
StarRupture is a first-person open world base-building game with advanced combat and tons of exploration. Play alone or in a group on this sublime and ever-changing planet, extract and manage resources, create your complex industrial system and fight off hordes of alien monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 25 → 9.86/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy entretenido. Faltan muchas mejoras pero se entiende debido a que es Early Access.
Extremely good. Satisfactory meets Factorio, creating something brand new and addictive. Great mechanics, sensible terrain to explore, a lot of things to discover. Can't wait to see what's more if this is just early access, damn.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Thai, Traditional Chinese, Japanese, German*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i cant say id recommend this to friends. it works just well enough to keep you trying to play it but its mostly rage baiting. for example, its pretty difficult to get the resources to upgrade your base core and when you do, it only upgrades the one core, not the others or future cores. the rage comes into play when you realize that every time you try to use the area around that upgrade base now, you face endless onslaughts of bugs like no where else in the game. no defenses hold, no amount of turrets will stand. you just get killed and stripped of everything you had. over and over and over and over every time they attack. its very frustrating. The manufacturing mechanics have been nerfed in a frustrating way. You can only use about 30% of the area the base core unlocks for building before you hit your cores limit. this forces you to either try to upgrade your core and accept death frequently or plant a million base cores across the entire map. its almost impossible to be able to produce whats needed to get the last half of the game completed. it still needs a ton of work on the second half of the game. will be interesting to see where the devs settle. im gonna shelve it for a while myself and get back to my other games.
i like the game, it can use some hot keys to certain structures just for some quality of life
Jeu sympathique mais reste à développer et réduire le "grind" des schémas ou changer leurs façon d'obtentions.
This game feels different than a lot of other extraterrestrial like games. Vast universe to explore and plenty of habitat to build. I'd recommend giving it a try!
good game
未完待續.精美的星球.震撼的太陽風暴視覺. 武器/怪物/總類過少.無任何載具稍有可惜. 大量的資源管理以及自動化排程建產線. 把整張地圖拉滿纜線掛在上面看風景挺愜意. 推薦喜觀自動化工廠的玩家.想戰鬥爽的請轉向.
/edit: a patch not long after my original review (i.e. subsequent to the hotfix on 6/2) seems to have fixed whatever my issue was (presumably compatibility with my hardware from 2018), and it didn't crash once in my ~1.5 hour session recently. I can now give it a completely unreserved thumbs up - I'd give it an extra one if I could, for the dev team actually making sense of crash logs and fixing compatibility issues. That seems to be a lost art among software developers in general, let alone game devs. I now know I *do* like it, not just that I will. I'm looking forward to more of how the game diverges from Satisfactory, while so far retaining all the elements that made that game great. Original review as follows: I know I *will* like it eventually based on my time playing Satisfactory and my limited time playing this game, hence the thumbs up, but posting this as a heads up for anyone with similar specs that just barely exceed the minimum requirements. I initially (after purchasing a week or two ago) could not run the game at all, it just crashed immediately. Since the latest hotfix on 6/2/26, I can actually boot into the game, but so far after 3 or 4 attempts can't get it to run for more than about 10 minutes at a time, give or take, before crashing. On the one hand, that's progress of a sort. On the other, it's hardly what I would consider playable, as things stand. I will say I had stability issues in Subnatica recently (the original, not 2), so could just be time to put this PC out to pasture, which is again why I'm not giving a negative review based on what could just be my hardware. But other games still seem to run fine... so far... Take this all with a grain of salt, just putting it out there in case others with older hardware are running into similar and post similar reviews. Might be that they should just increase the minimum requirements listed, since I'm sitting exactly at those specs, with the exception of a 1080Ti in place of a 1060 (a noticeable upgrade back in 2018 when I built it, but in 2026, not so much).
trop bien
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $10.3M | 28.5K | 95% | $19.99 | |
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| $10.3M | 20.9K | 98% | $24.99 | |
| $10.4M | 17.7K | 84% | $19.99 | |
| $10.4M | 28.7K | 90% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.3M | 279.7K | 97% | $39.99 | |
| $247.2M | 489.2K | 95% | $29.99 | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $1.9M | 2.7K | 85% | $19.99 |