
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 21.3Kreviews | 83% | #52 | $64.4M |
| $59.99 | 1.4Kratings | 86% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2055 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game good
Definitely fills your need for a new X-com like game. Very enjoyable and loved the characters.
brilliant game its xcom with star wars figures and story
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #41, worst BR #97 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $59.99 | 0ratings | 0% | — | not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I did not anticipate this turn based strategy game to have the excellent graphics it did. Well voice acted, and visually appealing, this game honestly fits right at home in the starwars universe. Somewhat challenging as a newcomer to the genre, however after beating it once, i see what the XCOM veterans mean when they say its easy. Once i got to the final 3rd of the game and understood the mechanics, it was kind of a cake walk. Even playing again on the harder difficulty, knowing how the bond system works to make your characters stronger makes the game much easier. As a starwars die hard fan, i recomend this 100% to other starwars fans, even if you havent played this genre of game before. My only real complaint is a lack of end game content. Played on medium graphic settings, only minor issues with some rendering. specs attached.
its Xcom. what's not to like?
Tu aimes le tour par tour et StarWars ? Ton rêve devenu réalité ! Très bon jeu avec quelques mécaniques innovantes. Bravo Bit Reactor !
Love the game so far, I hope we get even more customizations options or mod support
10/10
Very fun game with a great story! It is very hard but the story makes it worthwhile to continue. Very well acted.
TL;DR Game wants to be a combination of XCOM and Mass Effect, but fails to live up to either of them. First, performance is really terrible. I am playing on as low graphics as I can and it is still super choppy. Second, while the core mechanics are great, map design is small and incredibly reused. To the point that I start thinking, 'Ugh, this map, again?' after the third skirmish in the exact same alleyway inside the hour. The Den is both too small and too empty, and clearly a victim of the constraints of time and budget. Operations feel half baked with seemingly no appreciable costs. I would have liked if some took multiple cycles and made the Operators on them unavailable for missions. This also would have made the non-unique Operators actually relevant. Lastly, the enemy design of the cultists is too obtuse and inscrutable. I genuinely cannot tell the difference between enemy types aside from 'ranged' and 'melee' The game has a lot of good bits in it, and I feel really bad about leaving a negative review. However, those good bits feel surrounded by a slog of irritation and annoyance. I went back to play some XCOM 2 because I thought maybe I wasn't giving Zero Company a fair shake, but it was the opposite. I was blown away buy how XCOM 2 was even better than I remembered and how, despite the moments of intense frustration, I was having so much more fun. I really hope they can at least fix the performance issues, and maybe then I can change this review, but when my opinion is that I'd rather be playing a game released a decade ago, I can't recommend picking up this one.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.4M | 112.2K | 96% | $24.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $63.8M | 46.7K | 91% | $63.99 | |
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| $63.3M | 133.3K | 85% | $29.99 |