
Grab your jetpack and explore procedural asteroid fields, derelict spaceships and abandoned outposts. Build and automate your Space Rig to process scavenged trash. Craft, trade and fight your way home in this interstellar, open-world survival sandbox.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the 31st century, Space Trash Scavengers roam the cosmos, risking their lives for riches amongst the debris of an ancient war.

Build your Space Rig–a 3D raft with artificial gravity, power, trash processing, farming and defense. Craft the everyday food, fuel, weapons, ammo and space suit upgrades you’ll need to survive out here in the vastness of the cosmos. Automate your factory, using conveyor pads to deliver ingredients between your machines.
In space there is no up or down! Expand your base in any direction for the most efficient layout. Once you are equipped with the necessary fuel and a warp drive, you’ll be free to explore other sectors and continue your mission.

Circumnavigate tiny asteroids, fly between abandoned outposts, and board derelict spaceships as they orbit the system. Take caution, however, and remember to keep your jetpack fuel topped up–you’ll need it to get back to your Space Rig safe and sound!
Each salvage zone is a procedurally generated, dynamic, and ever-changing open world.

You are an employee for the galaxy’s number one waste disposal firm, stranded far away from home with a mission to clean the galaxy from the remains of a galactic war. Space trash is your main resource. Whether it is salvaged debris floating in space, advanced and rare tech from wrecked ships, or scavenged goods from asteroid surfaces, you’ll want to snatch it all up!
Recycle and refine it to produce valuable goods that will net a tidy sum on the Trash Exchange, and spend it to upgrade your kit. Use conveyor pads, splitters and more to automate as much or as little of the process as you want.

You’re not alone amid the wreckage. Alien bots patrol most sectors of space nowadays and they’ll be drawn to you as your operation expands.
You’ll need a steady aim, impeccable defenses, and an upgraded armory to protect your Space Rig from the dangers of these foes. Survival depends on your ability to defend yourself!
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mothership eh? Yeah, well that was a waste of time.
Even though i was gifted this game, It still makes it a Good one but what i wish is that it wouldn't play the loudest audio when you fly into the gas giant.. Still waiting on flying into the strange fireball, What makes the game good is when you have a movable rig, customizable in size, and creative users like me LOVE these games.
Its a decent game but for the most part its more adequate than good. I didn't dislike playing it, but I was disappointed a bit. I save negative reviews for things that feel like they wasted my time and money, which is not this. This starts interesting, has some fun, gets a bit tedious, and ends poorly. With no way to automate or ramp up resource collection production is bottle necked, and with some notable exceptions like jet pack speed or mining laser, the upgrades provide little benefit in comparison to the cost in credits and materials to acquire. About a third of the way through the game you realize things aren't going to improve much more. There is still some new stuff, but its mostly just a slog to get to the end. The end itself is nothing but a letdown. It all comes down to whether you get enough enjoyment from the first part or not.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute and cozy little survivalcraft game, but pretty light on the "survival" so if you're looking for a really challenging experience this might not be the one for you. There is very little challenge (at least in the starting areas) as the "entities" you have to fight off are very easily killed with a gun received from an NPC at the start of the game, but if you're looking for a really calming game and enjoy repetitive loops of "find stuff to mine, break it down into resources, craft new stuff, repeat" this one might hit the spot! [b]Positives:[/b] * Calm and chill, it's very relaxing to just build your little space rig and fly around vacuuming up all the trash. * Very cute and "cozy" feeling * Progression feels balanced - you're just handed a lot of tech at the start, but there is still a lot more to open up. This feels like a good thing for me because it gives you a really gentle start into the game without the stress of managing too many survival mechanics while running out of fuel constantly and also trying to conserve resources for things to sell for credits. [b]Neutral:[/b] * The combat is kind of a joke and very perfunctory. I don't love combat-heavy games so this was fine with me, but I kind of wonder from time to time why they even included the combat at all since it's so very easy. [b]Negatives:[/b] * No story at all, it's just a standard "welp you're here and you work for us now, so get to work making money" kind of thing. * Very little exploration and the exploration isn't super rewarding. This entire game kind of feels like a slightly deeper version of an idle mining and crafting mobile game that was converted to PC. I haven't gotten too far yet, but it feels like the zones could get a bit stale since they're all procgen. [b]Overall Rating:[/b] 6/10 - worth it if it's on sale and you want a really calm and cute but overall pretty shallow gaming experience.
I dont understand all the complaints about this game. When I saw the trailer I knew what i was in for. I am almost 4 hours into the game and not surprised in its grind and repetitive nature. its a factory type game in space. If you aren't looking for a game where it takes time to get what you want you are in the wrong genre of games. If you are looking for a game with a mindless amount of grind and decent amount of combat. I would say check this game out. If its not the type of game you are into just refund it. also if you are complaining about the movement speed learn to use the grapple gun. embrace your inner spiderman.
Well after a while it gets a bit grindy. i would recomend to add/change: -A cubit itempedia: so you can find out where the resource comes from example: Fe cubits: Scrap, Hull piece, .... -Direct stockmarket course: if you hover over a Product i would like to see the stock market course next to its value for that Product so i dont have to search for it in the stockmarket. -Factory / production lines controll panel: (this one mihgt be hard) be able to controll all Machines / production lines in one Panel. for production lines an option for all Machines to produce a ceration amount of goods (without having to go to every singel machine) -Inventory sorting: a Button so you can sort your inventory -Delivery quests for costumers wich buy the product at a higher price than the stock market. Smaller Things: -Stacking should move over full stacks aswell -Stacks should go up to 20 for Trash (the more fits in the inv the less empting the less travel time) -Watering plants: the field in wich the plant is growing should be a hitbox for the water aswell. -The digging feeling: it feels off because of the amount you get from the ore vein (mihgt need to crank up that drop rate a bit) -Theres a massive diffrence in resources example: iron and carbon cubits after 50h i had around 2k of iron cubits while still scraping for carbon cubits. -Cubits should stay in the production line: (mihgt just be my production line) everytime i get close or go thru the production line (bc im too lazy to go around) i pick up cubits. so i think cubits shouldn't be able to be picked up in between machines .at the end of the line sure. (you can make it a option to turn on / off) (or add hologram pipes between the connections) -(why does a rug need zinc to build?) Bugs: -The damage numbers don't show up after breaking down a few veins (fix upon restart) -The Moving of items with Quick Move is nearly slower than draging (it lags for me?) All in all its good but it needs some more fixing.
it has a 22 hour lifespan and thats pushing it it gets boring fast
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.5M | 139.4K | 92% | $29.99 | |
| $85.5K | 322 | 75% | $7.99 | |
| $9.9K | 41 | 76% | $14.99 | |
| $16.5K | 49 | 12% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459.3K | 1.6K | 51% | $14.99 | |
| $459.5K | 2K | 73% | $11.99 | |
| $458.7K | 879 | 92% | $9.99 | |
| $459.7K | 777 | 81% | $19.99 | |
| $459.7K | 904 | 95% | $24.99 | |
| $459.8K | 1.4K | 87% | $16.99 |