
Stationeers puts you in control of the construction and management of a space station to run by yourself or online with your friends. Complex atmospheric, electrical, manufacturing, agriculture, and gravitational systems require your thought and management at all times!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 31 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stationeers puts you in control of the construction and management of a space station to run by yourself in single player, or online multiplayer with your friends. Complex atmospheric, electrical, manufacturing, medical, agriculture, and gravitational systems require your thought and management at all times!

Stationeers is designed for hardcore players who want a game that is systems oriented. Full utilization and optimization of these complex systems will only come from great knowledge and practice. The game presents a variety of science-based survival problems that you must address. Resource and time pressures will drive your initial designs, but the demands of a thriving station will guide you later.
Construction system rewards well-designed architectural, atmospheric, and electrical plans.
Atmospherics system for temperature, pressure, combustion, gas mixtures, water, and fire.
Physics on dynamic items in the world such as wall fatigue and explosive decompression.
Dangerous environments to explore & develop including exotic planets, and asteroid belts.
Deformable voxel terrain on worlds and asteroids that enhances mining and exploration.
Construct complex factories using machines, conveyors, and computers.
Ubiquitous logic system to automate every aspect of your base.
Write programs using Integrated circuits & assembly code to automate your systems.
Farm livestock and grow plants as a integral part of the station’s ecosystem.
Many aspects of the game offer full modding support via the Steam Workshop.
Designed from the ground up for multithreading to improve performance + scalability.

Space is empty and the planets are unforgiving to human life. You and your friends initially must decide how to meet your basic needs. Longer term, you will need to engineer solutions to power, heat, resource, and atmospheric problems. Build the most efficient systems you can by utilizing machines and programmable computers to develop automated systems.

Whether on a distant lonely planet, or deep inside an asteroid field, you control every aspect of building & running your station. Harvest nearby resources and use a wide range of tools to construct the ultimate station. Everything your station requires will be built and managed by you and your friends.

What do you do with all that ore you mine? Process it through machines and turn it into goods for more construction of course! There are lots of specialist machines to build and configure such as smelters, sorters, centrifuges, stackers, conveyors, fabricators and more.

Our robust, thriving community has been sharing their creations with us through the Stationeers Steam Workshop since 2017. Join us and build the future of tomorrow... today!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stationeers is a fantastic survival game that truly feels like you’re trying to stay alive on a space station. It teaches you a lot about gases, liquids, electrical currents, and mechanical systems in a hands-on and surprisingly fun way. The learning curve is challenging but very rewarding, and every system you build feels like a real engineering achievement. The atmosphere makes survival feel meaningful, and I’m keen to see even more new places and environments to survive in. Highly recommended for anyone who loves problem-solving and engineering.
This game is amazing I have over 2k hours in it but a word of warning it is not for the easy frustrated. Before attempting any worlds play the tutorial at least till you understand how the UI and tools work. Expect to learn about basic programming (MIPS) a touch of basic gas liquefaction and Vaporization and state change (ok maybe not so basic) and various other things the would not be out of place in a college science course Youtube and Discord will be your friend (just watch out for old info as some updates changed the way things work)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 27.2K | 95% | $9.89 | |
| $9.6M | 26.3K | 92% | $19.96 | |
| $9.6M | 8.5K | 92% | $29.99 | |
| $9.7M | 13.9K | 97% | $24.99 | |
| $9.6M | 24.3K | 94% | $19.99 | |
| $9.6M | 14.4K | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 5.8K | 76% | $29.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $107.4K | 309 | 74% | $9.99 | |
| $59K | 86 | 64% | $19.99 | |
| — | 0 | — | — | |
| $6.3M | 5.6K | 75% | $29.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian*, French, Spanish - Spain, Polish, Portuguese - Portugal, Korean, Simplified Chinese*, Traditional Chinese, Italian, Czech +4 more
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I only had this game for 3 weeks and have already played 140 hours. It's great. Very complex, but once you get into it, it's actually not that complicated. Many subsystems, but each of them is moderately intuitive when you have some basic science knowledge.
Very fiddly base builder with some mining. Spend a lot more time running wires and managing atmosphere composition, temperature and pressure than anything else, great dad game. Having played for about 50 hours now I think I've gotten through as much of the content as I'm going to enjoy. There's still trading, rockets and deep mining to go, however those pieces all feel like they need significant development before they're really ready and are more like prototypes at the moment
**Astroneer** se mi líbí, protože je to pěkná simulace přežití na různých planetách a měsících, která se snaží věrně simulovat odlišná prostředí. Svým způsobem je podobná Minecraftu – především těžením surovin a stavbou základny. Ta ale musí být úkrytem v pravém slova smyslu: s dýchatelnou atmosférou, odpovídající teplotou a tlakem. Kromě využívání fyzikálních zákonů hra umožňuje i automatizaci a in-game skriptování, což dává prostor pro kreativní řešení a technické experimentování.
Great Game. A bit difficult to get into but once you got the basics down, it's a lot of fun! If you like designing working systems, consoles and bases - this is for you!
If you're into this kind of game, it's amazing. It has quite a lot of depth and love to detail. You want to cool your room, but didn't track the process? Well, you're cooling gases might now be cooling liquids. You want to be able to leave the room and have someone else take care of that? Why not write your own little computer program to automate the AC? There's so many problems that your sandbox alsways has a mission: Survive, maybe even "survive better". I've played it quite a while now, and there's still so much I'm curious about. But attention: It's not a casual game. That might be a weakness, but it might be a strength.
très bon
game has a bit of a learning curve, but it's very worth it. the movement needs a lot of work honestly -- i feel like a pinball whenever i play this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.