
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 20.17/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 86.3Kreviews | 71% | — | $14.2M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
juego de mierda igual que la saga, lo ame y espero con ansias la tercera entrega
[h1]好玩 [/h1] [b] 抛去星战ip加成这一点,游戏本身就是设计非常优秀的3d类银河恶魔城,本作地图设计让我从头到尾都不缺乏探索的欲望,整体叙事游玩的节奏也很流畅,剧情这一块看的出来是用心找了编剧来写的。客观3d恶魔城佳作,主观可以本作一定可以放在最喜欢的游戏中前十以内。星战迷必玩 [/b] 除了[spoiler] 私募的蛤蟆 [/spoiler] 对了,如果游戏频繁掉驱动或者炸显存可以系统清理驱动再重装解决问题,a卡的玩家记得用amd清理工具!不要用ddu清
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FIrst time i've tried to play with a controller like i did with the previous game. Well, it turned out i am a clumsy tool with it. Around 20% down in the game i deleted it. Few days later i just told to myself, stop being a whiny toddler. Lets give it another go. This time i went with mouse and keyboard. Well e ended up loving this game. Very very good story, the devs just took all the good stuff from the first game slapped a bunch more goodness in it and voilá. Here is another great game.
Great game so far but crashes every hour
Great Game, builds on Fallen Order nicely
W
缺点: 要一直跟剧情,自己探索没机制过不了路很难受,,,结果玩完发现跟剧情走地图基本上探索完了。 后续不开+新游戏+基本没得玩 优点: 就是战斗风格很硬,,格挡能接80%的技能(除了红光破防技···大型怪兽也一样格挡),就是一直顶着干,,,比较符合光剑设定吧。 1代主要闪避不能硬格挡,所以设定方面2代思路正确。 跑图流畅,一些地图设计很刺激。
it took while before I finally got to play it, years later since launch. I can say the game is...fine overall. it's a good sequel and we get to see more of cal and the gang. though, I expected more with the main villain and the ending felt kind of anti-climatic. although, to be fair, it is hard to come up with something better that would beat the ending of fallen order. but they could've come up with something better in my opinion. hopefully, a third game will make up for it.
Great game ( But u need an epic PC to play it. Super demanding.
An absolute classic. The developers have taken Fallen Order and improved on almost every aspect of it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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