
Star of Providence is a top down action shooter with procedurally generated elements. Explore a large, abandoned facility in search of incredible power, fighting dangerous foes and gaining new weapons and upgrades as you progress.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Simply fantastic experience. If you love Binding of Isaac, Enter the Gungeon or any Touhou games, you will love the way it combines all of those things.
You can almost touch the talent and passion oozing from this game. It's a work of art, but now one you look at, one you actually play. It's amazing, but it does make me feel old af, since it's quite hard to keep track of everything going on on the screen. This is one of those games that forces you to lock in, especially when fighting bosses. Even If you're not a fan of top down twitch shooters or bullet hell, I still recommend you give it a shot. It's something really special.
[b]Absolute hidden gem, deserves so much more attention.[/b] Genuinely might be my favourite game of all time. Would HIGHLY recommend for anyone who is even vaguely interested.
This game is good and you should consider playing it.
One of the best dual stick roguelikes around. The re-release really pushed the variety and depth to another level. Super challenging but equally rewarding.
If this ran on an actual arcade cabinet the console industry would be in shambles.
I really like this game a lot. It has really good gameplay, really good mechanics, and it's just great modern nostalgia. I do have a few criticisms: The dash doesn't grant you any invincibility frames (i-frames). I feel like it's an expected behavior that any dash of any kind in any game that is developed in the modern era gives you i-frames. It just makes sense. What really really doesn't make any sense to me at all, is that a dash is just a movement tool that makes you take damage while you perform it. It's probably the only real criticism I have of this game, even though I don't really like the weapon mechanics of offering so little ammo. I don't mind that all that much, I guess I just would prefer the weapons be stronger if they also have such limited ammo. That aside, this game is just so beautifully nostalgic. There is so much attention to detail in the sprites. The bit soundtrack is great. The characters (the few that are in the game) have a lot of soul. Please, please. please just give me i-frames during a dash. It's such a boneheaded design decision to not do that.
Even though I was disappointed to discover this was a rouge-like game and not more a linear storyline, it has remained a highly enjoyable and addictive experience for me that is excellent for passing some time and testing my skills. Every time i open this game and start a dive I find myself swept into the gameplay loop once more. I just wish there was more focus on characters and narrative elements because the lore of this world seems so deep, but we never get much further than a surface level view of a lot of things i feel ... It's not that there isnt a lot here becuase there is, just expect a more subtext type narrative rather than something elaborate like deltarune or something, some lore elements that add depth seem to be in the form of little easter eggs. This is my standing on the game after beating normal mode and hard mode. There is still a lot of content left though. This game does have an ENORMOUSSSS amount of replayability. So if you're interested still based on this review, I'd highly recommend buying it and supporting the devs!
Больно но прикольно
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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