
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 623 reviews with recorded playtime.
Reviews
Themes across 620 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A shameful display from a AAA developer.
Installed some of there recent recommended and paid creations and the game is so unstable now that I literally can't space travel anywhere w/o it crashing. So wild I paid for pushed mods that made the game unplayable, really a terrible feeling.
This game is a cobbled together mess with terrible gunplay and writing. mods can barely salvage this, it genuinely takes effort to derive enjoyment from this game.
Alright, I gotta be 100% honest when writing this review. The game isn't totally terrible.. It's got some serious issues, yes. Mainly the fact that the main story is the least interesting thing to ever exist and has no incentivization to actually complete at all. I still haven't completed the main story, not even once. That's how boring it's quests are and how little it incentivizes me to play it. Some other issues I have are as follows: Ship customization; Ships are too big for my liking, I love small fighter type ships, and I love flying solo with no companions. Why am I not allowed to build a tiny little ship that's just a fighter? Why does everything have to be five times the size of a double decker bus? The SysDef vs Crimson Fleet storyline; This is by far the second most boring storyline in the entire ♥♥♥♥♥♥♥ game. I am a tried and true law obedient, if I ever disobey the law it will probably be the same day I die. So imagine my disappointment when I find out to take out the crimson fleet, I have to do some super sleuth, 007, hitman action. I HATE these kinds of missions. Especially because SysDef CLEARLY has the resources and intel to take out the Crimson Fleet well before this, the story is USELESS. I'd rather spend my time and effort shooting every crimson fleet ship in the universe than spend another MINUTE amongst those ANIMALS the game calls Pirates. Worst decision ever, absolute garbage, I HATE the Crimson Fleet, I HATE IT. Upgrading gear; It's just bad, I don't understand why you can't just enhance the gun normally, without it just getting higher damage number. I feel like legendary guns with special perks should get enhancing tiers, to incentivize a hunt for that kind of gear, and then you can improve the power/duration of the special perks by enhancing the tier of the weapon/armor. The good stuff, stuff I like: The UC Vanguard Anti-Xeno questline was fun, I enjoyed it, it was well written, and it was genuinely fun to play through... Alright that's it, enjoy my review.
Provavelmente um dos lançamentos mais injustiçados dos últimos anos, Starfield de fato lança datado em alguns aspectos, o numero abismal de loadings e as cutscenes engessadas mostram isso, mas quando colocado na balança o jogo tem muitos mais prós do que contras, a construção de base é um otimo aspecto sandbox, explorar os planetas, invadir naves inimigas em terra e tomar elas já no espaço, os encontros espaciais enquanto controla a nave, a proprio construção de nave, a ótima trilha sonora que deixa quase impossivel nao deixar o jogo alguns minutos parado no menu inicial, o combate é satisfatorio, e as quests tanto principais quanto as secundarias sao maravilhosas
Bought the Digital Premium Edition and can't even play this POS without random crashes every 30-60 minutes. And when that's not happening, every other quicksave has a chance to crash the game too. Who would've thunk that if you take a 15-year-old engine, slap a "2" on the end, and try to build a game on it, it would still run like garbage? Hell, even my 4,200-mod Skyrim build runs smoother than a clean install of this atrocity. Someone hit me up when they fix this BS.
A walking simulator with loading screens between every step.
Not buying another Bethesda game. What a disappointment. It's like 6/10 at best, can be fun but they flopped this so hard. Wasted potential.
Bethesda has absolutely no idea anymore what people want or what made their games so great. The game has the worst sci-fi lore I have ever seen. The people who wrote the story and quests should be utterly ashamed of themselves. Furthermore, Bethesda seems immune to feedback, as they simply fail to improve the very things that have been criticized for years.
All the criticisms that you've heard are correct. But I think the issue goes deeper. After 8 years in development, this was the result. Why was it even released? And this is what is happening to games. Get them out the door, wait thru the criticism, and then make half hearted attempts to "finish" the game, or provide mods for money. So you have to pay more than the original (high) price. Everyone forgets that No Man;s Sky did the same thing but since they provided all of the additional content free, they were forgiven. Is anyone else tired of being quality control? The sad thing is there is a great concept in this game - the multiple universe. Each playthrough could have been an entirely different experience since you have knowledge you didnt have. It wouldnt ruin the quests because you would still need to fetch evidence. AS it is, you have to pick from the dialog tree pretending like you have no idea what is going on. It is self-defeating. You think this new universe is going to be exciting, but it is just replaying the game. And the mods. If you like buying your game over and over and ruining your saves because the mod you chose (like most of them) doesnt work unless you want to spend hours troubleshooting, changing settings, praying. I tried 3 of them. One worked , another didnt do anything, and one made my character invisible. Now these were free mods so maybe you have to pay before they are any good. But I have trouble paying for things that look like they are not going to work anyway. I have played multiple playthroughs, several NG+ games. I have been able to enjoy some of it by not following the main stories. Like as soon as I left Vectera I went to Jaffa where there is a huge Va'ruun outpost. With all the starborn powers i was able to defeat the entire base alone. Plus I got another ship, the Dagger. So you can make your own fun but it is time to move on.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Factorio | $140.6M | 232.3K | 98% | $35.00 |
| Halo: The Master Chief Collection | $137.1M | 260.4K | 92% | $39.99 |
| Raft | $144M | 375.8K | 93% | $19.99 |
| Schedule I | $144.4M | 308.5K | 98% | $19.99 |
| Resident Evil 4 | $136M | 267K | 97% | $9.99 |
| S.T.A.L.K.E.R. 2: Heart of Chornobyl | $144.6M | 134.8K | 80% | $59.99 |