ce qui fait des jeux de From Software des expériences mémorables, c'est l'équilibre subtil entre frustration et récompense ; c'est leur difficulté accrue qui fait qu'on prend beaucoup de plaisir à surmonter des combats de boss épiques, après avoir subi des morts à la chaîne. On râle, on se crispe, on tremble d'énervement et d'adrénaline, on "rage quit"... mais au final, quand on réussit à franchir l'obstacle, on éprouve un véritable sentiment de libération, d'allégresse et de fierté. Voilà l'ingrédient principal d'un bon "Souls like", et malheureusement, Steelrising ne parvient pas à rendre cet élément essentiel ; la cause en est qu'il est beaucoup trop facile ! à part le premier boss, j'ai "one shot" la quasi totalité des boss du jeu, sans ressentir une once de danger. Quand aux "trash mobs", ils manquent de variété et leurs attaques sont la plupart du temps très faciles à contrer. Pour le reste, on retrouve les ingrédients habituels de tout "Souls like" : - des environnements labyrinthiques - des raccourcis et des points de "respawn" à débloquer - le principe des âmes qui servent d'expérience qu'on emmagasine en tuant des ennemis et qu'on perd lorsqu'on meurt, et qu'il faut récupérer en revenant sur le lieu de notre mort - des équipements variés que l'on peut améliorer en utilisant nos âmes et des matériaux - l'évolution des caractéristiques de notre personnage Malgré sa trop grande facilité et son absence de réel challenge, j'ai pris plaisir à jouer au jeu : - La réalisation artistique est réussie, même si elle est loin d'égaler la splendeur des décors des jeux de FromSoft. - l'univers centré autour de la révolution et de l'engouement de l'époque pour les automates est plutôt original. C'est plaisant de converser avec les figures historiques de la fin du 18ème siècle. - les cinématiques sont bien faites, et même si elles manquent d'une dimension épique, certaines s'avérent assez poétiques. Bref ! compte tenu du prix modique du jeu, si vous voulez expérimenter un gameplay à la "Souls" sans vouloir subir la frustration inhérente à la difficulté de ce genre de jeu, Steelrising pourrait bien vous plaire.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 23 → 3.86/day in the week after.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 25 → 2/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
| $49.99 |
| 185ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 999 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ta wapo la verdad
melhor do que eu esperava
C'est du très très bon
э. .
我觉得这是一个还不错的魂游。这款游戏之所以失败,一切的一切的根源就是制作组的的定价太过自信了,如果首发价格低于100人民币那么它将是一款魂游佳作,游戏立意很有意思,以法国大革命为背景,宏大的历史叙事的同时也刻画了主角和每个历史人物的情感故事,画面风格也还不错,怪物设计的也很有特点,而且还有很值得夸的一点,这款游戏不像其他魂游那样叙事那么的碎片化,它的主线支线都非常的清晰完整,不存在某个支线任务藏得有多深非要查攻略才能完成那么累人,一个怀表就可以解决所有问题,这点非常非常的好,在魂游里算是一种进步,从这点也能看得出来制作组也是有自己的想法的,但是这也引出了另一个问题,这地图做的也太乱了,你要说复杂吧也不复杂,就是没有辨识度,很多捷径开的也是莫名其妙,玩家在游玩过程中尤其是路痴玩家基本没背板认路的可能,感觉哪都一个样,有的时候绕路绕半天也不知道自己在哪该怎么到目的地,即使有怀表可以指路也并没有缓解多少这个问题,最好能加个地图,这样更好的确认自己在哪,也更好舔图。还有你那个堆怪的问题,我想想问制作人你们有自己玩过自己做出来的游戏吗,在开图的时候看见路上密密麻麻血条贼厚机动性贼高韧性贼高的怪搭配你那个动作僵硬的像陈年干尸一样的主角会不会头皮发麻?这游戏boss不算难,但是开图的过程尤其是前中期实在是太痛苦了,我在开图的路上无数次的对着制作组飙脏话,总而言之,制作组得明白,魂游真正的精髓不是让玩家受苦,受苦不是目的,最终的爽感才是目的,不管是战斗系统奖励系统还是舔图的过程,这个游戏只做到了受苦但是并没有给玩家足够多的正反馈,包括打完boss后的奖励给的也不够吸引人。而且有一些不必要的折磨人的设计大可不必坚持,精力条做不好也可以不做,完全不会失去魂游的味道,反而让游戏爽感增加,及其恶心的开图体验搭配及其简单的boss设计会让我多次产生割裂感,怀疑自己玩的是不是同一款游戏,这完全倒反天罡,个人认为二者应该反过来才是对的。魂游这个标签不是偷懒和低质的挡箭牌,该下功夫的地方还是得下,但是即使这游戏缺点很多,我仍然比较看好,因为不管什么游戏,想要做到优秀水平都要靠一次又一次的经验积累才行,不过现在制作组已经解散了说什么也没用了,我不知道制作组是否还会看2026年玩家留下的评论,如果能看得到,真切地希望你们可以复活出续作,我想说我作为玩家仍然愿意给你们机会去付费支持。
Basically a budget feeling Lies of P. It isn't bad, it isn't amazing. It's a little on the easy side, or at least it felt like it to me. I'm unsure if that was just the nature of the build I went with, but I've never beat a final boss in a souls-like game without getting hit on my first attempt until this game.
good lies of p like game
great game
Belle surprise que ce Steelrising! J'ai souvent très très peur quand je m'attaque à un Soulslike hors FromSoft, et en toute honnêteté le début ne m'a pas transcendé plus que ça. J'ai mis quelques heures à vraiment tomber dans le jeu et vouloir m'y investir. C'est vraiment le cadre qui m'a plu. Paris, la révolution, Louis XVI.. C'était vraiment chouette à suivre. Après le jeu n'est pas exempt de tout reproche. On peut déplorer un bestiaire trop maigre et des boss trop simples. Le système d'endurance et de surchauffe plaira ou non j'imagine, j'ai trouvé ça intéressant, ça apporte un peu de changement avec une gestion de sa stamina.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 2.8K | 69% | $19.99 | |
| — | 0 | — | — | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $98.5M | 155.4K | 92% | $39.99 | |
| $43.6M | 106.3K | 57% | $34.99 | |
| $14.8M | 20.8K | 59% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $808.7K | 865 | 91% | $24.99 | |
| $809K | 1.5K | 87% | $16.99 | |
| $809.1K | 1.7K | 83% | $12.49 | |
| $808.5K | 1.9K | 65% | $12.49 | |
| $808.5K | 2K | 82% | $19.99 | |
| $809.3K | 2.5K | 95% | $14.99 |