
Experience the first-ever open world Star Wars™ game and explore distinct locations across the galaxy, both iconic and new. Risk it all as scoundrel Kay Vess, seeking freedom and the means to start a new life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best UK #60, worst AU #93 · 5 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Experience the first-ever open world Star Wars™ action-adventure game and explore distinct locations across the galaxy, both iconic and new. Risk it all as scoundrel Kay Vess, seeking freedom and the means to start a new life. Fight, steal, and outwit your way through the galaxy’s crime syndicates as you join the galaxy’s most wanted.
If you’re willing to take the risk, the galaxy is full of opportunity.
Explore distinct locations with bustling cities and cantinas. Race across sprawling outdoor landscapes on your speeder. Each location brings new adventures, unique challenges, and enticing rewards if you’re willing to take the risk.
Live the high-stakes lifestyle of an outlaw. Turn any situation to your advantage with Nix by your side: fight with your blaster, overcome enemies with stealth and gadgets, or find the right moments to distract enemies and gain the upper hand.
Take on high-risk, high-reward missions from the galaxy’s crime syndicates. Steal valuable goods, infiltrate secret locations, and outwit enemies as one of the galaxy’s most wanted. Every choice you make influences your ever-changing reputation.
Pilot your ship, the Trailblazer, as you engage in thrilling dogfights with the Empire and other foes. Find the right opportunities to chase, evade, and attack to get the upper hand.
Offer, content, and dates subject to change.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−75% | 12.7Kreviews | 72% | #89 | $4.2M |
| $129.99 | 34.1Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1352 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's very unstable FPS, it's stuttering, jumping from 60 fps to 35 or 75+... And CPU temps over 90c also jumping up and down just mess. Game itself is decent, story is ok, views are ok, gameplay bit childish level tho. Quests navigation not the best either, can take i awhile to figure out what to do.
Positive review, HOWEVER , here´s some fun facts - I am 3 hours in and every single bartender, quest giver etc so far is female.. - the only male characters that have shown up are either aliens or droids. if not one of those, they are villains. Every single white man in the galaxy seems to be a villain. feels a lot like the "acolyte" series in that regard. these are the facts, they might bother you or they might not. however - Beautiful graphics - Phenomenal set designs , walking around the cities is fun - Big maps and fun to ride on speeder bike - fun minigames (the card game is great) - ok combat, could be better but it does its job. - ok voice acting, not great but not bad. - great photo mode - great music it´s a fun game so far...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 11 → 18.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $17.49−75% |
| 6ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels like a Ubisoft copy paste game cuz it is a Ubisoft copy paste game. The good parts are the worlds and environments. The bad is everything else from the dialogue to the infinite enemy spawners.
Even with a massive discount, this game is not worth spending your time on. The game does not respect your time and tries very hard to artificially prolong the experience. The writers did a horrible job with the main character. The only consistently likable aspect of her character is her pet, which isn't even really about her. Yet the game seems to assume that players will automatically care about her. The strongest part of her character development is [spoiler] taking away her pet [/spoiler] - and again, that's mostly about the pet, not her. The rest of the plot feels like a bunch of checkboxes the writers needed to close. There are very few interesting ideas or memorable character moments. The game design isn't much better. The big reputation system becomes irrelevant VERY quickly. It initially looks like it's going to be an important part of the game, but eventually it's basically just a few EXP bars you can max out and forget about. The core gameplay isn't fun either. Shooting is boring. Stealth is boring. Climbing usually feels like a waste of time rather than actual gameplay. The puzzles are fine. Slicing feels like a cool idea at first, but it's so undercooked that it becomes repetitive very quickly. It had the potential to stay relevant throughout the entire game, but never really develops into anything. Surprisingly, I think Sabacc might be the strongest piece of game design here. I genuinely like how cheating is implemented and how different abilities interact with the game. It feels like one of the few systems that actually has some personality behind it. Weirdly, it also feels like the developers themselves didn't have enough confidence in it. But the artists absolutely cooked. The game is beautiful. Some of the environments are genuinely gorgeous, and the art team did an amazing job recreating the Star Wars atmosphere. That's probably the saddest part of the whole thing, because all that incredible environmental work is attached to a game that I found painfully mediocre. Technically, though, I can't complain much. I didn't encounter many bugs during my playthrough, and certainly nothing major. Maybe a few misaligned assets here and there, but that's about it. One thing I kept thinking about while playing is that this game feels like it was VERY different during the prototype stages. This is obviously just speculation, but I refuse to believe that the current main-character-and-pet concept was the original vision from day one. A lot of the game makes much more sense to me if the original idea was a generic or customizable outlaw character in a "choose your own adventure" type of game, where your reputation and decisions actually shaped what kind of criminal you became. My guess is that at some point in development they looked at the Jedi games and decided they also needed that predefined protagonist + cute companion dynamic, and the current protagonist and her pet were built around that direction. Because right now, the main character often feels like an afterthought placed on top of systems that weren't originally designed around her. Some locations reinforce that feeling. A few of them genuinely give you several different ways to progress, almost like they survived from an earlier prototype where player choice and systemic gameplay mattered much more. But most locations just give you multiple paths so they don't look like long corridors. Sometimes they sprinkle in a puzzle or an alternative approach, but usually those paths are just another way to waste your time. The reputation system feels like another leftover from that possible earlier vision. It feels like it was supposed to be a major mechanic that shaped your character. Instead, in the final game it's basically just a few EXP bars you can max out and forget about.
Game is poorly optimized even 8gb graphic memory and 16 gb ram of my rog ally is strutting gameplay.
https://www.youtube.com/watch?v=sIXjrgOoOjo Stepping into the boots of a scoundrel navigating the galactic underworld provides a fun premise, but the execution ultimately lands in aggressive mediocrity. The visual design across classic planetary hubs captures that authentic original-trilogy aesthetic really well, and your creature companion Nix adds a cute, handy dynamic to both stealth and puzzle-solving. However, the core gameplay relies on overly simplistic, mandatory stealth sections and repetitive open-world contract loops that quickly lose their appeal. Combat feels floaty with limited weapon options, and the dynamic syndicate reputation system ends up feeling more like a mechanical checklist than a living world. On the technical side, it demands heavy hardware to run smoothly without frame dips during busy town areas. It is an okay Star Wars distraction, but it never pushes past feeling thoroughly average.
Абсолютное разочарование во всех аспектах. К концу длс я забыл чем кончился основной сюжет, настолько неинтересная история, отталкивающая как личность ГГ (максимально тупая ЧСВшница криворукая), скучная боёвка, система крафта. Не спас фансервис в длс в виде калрисиана и хонды. Ни разу еще не писал негативный отзыв на игры, но эта- прям отрицательный шедевр, преступление промолчать, такое не должно создаваться. Не рекомендую к приобретению даже со скидкой
Незаслуженно захейченая крутая игра, с понятными и приятными (что редкость для убейсофт) персонажами, простым сюжетом без кринжового пафоса, кайфовым стелсом и приятной стрельбой. Я полностью не понимаю всего этого хейта вокруг игры если относиться к ней не как к убивце игр с открытым миром, а просто сюжетному стелс-экшену то она получилась прям добротной. Я бы наверное не пожалел бы даже за фулл прайс взять, по скидке точно можно рекомендовать.
does need an ubisoft account
This game didn’t deserve the hate. The game is so full of little details that make the world feel alive and there’s nothing like soaring through the environment on your speeder. I’m so sad it won’t be getting a sequel - it definitely deserves one.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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