
The Universe is yours. SpaceCraft is an online space exploration and building game. Explore a vast galaxy of solar systems and planets, mine and craft resources, design and build ships, automate planetary bases and interplanetary logistics, trade and cooperate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.56/day in the week to Aug 4 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rien a dire, j adore après a voir par la suite.
Early Access Review I bought this game knowing it was in early access and active development, but I was positively supprised from the start, as the game is, from day one, very much playable and with no game breacking issues. Not all content is available yet, but with 400+ hours, I'm still having a lot of fun with this. This is an industrial game, set in space, but also great for wannabe explorers and miners. There is no PvE implemented yet, but it's planned, and the only PVP is the climbing ladder of corporation wars, so you can play this game in Your own rithem and time. It's also a lot of fun to create and express yourself through Your spaceships. Even the way you build Your bases is an affirmation of how You like thigs to be! Decals, colors, sizes and shapes, You can go a long way with their system, but need to have into account, every ship needs power, thruster, CPU capability, etc. Just love it! Servers have been mostly stable since day one and there is no day in wich I don't open the game to play at least for an hour oe two. But Your sessions can be long or short. Server is great at saving your progress, so you can leave where and when you want without constraints. There is a single player mode, wich I tried, but the galaxy felt empty. And after the first community update, with the Solo corporations, there is no reason (besides your own internet connectivity) to play solo, as the only constraint in having other players on the servers is that you'll have to explore a bit more to find a suitasble place for your bases. Although this is a industrial spacegame, after community update #1, it feels much less grindy. You can put all the machines working by themselves and just go about Your business, exploring, mining, transporting or tending to other machines. The devs really listenned to the imput given by players in both game reporting and Discord. There is still areas to improve, of course, for example: - Lack of possibility to put buying orders on the market, prevents the game from having a real player driven economy (you can sell everything on the market, you just can't set buying orders); - Lack of a find tool on the market makes it dificult to find the commodities you want; - PVE is not yet in the game (but planned); - Knowledge tree needs to be extended for the game to be fun for a long time (but as I stated earlier, I'm still having loads of fun after 400+ hours in game); - Performance needs improvement on all aspects, but particularly planetside when exploring and player bases are loaded. But it's not a laggy game, far from that. This is me complaining of an already good product ;) Summing up, I think it's a great buy, even in early access, as the game already offers loads of content, stability without gamebreaking bugs, and Devs that are listening to you.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $0 | 0 | — | Free | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Äußerst Positiv! Leute die nach über 300 Spielstunden das Game als negativ werten, sollten mal über ihre Lebenseinstellung nachdenken.
Very well done especially for early access title. The part that the devs told me they won't wipe on release brought me to try it. The game is about building stuff and making production chains etc. I see good balance and some unique features. Don't expect space lazors tho, its the building and economy game for now. Per my understanding combat is planned for later and the game is ok without it for now.
Für einen Early Access deutlich zu früh! Die Spielmechanik wird nur rudimentär erklärt, den Rest darfst Du selber rausfinden. Die Planeten sehen alle gleich-öde aus. Die Optik der Base-Teile gefällt mir auch nicht.
Vraiment pas terrible... Ennuyeux...
Also wer Lust auf ein Spiel mit Tiefe, wie "No man's sky" oder auf Logik-basierend (keine Fauna, nur Ressourcenbedingt etwas Flora, keine Trägheitsdämpfer) hat, der wird hier definitiv enttäuscht. Wer aber Lust hat zu erkunden (eher grinding), sich mathematischen, logistischen, ressourcentechnischen und immer wieder "Bottleneck"-Problemen zu widmen, der wird hier definitiv belohnt. Alles braucht Zeit. Und die hat man. Man kann alles entspannt erforschen, produzieren oder einfach nur "die Wolken beobachten" ;-)
Игра хорошая потенциал огромный ну они просрали свой зведный час! Может в будушем она выйдит на уровень другой и люди присмотряться к ней!
Me gusta este juego está bastante currado, todo y que tiene algunos bugs .Recomiendo este juego ya que además van ha hacer una nueva actualización. Tiene bastantes sistemas solares y misiones.
2026/6/26 FPS 好低 但是好玩 精神時光屋0.0 農超久~ 2026/7/10 目前覺得遊戲內容過少 更新慢...全科技解鎖後沒事做 2026/7/18 更新太慢 ...沒有新內容 超無聊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.