
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 21.3Kreviews | 83% | #52 | $64.4M |
| $59.99 | 1.4Kratings | 86% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2055 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super boring and repetitive. Most of the battles are just rinse and repeat, same crap over and over. Characters are annoying. "Krabby batty fatty" or whatever that annoying thing says. Overall I would say this game is EXTREMELY mid-low, not deserving of the random love it got. I think Star Wars is so filled with sub-par toilet water that people are so obsessed with anything that comes out they desperately want it to be good, even if it is poop.
Pure strategy game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.4M | 112.2K | 96% | $24.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $63.8M | 46.7K | 91% | $63.99 | |
| $63.7M | 82.7K | 93% | $39.99 | |
| $63.3M | 133.3K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8K | 106 | 70% | $3.89 | |
| $35.6M | 80K | 85% | $19.99 | |
| $125.9K | 273 | 67% | $19.99 | |
| $46.6K | 58 | 59% | $24.99 | |
| $35.2K | 49 | 49% | $29.99 | |
| $3.7K | 8 | 75% | $15.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #41, worst BR #97 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $59.99 | 0ratings | 0% | — | not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was alright. It felt very much like a Disney star wars production. The combat is okay, I am used to BattleTech so this felt very simplified compared to that game.
xcom + star wars = nice game
Great story!
Fantastic game. Great for new/anti turn base game players. I love turn base. This one is great. 10/10.
Definitely a bit buggy but they will work those out. Awesome story that overlaps with the order 66 timeframe. Story isnt super predictable, good variety of missions, decent off screen missions and adders. I wish we could increase squad size or have further weapon variety. But still incredibly fun, xcom meets star wars 9/10.
kürzer als ursprünglich gedacht, aber alles in allem ein tolles Spiel. die kämpfe sind abwechslungsreich genug um einen bei stange zu halten und mit der Story, der tollen Synchro und gut geschriebenen Charakteren bin ich letztendlich einfach happy die Zeit reingesteckt zu haben
It's: Really Good.
This is a really solid game, and a great Star Wars story. The story is interesting, the characters are all likeable - its easy to feel invested in each of the stories they have. Even the random contractors you can hire really feel like they have unique personalities that really brings the ship to life. The gameplay is a really good take on turn based combat. If you like XCom you'll like this. Its not as refined as xcom, and has some bugs and quality of life improvements are required to the UI, but nothing that stopped me enjoying the game. Its one of the better Star Wars stories in a game, and I love the little appearances from characters from the Star Wars universe - Spoiler on a couple of those: [spoiler] Trilla from the Jedi survivor game, and Rex from Clone Wars [/spoiler] Visually the game is great too, the destructive environments etc all really nice. Game had some stuttering issues on release but the first patch tidied them up. I didn't have any performance issues running on ultra. Its not the hardest game. I played on hard mode, and early game it could feel a bit tough in places, but once you build up some bonds to strengthen your characters the challenge doesn't feel high anymore. I'd love more content in this world with Hawks, highly recommend if you like turn based combat games like xcom.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.