
Hold onto your head with Headsnatchers, a stupidly hectic up-to-4-player local and online multiplayer party-game where you snatch your friends’ heads to come out victorious. Because, let’s face it, you’ll do anything to win.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Головы есть, онлайна нет[/h1] [i]Безумные режимы[/i], [b]25 арен[/b], кастомные головы через [u]Головактор[/u] и локальное мясо на четверых - как пати-игра Headsnatchers реально веселит. Физика дурашливая, гол-кольца и унитазы работают как часы, музыка подбадривает. [b]Но[/b] игра на [b]Unreal Engine[/b], из коробки чувствуется тяжеловесней, чем хотелось бы, а онлайн в 2025 пустой - матчмейкинг молчит, остаются друзья на диване или боты. [b]Не рекомендую[/b]. Брать только если заранее есть компания на локал, в соло ценности мало, за фулл прайс не стал бы покупать.
Тупое гoвнo с мертвым онлайном. Не помню как оказалось это дно в библиотеке, скорее всего через Humble Bundle в условном 2019-2020. Установлено, что разработчики вообще забили на игру аж с релиза. Некоторые достижения честным способом не выбить (благодаря лени тех самых разработчиков). Ничего кроме отрицательной оценки это блевота не заслуживает.
适合手柄的多人平台跳跃游戏!抖M向! 游戏的宗旨应该是多人欢乐!但我只有一个人!也欢乐不起来! 反而觉得跳来跳还有那中二的跑步方式去像个sb! 在第一关的第一个保存点之前我就扑街了不知道多少次了! 多人感觉是鬼了,我没匹配到人,但应该有些玩家的样子! 毕竟是很久很久以前免费+1的
No me habría gustado pagar por este juego, pero como juego gratuito es pasable. La razón por la que no lo recomiendo es que, aunque en teoría es divertido, resulta un poco torpe. Los menús son poco intuitivos para ser un party game, los controles resultan obtusos, las zonas de impacto pueden ser muy indulgentes y, a la vez, demasiado rígidas. Algunos mapas parecen terminar demasiado rápido, mientras que otros son mucho más difíciles de completar. En resumen, le falta pulido. Y si no tienes amigos, estás jodido.
Мы тонем
Headsnatchers é um jogo online onde 99% do conteúdo só pode ser acessado por 2 ou mais jogadores, tendo só um modo que achei que da pra jogar sozinho e ele é diferente dos modos principais, sendo um jogo online que ninguém mais jogo, não vejo razão pra comprar... a não ser que você vai comprar com amigos para jogar junto. No geral parece ser um jogo ok de diversão pura pra dar risada (e que pode ser jogado com crianças), mas infelizmente como todo jogo online pequeno, teve seu fim e hoje é praticamente um zumbi ainda a venda. --------------------------------------------- Headsnatchers is an online game where 99% of the content can only be accessed by 2 or more players, with only one mode that I found that can be played alone, and it's different from the main modes. Being an online game that nobody plays anymore, I don't see any reason to buy it... unless you're going to buy it with friends to play together. Overall, it seems like an okay game of pure fun to have a laugh (and that can be played with children), but unfortunately, like every small online game, it came to an end and today it's practically a zombie still for sale.
Si no tienes amigos con los que jugarlo, no lo compres, el online esta muerto.
Игра мертва. И это печально.
Worst Multiplayer game I've tried in a while. And I spent full price when it came out. It can happen that you have to wait for your mates in 5 second. Controls feel off, Audio and Visual design is not great. Overall after half an hour the regret sets in very hard. If I could give out points for a review it would be like 3/10.
What the hell was that? 3/10
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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