
Develop a prestigious university of mages. Build rooms, train your students, fight orcs, slay the bureaucrats, manage your budget... a director's life is not a quiet one.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.3Kreviews | 83% | — | $3.2M |
| $8.75−65% | 59ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
遊戲滿有趣的,但程式非常容易當掉,又沒有自動存檔,重複幾次太煩了只好放棄
[h1]霍格沃兹养成模拟器[/h1] [h2]游戏推荐指数:★★★★★★★☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] [h1]卡牌+建筑的轻度养成巫师学院[/h1] 游戏内容很清晰明了,就是获得点数→抽卡牌→盖房子→升学院→招学员→升属性等等。游戏内可以自行分学院以及定制学院的LOGO等,也可以自定义建筑样式和安排学院内的学生学什么方向的法术。建筑方面不需要什么合理的规划,有牌就往上盖房子。四周还有联盟阵营,与不同联盟好感度的不同会有相应的buff加成。也没有什么太明确的主线目标,就是在规定的时间内尽力发展和达成一些直线任务。 [h1]前期趣味,内容较少,后期重复且卡顿[/h1] 玩了几把之后,后续实际上都差不多。因为给的时间就比较多,每次能发展的尽头也差不多就那样。培养了那么强大的巫师肯定要战斗,不过每一把基本上也只能触发1-2次的副本冒险去战斗。没有什么爽点。其他时间就是一直在堆砌抽卡盖房子升级学院和放置一下小装饰,没其他什么新内容。后面建筑一旦造多了之后整体就会显得很卡,不过这也是这种堆砌小游戏的通病,跟电脑配置没太大关系。 闲来无事当个挂机消遣小游戏还是可以的。 [quote][h3]鉴赏员测评配置:[/h3] CPU:AMD Ryzen 7 7735H GPU:NVIDIA GeForce RTX 4060 Laptop 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 4K | 95% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $209.8K | 245 | 63% | $17.59 | |
| $2.5K | 8 | 75% | $9.99 | |
| $1.4M | 2.2K | 80% | $21.99 | |
| $1.2M | 8.1K | 85% | $5.37 | |
| $199.8K | 294 | 81% | $19.99 | |
| $33.2K | 73 | 66% | $11.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Polish*languages with full audio support
| $19.99 |
| 48ratings |
| 83% |
| — |
| not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] DISCLAIMER: This is a first impressions review, and NOT a full review [/h1] Spellcaster University is a game developed by Sneaky Yak Studio and published by Sneaky Yak Studio and WhisperGames The game offers some nice graphics, although some ugly glitches here and there, it is pleasant all the same Spellcaster University overall, however, is a good game to play, and it does get boring if being played for a long time, but is a good magic simulation game and to play in short bursts [h1] RECOMMENDED :) [/h1] [b] REVIEW SOURCES: [/b] [list] [*] None
WOW
Ce fut une très belle surprise lors de l'acquisition de ce jeu, casual en fait. Dans un univers fantasy. j'y reviens régulièrement. Hâte de voir ce que les devs peuvent nous proposer par la suite.
随机出教室和设施加快学生学习的进度 后期我培养出了50多个大法师的时候已经卡的不行了,老是闪退
si
Fun management game with more depth than I expected. Only improvement I would suggest so far is I wish dungeons were a tad more common/accessible - my first school I actually never did one, though I could have messed up somewhere in an early event possibly.
There are some rough edges to this one, spots that could use some more polish. But it is a treasure. Very easy to slip into, with a bit of variety from 'mission' to mission, and some cute humor now and again. I definitely recommend giving this a try!
Je recommande vraiment le jeu. J'ai eu beaucoup de plaisir à y jouer. C'est le genre de jeu où tu fais une partie tout les ans. Hâte de voir les futures mises à jour.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.