
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 719 reviews with recorded playtime.
Reviews
Themes across 715 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I have a lot of fun with the game in its current state and form.
This game runs swimmingly on Steam OS, just make sure you get the engine fix mods on nexus, otherwise you will have a lot of stuttering. But as for the game itself, I would give it a solid 7/10. Not as bad as people tend to think of it as, but does not compare to a Fallout or an Elder Scrolls. The gunplay is probably as good as it has ever been in a bethesda game, but there is much about this that is admittedly kind of generic. But the exploring is fun, the combat is fun, and the usual shenanigans that you can get up to in a bethesda game is all there. (Note) This a review of the base game only. I do not have the DLCs.
Just the right amount of scripted story, sandbox, and interesting replayability mechanic. Not for multiplayer game lovers. But if you like working your way through stories and can set personal goals for yourself in an open-ish universe, this has a good amount of playtime going for it.
I'm not a fan of paid mods, and the fact that all Bethesda games just needs mods, one way or another. So, getting this on sale is a must just for that alone. But I am glad that I still bought this game. I was on the fence for a long time. I love the look of the game, the "nasapunk" as they coined it. I was dying for a good space game that wasn't too demanding. It's sort of an arcade version of a space sim. Or rather, you can play it that way, and in my opinion, the best way to do so. I do like Elite Dangerous, but it's so dense, that I just never play it. Sort of like wanting to play a tense ww2 rts game; you can go with Call to Arms, so jump into something that's still fun, just not as dense like Company of Heroes. Jumping into Enshrouded instead of The Forest. (Okay, maybe a better comparison, but I couldn't think of the game I usually compare Enshrouded too.) What about Dune Awakening to... uh... DayZ... whatever, you get my meaning. So, yeah, I'm not entirely into it because of the story or characters. I'm there for the space stuff. Like Crimson Desert, I take my thinking cap off and just enjoy what's going on around me. And I'm having a hell of a time.
enjoyable
CC工坊真的跟一坨屎一样,永远无法连接,不愧是傻批b社,要mod收费服务器都做不好
Like many, Morrowind, and most particularly Skyrim were extreme highs in my early gaming life. The promise of having the same people tackle space exploration was a match made in heaven for me. But I did read up on it, and decided to wait before trying it. Well, now I'm only 4 hours in, but I believe this game to be fundamentally flawed in a way that is very apparent from the first 30min. This is a game that's supposed to be an ode to space exploration, where you don't ever feel like you're navigating space. Space in this game is just a suggestion, a vague concept, you teleport from and to it via menus, not in an Eve Online way where you're basically head-first in a UX nightmare and barely looking at the environment, in a way where it's clearly apparent that there is no Space to speak of, just theaters interconnected via un map telling you it's made up of planets and stars and stuff. You can't navigate from A to B and feel it, you can't land on a planet, you can't launch from a planet. You're just in a constant flux of loading screens. I expected it to feel like it was mostly working around a few technical limitations, but at this point I'm convinced this game has no direction to speak of, and this is just an attempt at replicating past successes, failing at replicating most of what made Skyrim successful, all the while pretending it's a space game, which it most definitely is not. I'm very perplexed, and have lost most of my hopes for the next entry in the ES series.
I've played 1869h. Starfield is a space game with a Bethesda touch but with a different sensation from other Bethesda Games. Among it's downsides it is a game that had potential in settlements and they don't have much protagonism on the game and action and raids that threaten them are almost absent, also the game seems afraid of hard consecuences of choices and the elimination of "big fishes" the hard way, somehow CEO's and such are bulletproof but guards and nobodies can be shot at, there is a tendency to go one path. Main quest flops. And faction quests are good but lack effetcs in the whole world. The historic moment in the game kind of sets an ambient where things are stable and without mayor threats, something Terran Armada adresses a little bit. It could be set in a time of war between faction where mayor political drama happens, with tension and consecuences if you choose a faction, but they chose other direction and give a lot of UN vibes. Companions have the same moral principles, for me this decision is impossible to understand, and some of the back stories and companion quests are undermined by this. The good things are that it is kind of adictive, go somewhere, clean a dungeon of enemies, watch the landscape. It is a game to blow off some steam. Also since Free Lanes ship gameplay improved, allowing to enjoy more your ship and the interiors, specially If you use mods for more interior uses; and boarding and fighting ships in my case is entretaining. The character creator is very good, where you can sculpt your character,wich is less good in other space games that are better in other areas like No Man Sky. Ther are room for improvements: Encounters while cruising on your ship, maybe boarding and defending your vessel could be possible, and making more interdictions that are not optional. Encounters and diversity of combat on planets, more missions with the factions and going deep on the lore. More diversity in the pool of dungeons of the procedural generation machine...All this is possible If they don't abandon the game. Because behind Starfield there are good ideas. In conclussion, buy the game If you want a chill game and not expecting the definitive space game, it is not the best space game ever made and yet at the same time it has its ways of making you replay, otherwise I wouldn't have so much hours into it. It is not X4 Foundations, Elite Dangerous or No Man Sky. It is good to live a little of a space fantasy. Is not complex and it is a good game for pass some time. And that is it
太空版辐射,预购的冤大头
发售三年修不好切换页面卡顿掉帧的问题,这就是贝塞斯达的态度。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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