
Develop a prestigious university of mages. Build rooms, train your students, fight orcs, slay the bureaucrats, manage your budget... a director's life is not a quiet one.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.3Kreviews | 83% | — | $3.2M |
| $8.75−65% | 59ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a pretty chill game, it was a neat 100% to do, nice replayability for the main campaign and free play is always nice for just making your perfect little wizard school
Could definitely use some quality of life aspects and a better tutorial, but I'm hooked.
Super great game! Unlike what is said in many other reviews , I've personally never encountered a bug.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Polish*languages with full audio support
| $19.99 |
| 48ratings |
| 83% |
| — |
| not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
邓布利多模拟器,你值得拥有。
很有趣的小品遊戲 但後期重複性高,是比較可惜的部分
一局都没结束就频繁卡死,一看居然是大家都有的bug。而且还不让我退款。千万别买!
I really like this game, It plays like a management sim meets Against the Storm, the UI could use some work and it could use some more polish. But the real tragedy is it missed the opportunity to be amazing. It could be so much more and unfortunately the developers aren't really supporting it or are at least very cagey with update info. Ideas like advanced buildings or deck modification could really add to the depth of play, but I doubt they will ever be included
2좀 만들어주십쇼
This is one of those litle gems that I just keep coming back to. A school where the kids get to learn about natural science and the good and bad. Followed by learning to read runes, to enchant their tablets and open portals to cloud servers. Somehow this makes software magic seem more understandable.
Nothing really outstanding here but it's a nice calm, relaxing timesink. It's fun to mess around and play with the different magic specialties and see where the RNG takes you. I agree with some of the other reviews that there are definitely some quality of life things needed. Being able to move buildings, furnishings, etc would be a godsend. Also the biggest thing I would love is to see some kind of student and staff chart to track everyone's current condition/traits/etc. Having to click through every one is a bit of a pain. But, overall, I sunk six hours into it over four matches and it was a nice relaxing session. If you can get it for $10 or under, I recommend doing so!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $209.8K | 245 | 63% | $17.59 | |
| $2.5K | 8 | 75% | $9.99 | |
| $1.4M | 2.2K | 80% | $21.99 | |
| $1.1M | 7.7K | 85% | $5.37 | |
| $199.8K | 294 | 81% | $19.99 | |
| $33.2K | 73 | 66% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 4K | 95% | $49.99 |