
Develop a prestigious university of mages. Build rooms, train your students, fight orcs, slay the bureaucrats, manage your budget... a director's life is not a quiet one.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.3Kreviews | 83% | — | $3.2M |
| $8.75−65% | 59ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wasn't sure I'd like it at first, but I can't stop playing this. Don't judge me, it's addictive. You just HAVE to make that Archmage, donchaknow?
感觉界面还是不够清晰,希望可以增加一下每个房间可以放置哪些饰品以及已经放置了哪些饰品
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Polish*languages with full audio support
| $19.99 |
| 48ratings |
| 83% |
| — |
| not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩單局算輕鬆有趣,還是給推 但個人覺的最大缺點就是魔王來襲後開新局,就真的是開新局,沒有什麼延續感 如果官方能加入一些傳承或延續的設定就會讓人想一直玩下去,這點真的很可惜
还行吧 玩得我有点脖子疼
画面音乐一般,玩法上也就20小时左右的新鲜感,一般的小游戏
Un jueguecito algo chorras, pero correctamente diseñado y muy entretenido. No tenía grandes expectativas, y no me ha dado gran cosa, pero lo que me ha dado ha sido bastante consistente. Ahora bien, sólo puedo imaginarme lo maravilloso que sería esto si sus creadores se atrevieran a narrar. Ojalá hubieran hecho una fantasía con personalidad en vez de esa cosa Mundodisco graciosilla genérica descafeinada.
Sadly not really rewarding. It can be really repetitive. I really like the aesthetic of it and the dungeon element it sadly cant grab me elsewhere. I surely will try for some hours more but for now this is my review.
Lo había jugado hace mucho tiempo y por lo que veo sigue igual, recomiendo comprarlo en oferta. El juego de ritmo rápido es sobre la gestión y construcción de una escuela tipo Hogwarts. Puedes personalizar el escudo y nombre, crear casas, y personalizar habitaciones y alumnos. Lo más divertido para mi, son las misiones para los alumnos, explorar mazmorras, torres antiguas, cuevas, etc. Lo malo es que son un tanto escasas.
内容不多,很多重复行为,20个小时就玩完了,dlc也没啥新意,如果能扩展一下其她玩法就好了,来个审判庭魔法学院、哥布林魔法学院、冒险公会建设DLC什么的,不然真的好无聊,后面我都玩困了每次开新档都困
Solid management game. You are tasked with running a university - building classes, reputation, etc and trying to make students graduate with certain "futures", all of which are done by drawing cards from special decks.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $209.8K | 245 | 63% | $17.59 | |
| $2.5K | 8 | 75% | $9.99 | |
| $1.4M | 2.2K | 80% | $21.99 | |
| $1.2M | 8.1K | 85% | $5.37 | |
| $199.8K | 293 | 81% | $19.99 | |
| $33.3K | 73 | 66% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.3M | 12.2K | 93% | $14.99 | |
| $3.3M | 18.8K | 71% | $8.99 | |
| $3.2M | 5.5K | 89% | $29.99 | |
| $3.2M | 3.2K | 70% | $29.99 |