
StarRupture is a first-person open world base-building game with advanced combat and tons of exploration. Play alone or in a group on this sublime and ever-changing planet, extract and manage resources, create your complex industrial system and fight off hordes of alien monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 25 → 9.86/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1206 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
StarRupture has a lot of potential, Overall, this is a game with great ideas and a lot of promise. It still needs polish tho Pros: I haven’t had any major technical issues so far. No crashes, no serious bugs, and no frame drops, other than the occasional hiccup during autosave. Graphically, the game is stunning, and the audio feedback is very satisfying. Cons: There are still some rough edges. Building snapping doesn’t feel great yet, controller support is not available at the moment, although the developers have said they are working on it, which is great. The inventory and UI could also use some quality-of-life improvements. Dedicated server setup is another weak point right now, since it requires EOS and does not seem to work properly over LAN. The management console also feels very early access.
Güzel oyun ama ilerledikçe teknolojik ilerleme aşırı zor hale geliyor, kastırıyor. Lojistik ve ulaşımın daha kolay açılır hale gelmesi lazım.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Thai, Traditional Chinese, Japanese, German*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
grindy but in a fun way...
No character creator???? what?? in this kind of game??? ok no i'm good thankfully steam offers refunds. PASS
Beautiful textures, and a truly visceral experience. I'm sure there is more to come, but it already had a great deal of depth in the industrial aspects. Storyline is nearly nonexistent, however with a few audio logs and tablets/emails to read. Once the characters are more than skins, this might get better.
If you're expecting Satisfactory with guns, then yeah you KINDA got it. As of this post, the entire rail infrastructure is extremely wonky and tedious. The team needs to completely overhaul the production system for to make coherent sense. If anything, i would buy it when its on sale and before (if it ever does) fully release.
I have definitely enjoyed this game so far even though i haven't even played for two hours. So far for me it was sunshine and rainbows and then all of a sudden "WARNING RUPTURA LEVELS INCREASING". *Watches the star explode* Me: Well, ♥♥♥♥
Good base crafting game. The base building is more 'stay to the ground' than something like Satisfactory. Combat feels okay and not to overwhelming to start.
I didn't realize that I loved base-building games so much. So far this is awesome!
Перший мій досвід в жанрі автоматизації, і я дійсно закохався в цю гру. Сподіваюсь розробникам вистачить наснаги її розвивати, а також додати українську.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.2M | 235K | 97% | $39.99 | |
| $247.1M | 489.3K | 95% | $29.99 | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $1.9M | 2.7K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 28.5K | 95% | $19.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 20.9K | 98% | $24.99 | |
| $10.3M | 23.8K | 92% | $12.99 | |
| $10.4M | 17.7K | 84% | $19.99 | |
| $10.4M | 28.7K | 90% | $14.99 |