
Master the art of starfighter combat in the authentic piloting experience STAR WARS™: Squadrons. Feel the adrenaline of first-person multiplayer space dogfights alongside your squadron, and buckle up in a thrilling STAR WARS™ story.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
not good
Absolute garbage.
When this game came out, I was hoping for a new PC game in the vein of the X-Wing games, or at least Rogue Squadron, etc. As it turns out, this is not a PC game, it is a port of a console game whose mouse&keyboard controls were gimped in order to level the playing field so that console players have a chance in cross-platform multiplayer too. As a result, the game is functionally not playable on PC unless you have a controller or a joystick. I could see myself liking this game if there was for example a single-player-only option to play the campaign with m&k controls that are not akin to pulling the nose of your ship around on a rope in order to aim at moving targets during frantic dogfights, but alas, that was not a priority at launch and I'm afraid time has proven that it is time to let all hope for the implementation of working mouse controls go.
Szerettem bár kicsit rövidnek éreztem a storit. A multiplayer játékmódod nem szeretem semmyilen játékban így sokáig nem kötött le. Ha sikerül akciósan megvásárolnod akkor ajánlom, a storit érdemes végigvinni.
DO NOT BUY THIS GAME. This game uses "Easy"AntiCheat. It has bricked the game entirely for me with no possible solution found. I've just wasted two hours trying to get it working. DO NOT BUY.
Muito bom com o Hotas e PSVR2
no f###### way
I don't feel there's much skill or tactics to the gameplay. First, it's hard to get situational awareness because all you have is a radar that shows angle, but not distance, and no other information. Targets far away, that are not a threat, are shown with equal prominence to those that are actually shooting at you. Other games, such as the X series, do this better by at least including distance and target type. So most of the time you are spinning in circles just trying to figure out what to shoot at next, and guessing wrong. Power management was meant to add a strategic layer to the game, but is overdone and artificial. Putting power to shields seems to regenerate twice as fast, at a negligible cost to speed. Similar with weapons. Same with balancing shields. So you're forced to constantly twiddle these in a fight, to the degree that it becomes busywork rather than some kind of tactical decision. The scenarios are ridiculous: you shoot down enemy ships in just a few hits for some reason, while enemies take 10X that to kill you, plus you can just repair anyway. Just you and a dozen allies, mostly you, are able to take out capital ships. Why would the Empire even bother building capital ships if they are that easy to destroy? The levels are mostly empty space, so little to break up the game just being spinning in circles and twiddling with power management to spin faster. The only good thing I can really say about the game is they did a good job of the keybind mapping screen, so if you want to play with a joystick you can.
There is no excuse for an arcade space simulator to have mouse+keyboard controls that bad. Nearly unplayable if you can only invert the y-axis.
the account keep switching back to female appearance and voice . absolutely annoying, cannot be corrected.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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