
Moss is an action-adventure puzzle game from Polyarc tailor-made for the VR platform. It combines classic components of a great game—compelling characters, gripping combat, and captivating world exploration—with the exciting opportunities of VR.
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About

Moss is an action-adventure puzzle game handcrafted for comfortable VR play, combining components of classic gameplay—compelling characters, environmental puzzle-solving, and captivating world exploration.
Dear Reader, Meet Quill...a young mouse with dreams of greatness beyond the confines of her settlement. When an ancient magic is awakened, Quill must embark on an epic journey—and she needs you there by her side. Together, you'll explore forgotten realms, solve cleverly-designed puzzles, and battle arcane enemies, all within a storybook world brimming with myth and magic.
Your every action has meaning. Moss takes full advantage of today’s virtual reality technology, letting you move objects, battle enemies, and manipulate the field of play as the key ally to our hero, Quill.
Travel to a lively world that hums with wonder and legend. Explore caves, forests, and foreboding ruins that are filled with ancient artifacts, mysterious creatures, and sprawling views.
Your abilities are complementary to Quill’s in an alliance for the ages. Combine classic, action-adventure controls with a world that responds to your touch. Solve puzzles, combat evil, and achieve victory together.
From its opening pages, Moss will draw you into a first-of-its-kind fully immersive world of myth and magic. Enjoy a rich tale of intriguing characters, illustrious artifacts, and legends old and new.
Jason Graves brings to life the melodic and playful adventure in Moss from the hero Quill’s perspective. Graves accomplishes this by employing small and intimate-sounding instruments composed, arranged, and produced in a pastoral soundscape with enchanting Waltz-esque flair. The soundtrack consists of 11 in-game tracks with more than 57 minutes of music, including the bonus track “Home To Me,” featuring YouTube sensation Malukah.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Japanese*, Korean, Italian, Spanish - Spain, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]不同于追求第一人称代入感的传统VR游戏设计,《Moss》如何利用VR创造陪伴感?[/h1] 游戏类型:动作解谜冒险游戏 通关时长:3-4小时 [h2] “休闲又极具丰富性的轻度解谜”[/h2] Moss的解谜难度并不高,并不属于像《时空幻境》或者《怪兽远征》那样的硬核的纯解谜游戏。它更像是动作+解谜+冒险的杂糅。在玩家结束了一段烦闷的解谜关卡后,就会让玩家拿起武器来一场酣畅淋漓的战斗。战斗结束后,游戏设计师又会打开绘本,用讲童话的方式继续述说接下来的冒险故事。玩家不需要长时间沉浸在战斗或者解谜当中,它们都是交替出现的,不会制造出任何烦闷的冗长感。 本作的解谜围绕着各种机关进行。玩家需要通过VR手柄对各式各样的机关进行交互,在交互中寻找通往下一个地图的正确路径。比较有趣的是,怪物也可以被玩家控制,作为“机关”的一部分参与到解谜的环节当中。玩家可以在隐藏地图内找到一副特殊的装备来开启一项新能力,再返回之前的关卡使用新能力来破解一些遗留下来的谜题。各种各样的机关、可以被玩家利用来解谜的怪物、以及用来解决特殊谜题的特殊装备——这些存在大大的增加了Moss的解谜机制的多样性和丰富性。 在短短4个小时左右的游玩时间内,玩家可以爽快的体验到丰富的解谜机制,永远不会产生烦腻的感觉。同时,每个机制并不会被深入挖掘,这基本确定了本作的基调——面对全年龄的,有趣且轻松的解谜冒险童谣 [spoiler] 从以上特征来看,Moss玩起来的感觉很像塞尔达 [/spoiler] [h2] “Moss永远陪伴在Reader身边,反之亦然——”[/h2] 本作的主角Quill小老鼠真的非常可爱。Moss设计了许多可以和Quill互动的方式——这个软乎乎的小鼠会和你击掌,回头看你,甚至用手语表达谢谢。同时,在玩家受困于谜题的时候,小老鼠也会用手语来提示玩家如何解开谜题。 这也是Moss最大的特点:[u]玩家并非扮演本作的主角,玩家扮演的只不过是主角Quill的“伙伴”,亦或者是辅助主角冒险的神秘面具精灵。[/u] https://steamcommunity.com/sharedfiles/filedetails/?id=3748111330 这个长得和《千与千寻》里的面具男一模一样的人物就是玩家所扮演的角色,本作里被称为Reader。玩家便是读书人,便是阅读这本冒险童话故事的主体。这产生了一点Meta要素的味道 不同于一般的VR冒险游戏(用第一人称来强化极致的代入感和沉浸感),Moss使用了第三人称上帝视角+双角色操作的方式,在VR世界里展现了一段与众不同的、讲述合作与陪伴的温馨冒险故事。这种对VR的利用方式是前所未有的。 小巧的Quill会激起玩家的保护欲,陪伴感变成了游戏的主基调。小老鼠过不去的路需要玩家去铺路,小老鼠无法击败的敌人需要玩家利用上帝之手限制敌人的行动——没有玩家的帮助,小老鼠无法闯入最终的城堡,没有小老鼠的陪伴,也没有温馨动人的冒险故事。玩家Reader和小老鼠Quill互相离不开彼此。 [quote=Chris Alderson] There’s something about Quill; the minute you meet her, you immediately want to go on this adventure with her, and we feel like that’s something that VR really has to offer. You can really sort of utilize what VR is good at, and that’s to heighten your senses. So when you meet Quill you not only want to go on this adventure and beat the storyline and beat the game with her, but you also want to have a friendship. [/quote] 正如Moss的艺术导演Chris Alderson在采访中表示的那样——Quill身上有一种特别的魅力,你一见到她,就会立刻想要和她一起踏上冒险之旅。这正是VR的优势所在,可以充分利用这种VR的优势来增强玩家的感官体验。当你遇到Quill时,你不仅想要和她一起冒险,通关剧情,更想要和她建立一段友谊。
Runs great on linux
Absolutely loved my time with Moss, even going so far as to get all the achievements. If you're looking for a great showcase for VR that doesn't go crazy with motion sickness inducing movement or overly complicated controls, this is it. Played it on a PSVR2 with the PC adapter and it worked perfectly with no tinkering.
Aside from the game being both fun and adorable, I thought I'd mention the fact that, when you launch it, it immediately loads back right into the same spot you quit it in, instead of giving you 3 minutes of unskippable intros. That alone would make this game be worth praising.
Це наймиліша і найприкольніша гра в VR у яку я коли небудь грав. Максимальна рекомендація!
j'aurais tellement voulu que ça ne soit pas en vr ????? Y'a as un moyen ? merci
很可愛 而且有中配很讚
I can not begin to describe how much I enjoyed this game. while it is a bit short it is a wonderful experience from start to finish. It captured the feeling of the first time I played Link's Awakening as a child, not in gameplay but in the sense of wonder the game made me feel. While most VR games go for a FPS or beat em up this game decides to do something different. The world is wonderfully crafted with a ton of detail. Quill is an amazing character that can bring across so much without a ton of dialogue. Anyone who is interested in buying this game I highly recommend it.
画面精致,人物可爱,难度适中,故事简单治愈
Довольно интересная игра с разнообразными головоломками. Понравилось как Квилл реагирует на действия игрока и подсказывает, если долго не можешь понять как быть, но в целом это не такая игра где потребуются гайды для прохождения - всё интуитивно понятно. Играл на Oqulus Qest 3s, всё супер.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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