
SPEEDSHOT is a fast-paced FPS built for speedrunning. Master the fluid surfing and parkour, chain your unique abilities together, manipulate time and destroy the anomalies to break out of the simulation.
Modeled estimate, not a reported figure. How we estimate →
About
The core gameplay loop is simple: destroy all targets while trying to reach the end as fast as possible.
Levels require you to move with speed, efficiency, and control while hitting all targets. Chain together abilities, ramps, and other environmental boosts while utilizing slow motion to break records in this exhilarating yet accessible speedrunning game. Delve deeper into the "Layers" of the simulation and try to unlock Elite and Legendary medals.
100+ lightning-fast levels
Unique abilities built to encourage speed, flow, and the discovery of unconventional movement tech
Speed Ramps with surfing mechanics inspired by classic Source™ Engine surfing, designed to be much more accessible
3 Star, Elite, and secret Legendary medals to obtain on each level
Global Leaderboards for competitive players
Easy to learn, hard to master
Standard, Hardcore, Movement Mode, And Expedition Mode available at launch, giving plenty of variety to the way you play the levels. Hardcore encourages no slow-motion as the timer no longer slows when you use it. Movement Mode no longer requires you to hit enemy targets to finish. Expedition Mode is every level sequentially on one timer. All modes have separate leaderboards.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
SPEEDSHOT — редкий случай, когда 100 % положительных отзывов выглядят честно. Это динамичный паркур от первого лица, где ты не столько сражаешься, сколько летишь по уровням: слайдинг, рывки, рокет-джампы, подтягивания на канатах — всё завязано на скорости и плавности движения. И главное, тут нет аниме-эстетики и спорных персонажей, так что если "Neon White" тебе не зашёл именно из‑за этого, SPEEDSHOT может стать отличной альтернативой. Геймплей строится вокруг прохождения «слоёв» (их тут восемь "главы" плюс бонусные уровни) с упором на время и стиль. Ты стреляешь не по врагам, а по голограммам, причём по умолчанию можешь буквально «колдовать» пули руками — без лимита на патроны. Со временем открываются новые инструменты: ракеты для рокет-джампов, ограниченные рывки, канаты‑крюки. Механика вертикального движения интересная: бегать по стенам нельзя, но можно немного подниматься вверх по поверхности (пусть и с лимитом на стамину). Система прогресса и наград понятная, но без жёсткого давления: тебя не заставляют проходить каждый уровень на золотую медаль как в NW, чтобы двигаться дальше. При этом каждый этап оценивают по детальной шкале: три базовые звезды плюс особые ранги «Элита» и «Легенда» — последний дают за прохождение примерно за 10 с копейками секунд (в основном). Иногда это кажется почти нереальным, но не невозможным: игра держит идеальный баланс между челленджем и удовольствием от движения. Из минусов — скудность локаций и нехватка оригинальности: после прохождения игра довольно быстро выветривается из головы. Ещё немного режет глаз русский перевод: чисто промпт. Плюс механика смены способностей ощущается местами странно: если не израсходовал один предмет, он автоматически заменяется следующим (если подобрал, и нельзя как в NW переключатся "между карточками"), а логика умножения боеприпасов и рывков при прохождении сквозь врагов не всегда интуитивна. Стилистически игра создаёт лёгкую, «райскую» атмосферу: минималистичная эстетика, эффект "крошения частиц", инструментальная музыка, ощущение свободы. Визуально и по настроению она даже чем‑то напоминает Superhot — только без строгого акцента на механике времени. Проходится за два спокойных вечера, пороги сложности адекватные, корявых пару-тройку мест есть, но они не ломают общее впечатление. Однозначно рекомендую, особенно по скидке: это качественный, быстрый и стильный представитель жанра для тех, кто хочет просто наслаждаться движением, а не разбираться в запутанном сюжете и душиться таймером.
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Languages: English, French, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 35 reviews with recorded playtime.
Jesus Christ this game is HARD. For real? Very fun speedrunning game, definitely is good for routing, has a very interesting mechanic that can make the game really fun to master, My only main gripe is some of the mechanics being a bit tough to figure out, the Teleport is especially from my knowledge really annoying, but it's very satisfying to get right when you know the tech. Can just be a lil bit unclear to know exactly what you need to do aswell sometimes.
Got addicted to this game through the demo and have been replaying several levels even if it will just shave off a few milliseconds from my pb. Going for world records although difficult, the community will always help you get times that contest the current world record. The game is heavily inspired by Neon White, so if you enjoy Neon White you will enjoy SPEEDSHOT
I put a few hours into this game in the demo and I look forward to fleshing out my experience even more in the full release! The game runs extremely well and I always love a game where you can quickly start the level over immediately. The slow mo and speed boosts from eliminating a certain number of targets in a certain period of time create a very interesting loop of what can I actually hit from where I am to achieve a speed boost, and if I mess up I just press R and try again instantly. Very satisfying to keep retrying levels to shave the time off and figure out what the route for the medals is supposed to be, sometimes picking the right route can be the difference of seconds! Give it a try
Amazing game. i spent 17 hours in the demo and am currently 2 hours in to the full game, and this game has fulfilled my expectations. it is pure speedrunning at its finest and will definitely be playing for a lot longer. might update this after beating the game. Edit : after beating the game i can say that i have enjoyed the game even more, lots of fun mechanics and both alternate modes are really fun. cant wait to compete even more.
ゲーム起動した瞬間脳みそが脳汁ドクドク作り始めてビビった
amazing game, a must-play for fans of neon white or seum currently played through two chapters (layers) and having a lot of fun. will most likely grind all of the legendary medals
it's a good game, i dislike the slow mo mechanic but luckily there is a mode where the slow mo don't slow the timer for thoses who dislike it. so it's fine there is weird mechanic, like how if you jump in a ramp you get +1 speed (max without sliding/flying seem to be 5) and like, saying "yeah it's a corner boost" make sens, but you can literally keep jumping on the same ramp and going back and forth and building up an absurd amount of speed like that... weird imo and yeah, i had to refund it cause the price is too big for me honnestly.
I go fast! I have Fun!
Nice speedrunning game
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2K | 13 | 92% | $5.99 | |
| $0 | 0 | 93% | Free | |
| — | 0 | — | — | |
| $10.3M | 17.3K | 98% | $24.99 | |
| $915 | 12 | 92% | $3.49 | |
| $510 | 2 | 0% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1K | 386 | 93% | $1.99 | |
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| $13.1K | 504 | 77% | $1.99 | |
| $13.1K | 69 | 91% | $7.99 | |
| $13.1K | 50 | 94% | $10.99 | |
| $13.1K | 101 | 65% | $6.99 |