
Grab your jetpack and explore procedural asteroid fields, derelict spaceships and abandoned outposts. Build and automate your Space Rig to process scavenged trash. Craft, trade and fight your way home in this interstellar, open-world survival sandbox.
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About
In the 31st century, Space Trash Scavengers roam the cosmos, risking their lives for riches amongst the debris of an ancient war.

Build your Space Rig–a 3D raft with artificial gravity, power, trash processing, farming and defense. Craft the everyday food, fuel, weapons, ammo and space suit upgrades you’ll need to survive out here in the vastness of the cosmos. Automate your factory, using conveyor pads to deliver ingredients between your machines.
In space there is no up or down! Expand your base in any direction for the most efficient layout. Once you are equipped with the necessary fuel and a warp drive, you’ll be free to explore other sectors and continue your mission.

Circumnavigate tiny asteroids, fly between abandoned outposts, and board derelict spaceships as they orbit the system. Take caution, however, and remember to keep your jetpack fuel topped up–you’ll need it to get back to your Space Rig safe and sound!
Each salvage zone is a procedurally generated, dynamic, and ever-changing open world.

You are an employee for the galaxy’s number one waste disposal firm, stranded far away from home with a mission to clean the galaxy from the remains of a galactic war. Space trash is your main resource. Whether it is salvaged debris floating in space, advanced and rare tech from wrecked ships, or scavenged goods from asteroid surfaces, you’ll want to snatch it all up!
Recycle and refine it to produce valuable goods that will net a tidy sum on the Trash Exchange, and spend it to upgrade your kit. Use conveyor pads, splitters and more to automate as much or as little of the process as you want.

You’re not alone amid the wreckage. Alien bots patrol most sectors of space nowadays and they’ll be drawn to you as your operation expands.
You’ll need a steady aim, impeccable defenses, and an upgraded armory to protect your Space Rig from the dangers of these foes. Survival depends on your ability to defend yourself!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not a bad resource-gathering base-building game. Unfortunately there's no automated resource gathering, and crafting automation is pretty primitive. Prepare for a lot of running around and micromanagement of getting resources to the crafting stations. Some interesting environments to explore, though. Wait for a sale.
Its a decent game but for the most part its more adequate than good. I didn't dislike playing it, but I was disappointed a bit. I save negative reviews for things that feel like they wasted my time and money, which is not this. This starts interesting, has some fun, gets a bit tedious, and ends poorly. With no way to automate or ramp up resource collection production is bottle necked, and with some notable exceptions like jet pack speed or mining laser, the upgrades provide little benefit in comparison to the cost in credits and materials to acquire. About a third of the way through the game you realize things aren't going to improve much more. There is still some new stuff, but its mostly just a slog to get to the end. The end itself is nothing but a letdown. It all comes down to whether you get enough enjoyment from the first part or not.
it has a 22 hour lifespan and thats pushing it it gets boring fast
Funny , easy going game.
Great game! I love everything about it, personally I like making my rig bigger.
meh. Honestly, I've redownloaded this game a couple times now hoping I could get into it but I just haven't been able to. Something about it is just too.... simplistic? Personally, I just didn't have any experiences that were interesting or engaging per se. It's similar to Raft in that your base moves and is your movement mechanic for the most part, but there's just not much to discover or that really drew me in.
it good
7/31日更新评测: 哇哦,谁能想得到,在开启作弊模式后,这个游戏的一些体验不仅没有被毁掉,反而变得更好了,这换谁想的到呢。我猜开发者自己也是知道游戏内的数值系统还存在不少问题,一些重复性劳动便用这种方式跳过,从而专注于游戏后期工厂搭建的内容。总之,跟随游戏流程,全成就是十分简单的,这其中的体验依然是不错的,然而很可惜,因为重力和物品管理问题即便作弊也很难解决(可能反而更糟),这两个问题实在太过严重,因此我依然我无法把评测改为推荐。 但是,这一次评测我想加上这个游戏令我真心感觉很爽的地方——不是建造、不是打怪、也不是探索,也许把一背包东西扔进分子拆分器,然后被慢慢分类到箱子里是挺爽的,但不——这游戏令我最爽的地方在挖矿:你会从一开始的镭射慢慢挖,到后来解锁了挖矿无人机,通过放置信标的方式,让无人机替你完成所有挖掘开采的工作(收取凋落物还得你自己来),这个过程可以让效率当场提高数倍,而当你解锁了炸弹之后,恭喜你这个游戏你已经不需要更高级的采矿设施了。炸弹可以一次在范围内引爆所有的矿物,还会给容器造成带来巨大伤害,你简直可以像是在突击电影里面一样,开门扔个手榴弹进去,等待爆炸,然后进去扫荡三光;你甚至可以用采矿镭射或武器来立刻引爆手榴弹,扔出三个手榴弹当场把你面前的所有东西——不论是机器人基地、还是麻烦血厚的高级机器人堆——炸上天,然后掏出吸尘器爽吃全部的凋落物,这简直是我在小品级游戏里体验过最舒服的瞬间了。 仅仅是为了这瞬间,我就认为这游戏给我钱花的很值,起码值回了我的钱(尤其是降价之后)——但是很可惜,没有值回我在体验过程中,吃到大便一样的,在游戏糟糕部分的体验。 真的很可惜,算是有好玩之处的游戏,只是未经好好打磨就上架了。sad 哦哦对,差点忘了,还有一点就是:游戏的结局可能不适合所有人,虽然早有预料,并且游戏内各处细节也在暗示,但来临的那一刻,没有参与人员鸣谢字幕,也没有一个游戏真正完成的提示[spoiler]甚至你死了还能再被系统复活[/spoiler],所以观感很仓促,我通过成就系统,也猜测应该是没有第二结局了,真是可惜,但起码有个结局,而不是无尽的吃屎刷刷刷,这是好的。 我个人对这个结局倒是还行,毕竟前面内容体验下来也不会让我做出太多期待,我也能体会到制作组的……贫穷,但我还是觉得有必要提一嘴,你已经被警告过了。 最后,通关后的“二审维持原判”,不推荐 再下文是7月30号的旧评测,主要讲了游戏内存在的6个主要问题,字儿挺多,所以除非你是和我一样基本玩穿这游戏后,想要来寻找吐槽的,否则我真的要惊叹现在的互联网环境还有人愿意真的沉下心来看一篇如此字多的差评! —————————————————————————————————————— —————————————————分割线—————————————————— —————————————————————————————————————— 7/30 评测: 这游戏我玩着是有些大问题。我是通过LGIO的视频起了兴趣,前来试试的,但是游戏有一些地方直接造成了相当糟糕的体验,让我暂且先放个差评。 (官方人员,假如你们看到了这条扎眼的中文差评,请尽量使用类似DEEPL或者AI一类的翻译软件,免得因为差劲的机翻,看着云里雾里的。) 巨大的首先:你们的飞船重力系统简直破破烂烂的,我很高兴你们愿意支持josh式的玩法,机器能产生重力,让人能走在上面;但是你们好像忽略了你们的重力系统都没有按照想象的样子运行啊,首先,我们的飞船应该是一个3D的环境对吧,为了不浪费资源(以及有限的推进器适用质量),建成一个平台两个面也好,各种立体结构也罢,问题是稍微改变一点重力方向就会乱甩啊,这真的太离谱了,你们游戏内有一个斜坡,这个玩意按理来说是允许被用来作为改变重力方向的墙角对吧?怎么我角色站上去开始背包喷气,重力方向乱甩啊?我铺条产线,走个小破坡我走两次上不去;还有那个圆形的边角,一半的情况它可以正常的,平滑的改变重力方向,一半的情况它会直接把我扔出空间站;还有从外头回家,站半天起不来甚至站在机器上…… 谁家宇航员会觉得站在自己正在生产东西的机器上,开始不停吸方块会觉得很有趣啊…… 说起这个吸方块我就来气 你们游戏的优化问题很大啊,每次打开游戏前20分钟物品栏运行正常,玩2个小时,物品栏卡顿几乎要一秒钟……必须重启游戏(非退出到主菜单而是重启游戏)才能解决,物品栏卡顿本身就是个很大的,影响体验的点,何况你游的物品设计其实还是有缺陷的,首先自动整理并不好用,其次箱子没有自动整理。所有物品整理功能最好用的就是fill和stack,而当这俩都用不上的时候,你还正好因为,你的生产线的铺设问题(例如重力方向改变的传送带、没有直接从机器内吸取的转向传送带、机器正朝向箱子或另一台机器喷吐物品)而导致自己在出门之前又不小心吸到了一点点材料方块,你整理物品最好的方法就是——在一台有过滤功能的传送带源头,开始把你吸到的物品通过破破烂烂的物品栏系统一个一个丢出来,让传送带来完成整理的工作。——这本来是一件令人心旷神怡的工作,但是在这个游戏里,这只是无尽家务中的一个。 最后,因为我是中国玩家,种地体验有点糟糕,收取作物的时候应该直接吸取掉落物或者“按住F以收取”来更加轻松的收获成品,而非“发送垃圾邮件”式的不停拍打"F"。 至于资源管理部份的问题,资源没有合适的消耗渠道,铝和氢的存储本身就已经给我的基地造成了——令我不爽的——资源消耗,我更希望是自己因为有使用的冲动,从而主动囤积,升级存储,而非一大堆在我探索后收获满满回家,却发现几乎排不上用场,甚至渴望“将其浪费”的被迫存储;我在看了论坛之后,发现今天版本铝多的花不完的问题,可能是因为23年的版本的一次调整,当时铝实际非常稀缺,现在是矫枉过正的状态,虽说 传送带都需要铝,然而,我们的工厂用不到那么多传送带,铝无法出售,单纯是在家里存放,都成了吞噬前期少之又少的钢铁消耗源,所以——请解决! 其次,制作组似乎低估了工厂建设与基地质量增大的比重,而当我们使用推进器解决问题时,氧——也就是空间站的推进燃料,立马就从过量变为了紧缺,原先,是我宁可消耗其他资源,也想把它的消耗去免得占据我的仓库空间的。这种资源——多到不想看一眼——到——突然变得很匮乏——的过程,十分折磨,虽然有我游戏理解不透彻的原因,但这种循环,我的看法是:不健康! 我想想看,一个资源获取难,一个资源利用难,还有一个应该是钱的用处太少了,钱无法购买自己紧缺的资源,只能从商店购买蓝图,只有那些用于推进游戏进程的蓝图,用来消耗自己工厂过剩的产能,其他的,只是自己看着钱太多,仓库里的货又放不下后,趁着这段时间的富裕,顺手买来,几乎用不上的东西。 我能理解这个游戏处于开发中,并且其质量和价位相比,买到一个比“大学生毕业项目”质量好一些的游戏已经十分难得,但是上述关键问题看起来很久没有得到解决,出于绝望,我打下这个差评。 不过游戏是很好玩的,寻宝,探险,交任务,以及产线设计都是这个游戏前期做的不错的地方,地牢探险,以及在解锁手榴弹蓝图之后,挖矿和资源收集体验直线上升,好的体验不应该被一大堆关键的游戏优化内容给掐死,我也一样会继续玩这个游戏——中途大概会开几次创造模式来获取资源——直到通关,期待后面两个大区域还有新内容可以探索,以支持我成功走完这一段制作组带来的旅程
Reminds me of Raft in space. I have enjoyed it a lot so far and I am looking forward to many hours to come!
woth its wheite in gold
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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