
Paris, 1789. The French Revolution has been suppressed with bloodshed by Louis XVI and his merciless mechanical army. Aegis, a mysterious automaton masterpiece, must confront the king's army alone to save history in this challenging action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The city burns and bleeds as it suffers the madness of King Louis XVI and his violent legions of automatons. Aegis, a mechanical masterpiece created by the engineer Vaucanson to be the queen's bodyguard, must save the French Revolution in this challenging action-RPG.
Up against the king's mechanical soldiers, deadly accuracy will be needed. String together dodges, parries, jumps and devastating attacks to fight your way through Paris. Every fight will test your nerve and requires excellent discipline, while the huge relentless machine bosses demand patience and skill.
Define your own style and upgrade your abilities as you progress through the game. You can play as a ruthless warrior, a hard-hitting bodyguard, a deadly dancer or a virtuoso of the elemental arts. Take advantage of a wide variety of weapons and skills to approach each fight in your own unique way.
Using carriages, grapples, secret passages, a detailed map, and other methods and tools you find along the way, explore a city experiencing its darkest days. Your grappling hook adds a new dimension to exploration and Paris's verticality. Combined with your dash ability, it will provide access to all the city's secrets across multiple levels you can explore over and over again.
You are one of the main characters of an alternative history where Paris is being choked by a tyrant king. Allies and enemies with unclear motives will cross your path, such as Marie-Antoinette, Lafayette and Robespierre. It's up to you to cut a path through all the plotting and put an end to one man's madness so that the French Revolution succeeds.
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 7.4Kreviews | 72% | — | $808.8K |
| $39.99 | 9.2Kratings | 63% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 984 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo não é nada incrível, ainda mais se comparado com outros soulslike e principalmente com Lies of P (que copiou muita coisa desse jogo). Otimização péssima péssima péssima, quase queimou meu processador essa bomba desse jogo, fiz um upgrade forçado no meu pc por conta disso e mesmo assim vez ou outra o jogo ainda assim crashava. A história é bem política e permite leves alterações de acordo com suas escolhas, então pra quem não curte muito talvez seja maçante. Porém por 9 reais na promo recomendo sim comprar, até que é bem divertido.
супер
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 23 → 3.86/day in the week after.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 25 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
| $4.99−90% |
| 185ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 987 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What kind of idiot decides you should only be able to invert the Y-axis?
3/10 Тягомотина.
I barely give this Souls-like by Spiders—the jank masters of GreedFall and GreedFall 2—a pass. They barely pass the test. If the passing score is 40, then this game is a 40.1. If you're looking for a Souls-like to jump into as a new player, look somewhere else. If you're an RPG/Soulslike veteran, look somewhere else as well. If you're bored and want something dirt cheap on a sale for 10–15 hours to kind of waste, then Steelrising is okay, I guess. Positives: - A genuine protagonist you root for—she is determined, loving, and loyal, with an amazing character design. - The story definitely has potential but ultimately falters in the end. - A large amount of weaponry and ways to tailor the game to your own playstyle. Negatives: Abysmal PC performance for the subpar fidelity it provides. Clunky and janky—getting caught on invisible terrain; the camera tries to snap back to your character when you try to pan up to shoot a grapple hook; the camera gets lost in fences, bushes, and walls when you try to fight; janky animations that provide no feedback. A disappointing ending—very disappointing. You get a nearly five-minute, stupid monologue from the mastermind of the events that you only see once you reach the final level. I wanted to see a happy conclusion for Aegis and her companion, not a weak antagonist getting executed and then fading to black. I spent 12 hours only to be disappointed by the ending. I have played a lot of Euro-jank games in my life—Elex, Elex 2, the Gothic series, Risen, the old Divinity RPGs, Two Worlds—so I have a high tolerance for them. This is a very Euro-jank Souls-like, and Euro Jank + Souls-like isn't a nice mix, as souls-like games require the gameplay and combat to be intuitive, smooth, and reliable, Jank is the opposite of that. I only recommend this game on a dirt-cheap sale—like a very, very deep sale for a couple of bucks. Anything more than that, and the value diminishes steeply because of its poor gameplay quality, poor performance, and very disappointing ending. I give this a thumbs up, but barely, and I fully understand why people gave it a negative review and quit within the first three hours. It has flaws that are extremely hard to forgive unless you've played a lot of janky games in the past. I really love Aegis, the main protagonist of this game. I just wish the game had a better conclusion to her story.
The first couple hours were good because it was new and fun. The different types of weapons are aweseome, dual fans were sick! The elements added were fun, but thats kind of where it stops. I had 2 hard pc crashes with this game, the bots movements were very janky, they would very frequently freeze and glitch on the spot before continuing their path, in combat i would get stuck on a pebble and couldn't run/dash away and get hit.. very frustrating. And the areas i was excited to explore, the first zone was great again because it was new, but when I moved to the new zones.. it was the same enemies.. just different elements, insanely disappointing, it felt lazy. I was very over seeing the same enemy after 4hrs and was excited to go tot he new zones and fight something different only be face to face with the same mobs! Instant mood killer for me. I enjoy my souls games, and this one wasn't particularly hard either, I was able to first try every boss, so it would be a good intro game to someone new in the souls like field, but other than that I can't recommend this game, it's way to janky to enjoy and gets boring after you leave the first area. :(
This game is quite the gem if you get it on a sale, I love the setting, the combat it's quite good and polished, it's linear so you won't get lost but you don't have much to explore, and the difficulty it's alright, it's a challenge but not to the point that you throw things out, out of the souls games I played this is the easiest but I quite like it.
Steelrising looks impressive based on access media, offering fast-paced, strategic combat set in a unique alternate-history Paris. The visuals are detailed and atmospheric, while gameplay appears challenging and rewarding. Overall, it seems like a strong action-RPG for fans of intense, skill-based battles.
Матерился много но в целом игра огонь)))
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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