
Spectraball combines elements of platforming, puzzle solving, addictive gameplay, and stunning visuals to deliver an experience that sets a new standard for the genre. In addition, Spectraball utilizes Steamworks, offering full support for achievements and stat tracking.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't know who needs to see this in 2023, but don't bother with this game. If you want a marble game, there are better options. In my experience of playing through its very short main queue of levels, I would say Spectraball's design came through as thoroughly uninspired, clunky, and sometimes frustrating. The level design in particular has you going through extremely linear paths with repetitive, confusing obstacles, and platforming challenges that feel a bit miscalibrated at times. All of this is made just a little bit worse by the slightly awkward physics, as well. The music feels, to my ear, equally uninspired, as well as the visual style, which features cliche environments and sterile level backgrounds. Not that they couldn't have made a nice looking game with those choices of environments, but they just... didn't. I won't touch on the mini-games by the way, because I was too bored with the game to bother trying them out. Maybe buy Spectraball if you just love marble games and want to kill time. It's not horrible, and it's probably worth the $0.49 they're charging right now for the few hours of mediocre entertainment it can offer. Anyway, I have more I could say, but this review is probably pointless to post these days anyway. I just felt like writing about this game for a minute. Go play Venineth if this game looks appealing to you because of the apparent style it was going for. Venineth is extremely cool and good and puts Spectraball to shame.
Not Recommended
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The game lacks variety, with repetitive levels and uninspired gameplay. Controls are clunky, making it frustrating to progress. Overall, it feels dull and poorly designed, lacking the polish needed for an enjoyable experience.
Nice game
Mediocre but fun marble platformer, recommended for marble enthusiasts - 6/10 Spectraball is a marble platformer with 7 stages and a few minigames. The first few levels are fairly well made and have an interesting atmosphere to them, unfortunately the later levels get a bit boring and repetitive. The "puzzle" tag confuses a bit, as there is no real puzzling involved, besides from minor pathfinding, so do not expect puzzles like I did. The minigames are fun, although they won't entertain you for a long time. Overall the games biggest flaw is lacking optimisation: - the controls feel clunky, often times not properly registering a jump - the red boosters often used are very buggy leading to not getting the speed and failing a jump - some levels feel unfinished, especially the minigames could have some more work done There are not many games in the genre so try it out, even with all the flaws it can be good fun. I wish the game would be have been optimised a bit more. 100%-Achievement-Difficulty: Middle to Hard. You have to finish all stages in a row without falling off, although you can restart the current level from the beginning if you fall off. Still pretty hard, especially the last stage. [code]Check out my curator if you liked this review: https://store.steampowered.com/curator/42987949/ [/code]
A cute little ball game. One of the crappier ones with strange physics, more akin to Slickball than Ballance, but still pretty fun. Unless you're going for The Impossible achievement. Then it's not so fun anymore.
Extremely short indie-style game from back in the day, that has you traversing different cool-looking environments. The game is not difficult and there isn't much puzzle-solving but there's something charming and relaxing about it. That's where the game really shines, so I would recommend the game, if you're looking to just chill and take in the visually appealing environments, and also just the novelty of rolling around as a cool ball in the sky.
勉勉强强,有入库三要素,无中可玩,1内可考虑入库。chinese need. 中文必要。 202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
If somebody happens to come across this game in 2024, I have to say that it's not bad, overall. However, last level is very good at remarking everyhting wrong with the game: confusing level design, problems with lightning at certain obstacles and very generic soundtrack that makes the experience somewhat frustrating. It's a fun 3D marble madness to play when you don't have anything better to do and worth it if you get it on sale or commit yourself to get all trophies (I gave up with the box minigame, though, it felt like hell on earth).
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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