
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.2M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its a fallout in space, it does not deserve the negativity it has. Not the best game in the world but gameplay feels good. About the story, I just watch a podcast at the same time and if the story gets good I'll pay attention if not I'll skip
제가 이걸 왜 디지털 프리미엄 에디션으로 샀을까요
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164.8M | 206.2K | 96% | $44.99 | |
| $165.8M | 543.3K | 95% | $14.99 | |
| $168.3M | 79.6K | 79% | $39.99 | |
| $169.8M | 378.8K | 93% | $19.99 | |
| $149.3M | 140.9K | 80% | $59.99 | |
| $148.1M | 121.5K | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.3K | 81% | $19.99 | |
| $38M | 211.7K | 96% | $9.99 | |
| $25.5M | 56.2K | 82% | $19.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $14.2M | 86.3K | 71% | $10.49 | |
| $10.6M | 28.7K | 95% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I received Starfield for free from the laptop manufacturer as a thank-you gift for pre-ordering a gaming laptop. Starfield is a Bethesda game, and in my opinion, that is its biggest problem! Vanilla Starfield had stability issues right from the start and was prone to crashing when entering shops—though, after reloading the last save, you would find yourself right inside the shop. The Ranger Tower in Akila City was the exception; entering it always caused a crash, and the game never saved the progress. I wasn't able to see the inside of the Ranger HQ for the first time until one or two patches had been released. Shattered Space In the run-up to *Shattered Space*, an update was released that made it impossible for me to play Starfield stably. After installing *Shattered Space*, however, I could play without any issues again. Terran Armada After *Terran Armada* was released, Starfield ran stably—provided I deselected the DLC. Unfortunately, that changed with stability update 1.16.242. Since then, I haven't been able to play for even five minutes without the game crashing. Conclusion I love Starfield; I built a *Frontier* model (using the file from Adam Savage on the Bethesda website), 3D-printed various items, and spent 1,252 hours in the game. I can even rationalize criticisms like repetitive outposts by imagining that, during the Colony Wars, standardized, prefabricated outposts were erected by robots. Nevertheless, I wouldn't have bought the game myself—and certainly not the Deluxe Edition. My past experiences with Bethesda games and Bethesda's policies—such as the fact that about - 95% of bugs are known to the company before a game or DLC is released - new content takes precedence over bug fixes - some quests cannot be completed properly (using the console to finish them so you can progress disables achievements) - games, patches and DLCs are essentially "finished" by the customers - etc. would have deterred me.
Initially, I was skeptical about all the mixed reviews around Starfield, so I decided to give it a try myself. I played for about an hour and... why does everything feel so clunky? Character movement, switching weapons, the controls in general. I still can’t believe I have to press Tab every time I want to change a weapon. It honestly feels like some of these controls came straight from the 2000s. And that’s what makes it even more disappointing, because the game clearly has so much potential. The graphics, textures, atmosphere and overall world look really, really good. But the controls? Come on, Bethesda. For a game this ambitious, they shouldn’t feel this outdated. Really disappointed so far.
Un jeu surement encore en alpha car le jeu est bugué à mort, la campagne est à chier, les ennemis sont cons, l'inventaire est mal foutu. Bref si vous chercher un vrai jeu avec de l'immersion dans l'espace oubliez Starfield et passer plutôt vers No Man's Sky
хоспаде.. скамфилд - это про полёты в открытом космосе со статичным бэкграундом
never ending amount of stuff to do
get the star wars genesis mod pack, it saves this mess of a game and makes it worth playing, RIP storage tho... (oh and i got the game for free with 7800xt promo, thank god...)
the game is empty and it made me feel sick
Ana hikayeyi, biri hariç tüm faction görevlerini (Ryujin'in son iki görevini yapmadım) ve karşıma çıkan yan görevlerin neredeyse hepsini yaptım. Skyrim'e bayıldığım için beklentim yüksekti lakin beklentilerim tamamen karşılanmadı. Yine de bu formülde çok fazla oyun olmadığı için Starfield size özel bir deneyim yaşatabilir. Teknolojik olarak oyun çok yetersiz. Artık oyun motorunu değiştirmeleri gerekiyor. Silahlı çatışma fena değil ama ekledikleri özel güçler biraz işlevsiz. O konuya daha çok kafa yorabilirlerdi. Savaştığımız yapay zekalar siper alabilirken bizim öyle bir özelliğimizin olmaması çok ilginç. Skyrim'deki keşfetme hissinin içine edilmiş. Uzayda geçen açık dünya oyunu yapmak her yiğidin harcı değil. Ana hikayeyi, yan görevleri, faction görevlerini ve ilk DLC'yi çok beğendim. İkinci DLC berbattı. Uzay gemisi ve üs inşa etme mekanikleri çok iyi hazırlanmış ama benim ilgimi çok çekmedikleri için o kısımlarda pek vakit harcamadım. Meraklısı için çok keyifli olacaktır ama. Free Lanes güncellemesi ile bir sürü mekaniği geliştirdiler ama o güncelleme geldiğinde ben yaklaşık 100 saat oynamıştım, o yüzden benim tecrübeme çok etkisi olmadı o güncellemenin. Oyun çıktıktan 3 sene sonra bile böyle büyük bir güncelleme yapmaları çok güzel ama bu gelen özellikler zaten oyun 3 sene önce çıktığında eklenmiş olmalıydı. Yine de çabayı takdir etmek lazım. Her gezegenin kendine ait coğrafyası, bitkileri, canlıları var. Ayrıca her gezegende düşman üsleri vb. binalar var. Lakin bunlar çok tekrar ediyor. Bu üslerdeki iç mekan tasarımı çeşitliliği böyle bir oyun için çok yetersiz. Aynı hayvanı, aynı bitkiyi, aynı binayı 15 farklı güneş sisteminde görmek; oyunun inandırıcılığını kırıyor. Uzay gemisi savaşları da çok tekrara düşüyor. Bethesda elinden geleni yapmış ama sonuç çok tatmin edici değil. İki üç tuşa basıp karşıdaki geminin canının bitmesini bekliyorsunuz. Geminize takabileceğiniz birden fazla silah çeşidi olsa da pratikte hepsi aynı hissettiriyor. Kısacası, bir Bethesda oyunundan bekleyeceğiniz bazı şeyleri çok iyi karşılasa da çok eksiği var. Yine de böyle bir deneyim yaşatan bir oyun bulmak çok zor. Dolayısıyla, Starfield'dan memnun kaldım ama Skyrim'i seven herkese hitap edecek bir oyun değil.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.