
Build your career at sea as you take on contracts across different harbors and command a variety of ships. Experience hands-on maritime missions across a vast Northern European-inspired open world - ranging from cargo transport and patrols to rescues, firefighting, and unexpected events.
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Set sail and build your career at sea in Seafarer: The Ship Sim. Take the helm of various vessels, explore a vast open world inspired by Northern Europe, and take on a variety of maritime jobs - from cargo transport and rescue missions to firefighting, patrols, and unexpected events at sea.
Start your career as an aspiring captain and earn your reputation across different harbors and factions. Complete missions, unlock new opportunities, expand your fleet, and shape your own path on the water. Whether you are transporting a variety of cargo between ports - from bulk goods and containers to LNG - answering distress calls with the Tide Guard, scouting the sea with your drone, or simply enjoying the rolling waves, every voyage brings something new to discover.
A story-driven campaign follows Teddy, an experienced captain with a troubled past. As sabotage, piracy, and old secrets come to light, you become part of a maritime mystery about guilt, trust, and redemption.
With accessible ship handling, varied onboard interactions, dynamic weather, ocean currents that shape navigation, and impressive waves powered by Unreal Engine 5 and NVIDIA WaveWorks 2.0, Seafarer: The Ship Sim brings the freedom, atmosphere, and adventure of life at sea to every voyage.

Command a diverse fleet of ships - from small boats to cargo ships and tankers
Build your career through missions, reputation, and fleet progression
Customize your vessels with names, colors, flags and logos
Experience a story-driven campaign about mystery, sabotage, and redemption
Take on cargo, rescue, firefighting and patrol missions
Use interactive tools such as cranes, water cannons, drones, and rescue equipment
React to dynamic events, radio calls, daily challenges, ocean currents and changing weather
Enjoy atmospheric ocean visuals powered by Unreal Engine 5 and NVIDIA WaveWorks 2.0
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Simplified Chinese, French, Japanese, Portuguese - Brazil, Spanish - Latin America, Italian, Spanish - Spain, Danish, Dutch, Korean +4 more
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Runs like straight poop from a butt and it's not a simulator BUT if you are looking for an arcadey ship game then this is perfect. if you are looking for a simulator then go for ships at sea or stormworks
Spent $15 to play crane simulator. Remove us having to do the loading or some way to speed it up bc i spent 25 minutes just loading containers.
I don't understand what the game wants. I sail into a harbour (Fort Westport) in the Herbert and get the message that I've discovered it, but when I go to my Tablet, that harbour is still locked and I can't view the available cargoes. The only two harbours that are unlocked are Mettington (which has Oil on offer at 165) and Sandham (which wants Oil but only at 154) so I would lose money on each cargo. In earlier sessions I've ended up soft-locked at the end of a mission where the last step is "Return to Ship" when I'm already on the ship and no matter where I go it won't tick off that last step. I had to create a new Profile and start all over again to progress. I managed to rescue/repair a stranded boat, but later could not manage to rescue shipwrecked people from the water. No matter how close I appeared to be from the helm, when I got to the side of the ship the lifebelts would not throw out far enough! I eventually threw about a dozen overboard in the general vicinity and then ran over one of the survivors and managed to pick him up by fluke (perhaps knocking a lifebelt into him?). I think I would enjoy the game if I could only work out what I'm doing wrong (or why what I'm doing doesn't work)
Game feels rushed and absolutely confusing. With new update I went to trade to make money. Well using the normal ship halbert it said I had the wrong vessel for food containers. Doesn't tell me what ship to use or anything. Most ports dont have jobs for the ship I show up with or none at all except practice missions. Again it feels rushed just to make money versus putting your heart into a game. Graphics are awesome and driving a ship is fun but I cant seem progress despite new progression update. Needs to be user friendly. Its definitely not. Good luck of you buy it. You will likely regret it unfortunately. Ships at sea has the heart and soul its just not completed yet.
Maybe it will get better with updates but for now I don't recommend. It's very frustrating because I keep encountering situations where I can't move forward because I just don't know what the game needs me to do. There is no guidance or task list once you're out of the tutorial and I'm tired of restarting my game as I keep running up against these roadblocks. The devs need to include some kind of guidance beyond a message that you haven't completed all your tasks. Like, how about an additional message letting you know what that task is. I'm going to shelve this one for now. I will come back in a while and check comments and updates for improvement.
I'd like to start by saying that the game has good bones. The use and function of the ships and physics is all actually pretty good. However, for myself, like many other obviously, my experience with the game was pretty short. Optimization to make the game run smoothly took a while and still has random frame drops, and once you actually get into the game you run into the main problem. Game breaking bugs. In my case one of the first Career mission ended up getting hard locked to the point where I'd need to make a new character or un-install and re-install the game. And trying to do side missions or other content really didn't go much better. From what I've seen, this is the norm when playing through the career content. TLDR: Could be fun, but has a lot of game breaking issues that make the game reek of "Early Access" syndrome, where devs launch a game too early for it to feel like you're getting a functional product. It'll probably be pretty fun in a year or two hopefully.
TLDR: Kauft es Euch nicht! Es tut mir leid, aber das Spiel ist und bleibt unfertig. Anstelle sich um Basics zu kümmern werden immer wieder irgendwelche neuen Features herausgehauen, die zwar an der einen oder anderen Stelle leichte Verbesserungen bringen, im Kern aber wieder nicht durchdacht sind. Frachtfahrten bringen nach wie vor kein Geld ein (1.800 Credits dafür, dass ich über die halbe Karte fahre). Das neue System mit den Waren klingt gut, leider verkauf mir mein Hafen aber nichts. Es verkauf tatsächlich nur ein Hafen irgendwas und der ist weit weg. Davon mal ganz abgesehen verkauft er auch nur eine einzige wahre. Gewinnmarge 20 credits pro container - das ist die Zeit zum Aufladen nicht mal wert. Mein Charakter hat das verpixelste Haar auf der Welt - zumindest im Charaktereditor. Im Spiel sehe ich komplett anders aus :D Realistische Wellensimulation??? Optisch vielleicht, aber mehr schein als sein. Die viel zu massive Welle hinter den KI schiffen hat auf mein Mini-Schlauchboot überhaupt keine Auswirkung. Wasser Spritzt links und rechts, ich drifte übers wasser als wäre es Asphalt. Nun habe ich das Spiel schon eine ganze Weile und bin einfach nur enttäuscht. Kauft es Euch nicht. Und davon mal abgesehen ist die Performance unterirdisch - trotz meines recht soliden Systems.
Having to manually load the ship is extremely annoying. I've never heard of a ship captain that has to operate the crane to load his own ship! Let us skip this tedious minigame! All the maintenance to the ship should likewise be delegate to the crew on larger vessels. I can't really recommend the game in it's current state but I see enought potential that I will check back into this game in a few months to see how it is doing.
船舶物理一坨,驾驶仿真度也就有个五成(既不能艏侧推和车舵同时用,舵效也毫无物理仿真可言),装卸货纯纯街机小游戏,也没有做出缆绳相关的操作,锚也是只能当个手刹用,AI船逻辑灾难,经常莫名撞你或者挡在你必经之路撒好难过。这游戏也就是现在没平替要不然我玩一小时就退款了
Can't play game, crashes on start up after updates.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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