
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.2M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have hundreds of hours on Xbox/Windows. Bought it here for the mods. Starfield is a good game. Try to judge it by its own merits, not what the hype or the haters say. I was also disappointed somewhat on release, but I still liked the game. The addition of vehicles and cruise mode add a lot. Check it out. It might be a new Bethesda world for you to get lost in. I did.
An incredible galactic adventure. Would do it all again. Don't think I actually completed the stort, ended where it was a good ending, 97h in.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一直闪退,干你大爷,都几年了还是这样。纯特么大怨种预购这玩意
细节和氛围感还是有的,只是最重要的剧情方面还是未达到预期。
Из плюсов в 2026 году могу ответить что игра выглядит неплохо, + добавили машину для передвижения по поверхности планет. + очень много времени я потратил на построение корабля, впрочем остался доволен этим конструктором. + активности сами себя находят Из минусов могу отметить: - Ужасная прыгучесть машины, врезается в любой камушек и отпрыгивает - Проходы между модулями ужасно располагается не так как планируешь - Очень большое количество NPS с заданиями просто незаметны - Некоторые кв максимально абсурдны (выйти из поселения, поговорить и передать слова) в мире когда можно связаться на расстоянии несколько световых лет.
I loved this game for years now. I keep coming back to it.
I have enjoyed this game a lot for everyone who said it sucked I think it was just not their kind of game and their mad bestda tried to make something new. And its the trend to hate on the game. But I have liked this game and has a lot potential but everyone just ♥♥♥♥♥ on it. As someone who has played many space games I would say this can be a decent one.
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Like many, Morrowind, and most particularly Skyrim were extreme highs in my early gaming life. The promise of having the same people tackle space exploration was a match made in heaven for me. But I did read up on it, and decided to wait before trying it. Well, now I'm only 4 hours in, but I believe this game to be fundamentally flawed in a way that is very apparent from the first 30min. This is a game that's supposed to be an ode to space exploration, where you don't ever feel like you're navigating space. Space in this game is just a suggestion, a vague concept, you teleport from and to it via menus, not in an Eve Online way where you're basically head-first in a UX nightmare and barely looking at the environment, in a way where it's clearly apparent that there is no Space to speak of, just theaters interconnected via un map telling you it's made up of planets and stars and stuff. You can't navigate from A to B and feel it, you can't land on a planet, you can't launch from a planet. You're just in a constant flux of loading screens. I expected it to feel like it was mostly working around a few technical limitations, but at this point I'm convinced this game has no direction to speak of, and this is just an attempt at replicating past successes, failing at replicating most of what made Skyrim successful, all the while pretending it's a space game, which it most definitely is not. I'm very perplexed, and have lost most of my hopes for the next entry in the ES series.
Bethesda core gameplay z sci-fi settingiem. Sthary tyle planet jest rozumieszz? od huja ich super fajnie i do pieca
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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