
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.2M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Best Space RPG
Fallout in space, with some extra things. Still new to the game. So we will see if I keep playing it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a fallout in space, it does not deserve the negativity it has. Not the best game in the world but gameplay feels good. About the story, I just watch a podcast at the same time and if the story gets good I'll pay attention if not I'll skip
제가 이걸 왜 디지털 프리미엄 에디션으로 샀을까요
I received Starfield for free from the laptop manufacturer as a thank-you gift for pre-ordering a gaming laptop. Starfield is a Bethesda game, and in my opinion, that is its biggest problem! Vanilla Starfield had stability issues right from the start and was prone to crashing when entering shops—though, after reloading the last save, you would find yourself right inside the shop. The Ranger Tower in Akila City was the exception; entering it always caused a crash, and the game never saved the progress. I wasn't able to see the inside of the Ranger HQ for the first time until one or two patches had been released. Shattered Space In the run-up to *Shattered Space*, an update was released that made it impossible for me to play Starfield stably. After installing *Shattered Space*, however, I could play without any issues again. Terran Armada After *Terran Armada* was released, Starfield ran stably—provided I deselected the DLC. Unfortunately, that changed with stability update 1.16.242. Since then, I haven't been able to play for even five minutes without the game crashing. Conclusion I love Starfield; I built a *Frontier* model (using the file from Adam Savage on the Bethesda website), 3D-printed various items, and spent 1,252 hours in the game. I can even rationalize criticisms like repetitive outposts by imagining that, during the Colony Wars, standardized, prefabricated outposts were erected by robots. Nevertheless, I wouldn't have bought the game myself—and certainly not the Deluxe Edition. My past experiences with Bethesda games and Bethesda's policies—such as the fact that about - 95% of bugs are known to the company before a game or DLC is released - new content takes precedence over bug fixes - some quests cannot be completed properly (using the console to finish them so you can progress disables achievements) - games, patches and DLCs are essentially "finished" by the customers - etc. would have deterred me.
get the star wars genesis mod pack, it saves this mess of a game and makes it worth playing, RIP storage tho... (oh and i got the game for free with 7800xt promo, thank god...)
Initially, I was skeptical about all the mixed reviews around Starfield, so I decided to give it a try myself. I played for about an hour and... why does everything feel so clunky? Character movement, switching weapons, the controls in general. I still can’t believe I have to press Tab every time I want to change a weapon. It honestly feels like some of these controls came straight from the 2000s. And that’s what makes it even more disappointing, because the game clearly has so much potential. The graphics, textures, atmosphere and overall world look really, really good. But the controls? Come on, Bethesda. For a game this ambitious, they shouldn’t feel this outdated. Really disappointed so far.
хоспаде.. скамфилд - это про полёты в открытом космосе со статичным бэкграундом
never ending amount of stuff to do
2026年8月7日,90小时主线支线派系线加两个dlc,基本全部清完封盘,没有打任何mod纯原版。 满分10分,综合给个7分吧。 美术:最大的优点是美术真的挺好的,在室外,虽然没有各种奇观,在各个行星上着陆后,抬头看一眼天上的巨星和星环,还是挺震撼的;聚焦于室内时,物品摆放,场景叙事都很出色。 剧情任务:派系任务和一些支线做的还行,主线前半程属于是负分水平,后面回归普通水平勉强能看。 战斗及养成:战斗手感稀烂,勉强能玩,养成系统纯一坨。 最绷不住的黑屏加载,什么两分钟过五道门连着黑屏加载五次之类的,实际上做个任务也没有传说中的【主城(黑屏)传送飞船(黑屏)起飞(黑屏)跃迁(黑屏)着陆(黑屏)出飞船(黑屏)】这么夸张,大部分任务地点都能通过任务菜单直接传送,中间很多黑屏步骤都跳过了,黑屏个一两次基本上就到了,习惯了之后已经释怀了,更多时候是无奈(哈哈)。 玩下来只能说美术的长板太长,把其他短板都弥补了,b社真得给美工磕个头。 综合下来,确认自己能忍受黑屏加载和稀烂的战斗手感,白开水的主线,同事喜欢太空题材,就值得一玩,如果忍受不了短板,还是别折磨自己了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164.8M | 206.2K | 96% | $44.99 | |
| $165.8M | 543.3K | 95% | $14.99 | |
| $168.3M | 79.6K | 79% | $39.99 | |
| $169.8M | 378.8K | 93% | $19.99 | |
| $149.3M | 140.9K | 80% | $59.99 | |
| $148.1M | 121.5K | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.3K | 81% | $19.99 | |
| $38M | 211.7K | 96% | $9.99 | |
| $25.5M | 56.2K | 82% | $19.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $14.2M | 86.3K | 71% | $10.49 | |
| $10.6M | 28.7K | 95% | $14.99 |